mlskboy Level 1 of the Dungeon [Shop] Goirph's General Store a parchment of Kinetic Grapnel (48 gold) a +0 short sword (36 gold) a parchment of Passage of Golubria (156 gold) a potion of curing (36 gold) a phantom mirror (480 gold) a Gell's gravitambourine (1/2) (480 gold) the eel talisman of the Mordant God {Will+ MP+7} (882 gold) [eel talisman] Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). a +0 whip (30 gold) (1, -35, D:1) a +0 whip (10, -27, D:1) a +0 ring mail (10, 2, D:1) a gecko talisman (12, 12, D:1) a +0 whip (13, 11, D:1) a hobgoblin skeleton (15, -8, D:1) a +0 robe (21, -32, D:1) a +0 short sword (21, -31, D:1) a ball python skeleton (26, -16, D:1) a quokka corpse (skeletalised by now) (32, 10, D:1) a quokka skeleton (36, -25, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (37, -3, D:1) a +0 dagger 3 stones (45, 4, D:1) a quokka corpse (skeletalised by now) (47, -7, D:1) an inkwell talisman (47, 10, D:1) a +0 quarterstaff (51, -11, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (3, 8, D:2) a rat corpse (skeletalised by now) (14, -11, D:2) a +0 plate armour (26, 9, D:2) a +0 short sword a kobold skeleton (27, 10, D:2) a +0 sling (29, 38, D:2) a +0 mace (33, -8, D:2) a +0 club (33, 15, D:2) a +0 ring mail (51, 7, D:2) a +0 leather armour Level 3 of the Dungeon (3, -4, D:3) a dwarf corpse (skeletalised by now) (3, -3, D:3) a +0 mace a naga corpse (skeletalised by now) (6, -6, D:3) a +0 mace an elf corpse (skeletalised by now) (15, -28, D:3) a +0 dagger a kobold skeleton (15, 9, D:3) a vision talisman (16, 20, D:3) a +0 leather armour (19, -18, D:3) a +0 ring mail (23, -13, D:3) an adder corpse (skeletalised by now) (25, -20, D:3) a +0 leather armour (25, 13, D:3) a +0 dagger (26, 17, D:3) a gecko talisman (27, 12, D:3) a frilled lizard skeleton (28, 19, D:3) a +0 spear (29, -21, D:3) a ball python corpse (skeletalised by now) (29, -6, D:3) a +0 dagger a kobold skeleton (38, 2, D:3) an adder skeleton (40, -24, D:3) an adder corpse (skeletalised by now) (41, -15, D:3) an adder corpse (skeletalised by now) (41, 6, D:3) a +0 whip a +0 robe (42, -19, D:3) an adder corpse (skeletalised by now) (43, -24, D:3) a ball python corpse (skeletalised by now) (43, -7, D:3) a frilled lizard skeleton (46, 5, D:3) 5 large rocks (48, -11, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (48, -10, D:3) a +0 dagger a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (48, -9, D:3) a +0 club a +0 animal skin a hobgoblin corpse (skeletalised by now) the hobgoblin corpse of Robin (skeletalised by now) (48, -7, D:3) a +0 dagger (50, -11, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of Fun {-Tele Str+4 SInv} (1960 gold) -Tele: It prevents most forms of teleportation. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. the ring "Rorgh" {Fly Str+6 Int+4 Dex-3} (3920 gold) [ring of flight] Fly: It grants you flight. Str+6: It affects your strength (+6). Int+4: It affects your intelligence (+4). Dex-3: It affects your dexterity (-3). the +1 robe of the Harp {rC+ rCorr Slay+3} (3810 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the +3 leather armour of the Sunfish {Bane rElec rCorr Dex+6} (4920 gold) Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +2 robe of Orthodoxy {rPois Dex+3} (2840 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +8 spear of Fate {entangle, rC+ Will- Str+6} (6540 gold) rC+: It protects you from cold. Will-: It decreases your willpower. Str+6: It affects your strength (+6). It cannot be enchanted further. the +0 mace of Dawn {venom, Dex+5} (2110 gold) Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the amulet "Ezeon" {Harm rN++ RegenMP+ Dex-3 Stlth+} (4400 gold) [amulet of magic regeneration] Harm: It increases damage dealt and taken. rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. the storm talisman "Atou" {rN+ Str+3} (15480 gold) [storm talisman] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the ring "Juggaatz" {Fly rElec rN+ Str+3} (4200 gold) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the blade talisman "Fazidar" {rN++ Int+3 Slay+3} (15160 gold) [blade talisman] rN++: It greatly protects you from negative energy. