Dungeon Crawl Stone Soup version 0.35-a0-1339-g60e87af945 (webtiles) character file. Game seed: 3977657317371912204 35 mlskboy the Trooper (level 3, -1/31 HPs) Began as a Demonspawn Monk on Oct 27, 2026. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:01 (1299 turns). mlskboy the Trooper (Demonspawn Monk) Turns: 1299, Time: 00:02:01 Health: -1/31 AC: 5 Str: 13 XL: 3 Next: 16% Magic: 3/3 EV: 10 Int: 10 God: Gold: 118 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 hand axe rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois + (33%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + d - ring of poison resistance HPRegen 0.25/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: antennae 1, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 118 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour b - a +0 ring mail (worn) c - an orb of light e - a +0 pair of boots Jewellery d - a ring of poison resistance (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - 2 scrolls of immolation {unknown} h - a scroll of fog {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment f - a potion of moonshine {unknown} j - a potion of heal wounds {unknown} k - a potion of brilliance {unknown} Skills: + Level 4.4 Fighting - Level 2.6 Axes - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 77% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are faintly shadowed, rarely releasing foul flame when damaged in melee. Message History The scorpion is lightly wounded. You hit the adder but do no damage. The scorpion stings you. The adder bites you but does no damage. You hit the scorpion. The scorpion is heavily wounded. You barely miss the adder. The adder bites you. The scorpion closely misses you. The adder closely misses you. The scorpion completely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You closely miss the adder. The adder bites you. The scorpion stings you! You hit the scorpion but do no damage. The scorpion is moderately wounded. You closely miss the adder. The adder closely misses you. The scorpion stings you but does no damage. The adder closely misses you. You hit the scorpion. The scorpion is heavily wounded. You barely miss the adder. The scorpion stings you! The adder closely misses you. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. The adder attacks as it pursues you! The adder closely misses you. The scorpion attacks as it pursues you! The scorpion barely misses you. The adder closely misses you. You hit the scorpion. The scorpion is severely wounded. The scorpion barely misses you. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. The scorpion closely misses you. You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... . ... ..... ...#####..# # ... #..###..# #..# .... ..###..#####..# #...# .. ..........# #..######)# #..## #.# #..S# #.# ....$..#s# #.# ...#####@# #.# # #.# #.# #.#####.###### #............# #.#####.####.# ####.# #.# #.# #....# #.# #.# #.##.# #.# #.# #.##.# #.# #># You could see a scorpion (s) and an adder (S). Vanquished Creatures An adder (D:2) 4 endoplasms 4 hobgoblins 2 jackals (D:1) 3 quokkas 3 ball pythons 2 bats 3 goblins (D:1) 2 kobolds 3 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mlskboy the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 369 | D:1 | Gained mutation: You are faintly shadowed, rarely releasing | foul flame when damaged in melee. [demonic ancestry] 369 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 810 | D:1 | Reached skill level 4 in Fighting 937 | D:1 | Found Teuh's Assorted Antiques. 987 | D:2 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 987 | D:2 | Reached XP level 3. HP: 27/30 MP: 3/3 1286 | D:2 | Encountered a scorpion 1299 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: pf_arrival_petrified_forest, layout_loops_corners, serial_shops, shop, glass_columns_a D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Fighting | 3 4 | 4.4 Axes | 2 | 2.6 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 82 Melee: Hand axe || 93 Stab: Sleeping || 1 Armour: Robe || 21 Ring mail || 32 Dodge: Dodged || 72 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1310 | 1299 | 11 | 0 | 1083 | 2 | 655.0 | Dungeon | 1310 | 1299 | 11 | 0 | 1083 | 2 | 655.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 964 daAuts D:2: 345 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+