mlskboy Level 1 of the Dungeon (9, 13, D:1) a +0 ring mail (12, -5, D:1) a +0 dagger a kobold corpse (skeletalised by now) (17, -14, D:1) a ball python corpse (skeletalised by now) (18, 18, D:1) a frilled lizard skeleton (20, 16, D:1) a +0 club a ball python skeleton (23, -8, D:1) a +0 robe (26, 14, D:1) a quokka corpse (skeletalised by now) (30, 3, D:1) a stone (30, 23, D:1) a +0 ring mail (31, -4, D:1) a +0 leather armour (44, 14, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 18, D:1) a +0 club (50, 18, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (9, -7, D:2) a frilled lizard corpse (skeletalised by now) (14, -18, D:2) a ball python corpse (skeletalised by now) (16, 4, D:2) a +0 leather armour (18, 6, D:2) a ball python corpse (skeletalised by now) (20, -19, D:2) a +0 sling (24, 9, D:2) an orb of attunement (25, -38, D:2) a hobgoblin corpse (skeletalised by now) (27, -1, D:2) a +0 club (28, -22, D:2) a +0 spear a gnoll corpse (skeletalised by now) (28, -20, D:2) a +0 whip (28, -18, D:2) a +0 flail (30, -15, D:2) a +0 whip (33, -28, D:2) a +0 quarterstaff (33, -5, D:2) a +0 dagger (41, -7, D:2) a jackal skeleton (44, -1, D:2) a rimehorn talisman (47, -7, D:2) a +0 hand axe (50, 0, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon (3, 3, D:3) a +0 spear a gnoll corpse (skeletalised by now) (3, 8, D:3) a hobgoblin skeleton (3, 10, D:3) a +0 flail a gnoll skeleton (3, 11, D:3) a +0 whip a +0 whip a gnoll skeleton (3, 14, D:3) a rat skeleton (3, 15, D:3) a +0 scythe a +0 dagger a +0 robe (5, 6, D:3) a +0 club (12, 20, D:3) a bat skeleton (15, -11, D:3) a +0 leather armour (15, 17, D:3) an adder skeleton (19, -3, D:3) 5 boomerangs a +0 short sword a hobgoblin skeleton (21, 3, D:3) a +0 club a +0 sling a goblin skeleton (23, 1, D:3) a +0 dagger (26, -6, D:3) a +0 dagger of draining (27, 10, D:3) a ball python skeleton (28, 4, D:3) the +7 spear "Blob" {drain, Int+3 Stlth+} Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 26, D:3) a hobgoblin skeleton (40, 27, D:3) a +4 flail a +0 leather armour (41, 35, D:3) a +0 club (43, 9, D:3) a +0 war axe (45, -5, D:3) a +0 club Level 4 of the Dungeon (5, 0, D:4) a water moccasin skeleton (5, 7, D:4) a +0 spear (7, 9, D:4) a parchment of Sandblast (8, 6, D:4) a +0 club (9, -7, D:4) a +0 scale mail (16, -2, D:4) a +0 dagger 4 stones (18, 14, D:4) an orb of mesmerism (30, -6, D:4) a +0 dagger (34, 9, D:4) an adder corpse (skeletalised by now) (37, 8, D:4) a +0 club (39, 21, D:4) an adder skeleton (41, 24, D:4) a +0 mace (41, 26, D:4) an adder skeleton (46, -5, D:4) a +0 leather armour (46, 13, D:4) a parchment of Dragon Veins (47, 24, D:4) a +0 flail (50, 7, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 1, D:5) a +0 giant club an ogre corpse (skeletalised by now) (0, 13, D:5) 4 boomerangs (7, 6, D:5) the +0 robe of the Akabeko {-Tele rN++ SInv} -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. (22, -7, D:5) a +0 trident an orc skeleton (23, -10, D:5) a frilled lizard skeleton a frilled lizard skeleton a frilled lizard skeleton an iguana skeleton a frilled lizard skeleton (23, -9, D:5) a frilled lizard skeleton (26, 6, D:5) a +0 spear (28, 2, D:5) a +0 whip (29, 17, D:5) a +0 short sword of electrocution a +0 chain mail an orc corpse (skeletalised by now) (31, 17, D:5) a +0 dagger a +0 leather armour a +0 short sword (36, -7, D:5) a +0 giant club (36, -4, D:5) a quokka skeleton (46, -4, D:5) a +2 whip of distortion (unseen) (48, -4, D:5) a +0 club (53, 22, D:5) a +0 scimitar (56, 16, D:5) a +2 morningstar a +0 robe a +0 mace a +0 robe a +2 dagger a +0 robe (56, 17, D:5) a +0 halberd a +0 robe (57, 21, D:5) a +4 falchion a +0 robe Level 6 of the Dungeon (0, 0, D:6) 5 large rocks (2, -4, D:6) a +0 club a gnoll corpse the Ecumenical Temple