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the +2 ring mail of Existentialism {Str+2 Dex+2} (2940 gold) Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +8 hand axe of the Barnacled God {flame, *Rage rN+ Dex+4 Stlth-} (6150 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +6 mace of Voiforph {drain, *Corrode rN+ Dex+4 SInv} (5360 gold) *Corrode: It may corrode you when you take damage. rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. It cannot be enchanted further. the blade talisman of Jigsaw {Fly rC- Int+6} (9300 gold) [blade talisman] Fly: It grants you flight. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). the alchemy staff of Benevolence {+Blink rPois rC- Will- Hexes Alch} (3340 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Will-: It decreases your willpower. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the +3 mace of Subterfuge {protect, rC+ rN+ rCorr Int-4} (3400 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +6 dagger "Xiosan" {elec, rElec rPois Dex+2} (5740 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the ring of Amerask {Str+6 Int+2 Stlth+} (5000 gold) [ring of strength] Str+6: It affects your strength (+6). Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. the +2 ring mail of the Minstrel {+Inv Fly Slay-4} (1400 gold) +Inv: It lets you turn invisible. Fly: It grants you flight. Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). It cannot be enchanted further. (0, 0, D:4) a +1 falchion of flaming (3, 16, D:4) a +0 club (4, -4, D:4) a hound corpse (skeletalised by now) (32, -5, D:4) a +0 leather armour an iguana corpse (skeletalised by now) (38, 29, D:4) a ball python corpse (skeletalised by now) (46, 16, D:4) a +1 hat (47, 18, D:4) a +0 flail a +0 club a +0 club a +0 leather armour an orc skeleton a gnoll skeleton an adder skeleton (48, 18, D:4) a +1 vampiric whip a +0 flail a +0 flail a +0 leather armour a +0 halberd a gnoll skeleton an orc skeleton a gnoll skeleton (49, 18, D:4) a +0 mace a +0 flail an orc skeleton (52, 15, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a staff of fire (3, -5, D:5) a +0 long sword (9, 15, D:5) a +0 spear a +0 club a gnoll skeleton a gnoll skeleton (9, 16, D:5) a +0 halberd a +0 halberd a gnoll skeleton (12, -35, D:5) a +0 giant club an ogre corpse (skeletalised by now) (20, -19, D:5) 2 potions of moonshine (21, 2, D:5) the +10 dagger "Voeteac" {holy, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (24, -28, D:5) a +0 trident (41, -38, D:5) a hound corpse (skeletalised by now) (42, -16, D:5) a +0 pair of boots (43, 14, D:5) a +0 leather armour a +0 mace a +0 robe a +0 dagger (43, 16, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (11, -7, D:6) a +0 leather armour (21, 3, D:6) an iguana corpse (skeletalised by now) (25, -24, D:6) 5 stones (25, -7, D:6) a +0 falchion (28, -25, D:6) a howler monkey skeleton (31, -38, D:6) a vision talisman (31, -20, D:6) a +0 hand axe a +0 hand axe an orc skeleton an orc skeleton (32, -41, D:6) a +0 trident (32, -19, D:6) a +0 mace a +0 chain mail (33, -25, D:6) a +0 chain mail (33, -9, D:6) a rat skeleton (37, -9, D:6) a river rat skeleton (38, -8, D:6) a +1 whip of flaming a +0 robe the kobold skeleton of Pikel Level 7 of the Dungeon [Shop] Heotij's Jewellery Shop an amulet of chemistry (unknown) (540 gold) a +6 ring of dexterity (unknown) (648 gold) a ring of resist corrosion (unknown) (360 gold) a ring of magical power (360 gold) a ring of protection from cold (unknown) (450 gold) a ring of resist corrosion (unknown) (360 gold) an amulet of the acrobat (unknown) (540 gold) a scarab talisman (225 gold) a +4 ring of protection (unknown) (648 gold) (0, 0, D:7) a +0 battleaxe (1, -2, D:7) an iguana corpse (skeletalised by now) (2, -2, D:7) a manticore corpse (skeletalised by now) (4, 16, D:7) a +0 war axe (6, 2, D:7) a troll corpse (skeletalised by now) (9, 32, D:7) a parchment of Dispersal (10, 14, D:7) a +0 whip 6 stones (13, -1, D:7) a +0 short sword a +0 cloak (13, 34, D:7) a bullfrog skeleton (19, 19, D:7) a +0 robe a steam dragon skeleton (31, 11, D:7) a +0 whip a +0 club a +0 leather armour a +0 club a +0 club a +0 leather armour a gnoll skeleton a gnoll skeleton an orc skeleton (31, 12, D:7) a +0 halberd a +0 spear a gnoll skeleton a gnoll skeleton (31, 13, D:7) a +0 whip a gnoll skeleton (31, 14, D:7) a bullfrog skeleton (32, 22, D:7) a +0 robe (34, 7, D:7) a +0 mace (52, 26, D:7) a bullfrog skeleton a water moccasin skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (8, 27, D:8) a +0 ring mail (11, -19, D:8) a +0 orcbow a centaur corpse (skeletalised by now) (30, 8, D:8) a howler monkey corpse (skeletalised by now) (31, 18, D:8) a wyvern skeleton (32, 8, D:8) a howler monkey corpse (skeletalised by now) (35, -5, D:8) a +4 trident of draining a +0 robe (35, 26, D:8) a +0 dagger (38, 16, D:8) a +0 dagger a +0 robe (38, 17, D:8) a +2 ring mail of positive energy a +0 mace a +0 ring mail a +0 club an orc skeleton an orc skeleton (39, 19, D:8) a +0 short sword a +0 leather armour an orc skeleton (42, -19, D:8) a +0 chain mail (47, -10, D:8) a +0 whip an orc corpse (skeletalised by now) (48, -5, D:8) a +0 leather armour a +0 hand axe an orc skeleton (48, -4, D:8) a +0 robe a +0 dagger a +0 short sword a kobold skeleton (49, -7, D:8) a black bear skeleton (50, -9, D:8) a +0 club (54, -8, D:8) a +0 glaive a +0 scale mail (54, -3, D:8) an adder corpse (skeletalised by now) (54, 8, D:8) a +0 giant club a +0 giant club a two-headed ogre skeleton (58, -7, D:8) a +0 halberd Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (12, -16, D:9) a +0 dagger a +0 robe an orc skeleton (12, -1, D:9) a +0 short sword (13, -16, D:9) a +0 whip a +0 ring mail (18, -16, D:9) a +0 short sword (23, -30, D:9) a yak corpse (skeletalised by now) (24, -31, D:9) a +0 flail a +0 scale mail a +0 trident a +0 leather armour an orc corpse (skeletalised by now) (26, -22, D:9) a +0 leather armour (30, -30, D:9) a +0 halberd a gnoll skeleton (31, -29, D:9) a +0 whip a +0 club a +0 spear a gnoll skeleton a gnoll skeleton a gnoll skeleton (31, -28, D:9) a +0 flail (31, -27, D:9) a +0 trident a +0 ring mail a +0 buckler (31, -3, D:9) a +0 trident (34, 0, D:9) a +0 dagger a +0 robe (35, -2, D:9) a +0 dagger a +0 robe an orc skeleton (46, -10, D:9) a +0 partisan +0 steam dragon scales the human skeleton of Maggie (47, -21, D:9) a spore talisman (50, -30, D:9) a +0 long sword a +0 chain mail (53, -30, D:9) a +1 devious dagger a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 robe a +0 dagger a +0 robe an orc skeleton an orc skeleton Level 10 of the Dungeon [Shop] Tuc Zachi's Antique Armour Shop the +0 ring mail of Ennui {rF+} (630 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 cloak (157 gold) the +7 crystal plate armour of Baldness {rF+ Will++ Dex+3} (4189 gold) rF+: It protects you from fire. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 buckler (157 gold) a +0 robe (31 gold) a +0 robe (31 gold) a +2 plate armour of death (1172 gold) a +3 plate armour of fire resistance (1400 gold) (11, -34, D:10) a spore talisman (14, -49, D:10) a water moccasin corpse (skeletalised by now) (20, -7, D:10) a +0 giant spiked club a +0 giant club (22, -44, D:10) a +0 robe (26, 0, D:10) a +0 quarterstaff a +0 sling a +0 ring mail (28, -43, D:10) a black bear skeleton (44, -21, D:10) a +0 falchion (45, -22, D:10) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (45, -21, D:10) a +0 flail a +0 flail a +0 robe a +0 dagger (56, -18, D:10) a black bear corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (58, -32, D:10) a +0 spear (58, -18, D:10) a yak corpse (skeletalised by now) (63, -30, D:10) a gecko talisman (63, -10, D:10) a +0 robe Level 11 of the Dungeon [Shop] Exketes's Antique Armour Shop a +0 robe (24 gold) a +0 robe (24 gold) a +0 ring mail (108 gold) the +0 ring mail "Xidoiv" {*Slow Dex+5} (429 gold) *Slow: It may slow you when you take damage. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 cloak (121 gold) a +1 robe of positive energy (267 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a +0 leather armour (54 gold) a +0 scale mail (108 gold) (0, 0, D:11) a +0 leather armour (1, -27, D:11) a +0 dagger a +0 robe (1, -17, D:11) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (6, -30, D:11) a parchment of Passage of Golubria (11, 6, D:11) a +0 troll leather armour a troll corpse (skeletalised by now) (14, 6, D:11) a +0 short sword (14, 22, D:11) a parchment of Dispersal (16, 19, D:11) a +0 rapier a +0 robe an elf corpse (skeletalised by now) (16, 21, D:11) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (17, 10, D:11) a +0 robe (19, -13, D:11) a +0 giant club a +0 giant club 4 large rocks a two-headed ogre skeleton a cyclops skeleton (26, 1, D:11) a wellspring talisman (29, 1, D:11) a +0 robe (38, -12, D:11) a +0 shortbow (39, -22, D:11) a +0 robe a +0 giant spiked club (45, -17, D:11) a +0 dagger a +0 robe (46, -15, D:11) a +2 vampiric short sword an orc skeleton (46, 7, D:11) a +0 leather armour (47, -16, D:11) a +1 leather armour of cold resistance a +0 falchion a +0 dagger a +0 robe a +0 short sword an orc skeleton an orc skeleton an orc skeleton (54, 14, D:11) a dragon-coil talisman (55, 3, D:11) a +0 shortbow a +0 trident an acid dragon skeleton (55, 5, D:11) a +0 orcbow Level 12 of the Dungeon (1, -6, D:12) a +0 mace (6, -8, D:12) a +0 morningstar (28, 0, D:12) a +0 shortbow a centaur skeleton (29, 0, D:12) a +0 shortbow a centaur skeleton (30, 0, D:12) a +0 orcbow a centaur skeleton (30, 23, D:12) a +0 club an orc skeleton (31, 23, D:12) a +0 short sword a +0 chain mail a +0 club a +0 chain mail an orc skeleton (32, 0, D:12) a +0 orcbow a +0 club a +0 leather armour a centaur skeleton an orc skeleton (32, 1, D:12) a +0 dagger a +0 robe (33, 23, D:12) a +0 dagger an orc skeleton (34, 2, D:12) a +0 dagger (37, 9, D:12) a +1 dagger of draining (52, 20, D:12) a +0 rapier (59, 5, D:12) a +0 dire flail a +0 leather armour the human corpse of Frances (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) the +1 chain mail of a bailey {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (11, 0, D:13) 13 gold pieces (13, -11, D:13) a +0 falchion a +0 shortbow a centaur corpse (14, -33, D:13) a shapeshifter corpse (skeletalised by now) (14, -4, D:13) a +2 spear of venom a scarf of harm (18, -6, D:13) a +0 dagger a +0 robe a human skeleton (18, -5, D:13) a +0 whip a +0 robe a human skeleton (23, -39, D:13) a +0 war axe a +0 ring mail a +0 kite shield (25, -39, D:13) a +0 glaive a +0 ring mail (40, 8, D:13) a +0 short sword a +0 ring mail (42, -39, D:13) a +0 falchion (48, -21, D:13) a shapeshifter skeleton (48, -16, D:13) a basilisk skeleton (50, 3, D:13) a +0 buckler the Ecumenical Temple Level 1 of the Lair of Beasts (6, -13, Lair:1) a +2 helmet (18, -4, Lair:1) a +0 chain mail (33, -15, Lair:1) a cane toad corpse