mlskboy Level 1 of the Dungeon (1, 32, D:1) a +0 hand axe (4, 27, D:1) a rat corpse (skeletalised by now) (5, 0, D:1) a +0 short sword a stone a kobold skeleton (6, 32, D:1) a ball python corpse (skeletalised by now) (8, 1, D:1) a bat skeleton (11, 13, D:1) a quokka corpse (skeletalised by now) (13, 13, D:1) a +0 club a goblin corpse (skeletalised by now) (17, -6, D:1) a ball python corpse (skeletalised by now) (31, 8, D:1) a +0 club (31, 9, D:1) a +0 short sword (42, 0, D:1) a +0 short sword 4 stones (43, 2, D:1) a +0 dagger 2 stones (49, 24, D:1) a hobgoblin corpse (skeletalised by now) (50, 26, D:1) a goblin corpse (skeletalised by now) (52, 11, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (3, -4, D:2) a +0 dagger 5 stones (7, -25, D:2) a +0 club a +0 club a +0 club a +0 dagger a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (8, -24, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -24, D:2) a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (14, -11, D:2) a rat corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (15, -15, D:2) a +0 mace (15, 10, D:2) a +0 club (17, -10, D:2) a rat corpse (skeletalised by now) (18, -14, D:2) a bat corpse (skeletalised by now) (19, -10, D:2) a +0 leather armour (19, 6, D:2) a +0 robe (37, -10, D:2) a +0 dagger (41, -9, D:2) an adder skeleton (42, -1, D:2) a +0 dagger a kobold skeleton (50, -28, D:2) a +0 robe (52, 11, D:2) a bat corpse (skeletalised by now) (58, 5, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon (1, -9, D:3) a +0 whip (3, -13, D:3) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (5, -13, D:3) a +0 club (8, -12, D:3) a +0 pair of gloves (15, -2, D:3) a +0 dagger (17, -10, D:3) a +0 leather armour (18, -38, D:3) the quill talisman of Evolution {Harm *Corrode Will- Int+5 Dex+2} [quill talisman] Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. Will-: It decreases your willpower. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). (18, 15, D:3) a +0 hand axe an orc corpse (skeletalised by now) (22, -32, D:3) a +0 leather armour (24, -40, D:3) a rat corpse (skeletalised by now) (26, -26, D:3) a +0 spear (29, -16, D:3) a +0 club a goblin skeleton (29, -15, D:3) a hobgoblin skeleton (29, -14, D:3) a +0 dagger a +0 animal skin a +0 dagger a +0 dagger a goblin skeleton (30, -15, D:3) a +0 club (31, -14, D:3) a +0 club a bat skeleton (32, -12, D:3) a +0 whip (44, -11, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +1 pair of gloves of dexterity (8, 38, D:4) a +0 giant club (9, 17, D:4) a +0 dagger a +0 robe (10, 15, D:4) a +1 dagger of venom a +0 hand axe a +0 leather armour a +0 chain mail an orc skeleton an orc skeleton (10, 16, D:4) a +0 hand axe (11, 7, D:4) a +0 dagger (13, 15, D:4) a +0 ring mail (14, 17, D:4) a +0 leather armour (26, 24, D:4) a +0 sling (29, -2, D:4) a +0 ring mail (29, 11, D:4) a +0 mace (30, 10, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (30, 11, D:4) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (30, 12, D:4) a +0 falchion a +0 chain mail (36, -21, D:4) a +0 dagger a goblin skeleton (37, -18, D:4) the +3 flail "Pubecvia" {drain, rF+ Dex+4} rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (37, 12, D:4) a +0 spear (37, 13, D:4) a +0 halberd a gnoll skeleton (37, 14, D:4) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (38, -15, D:4) a +4 heavy flail a +0 ring mail the human corpse of Edmund (skeletalised by now) (40, 28, D:4) a +0 hand axe (47, -16, D:4) a +0 robe (48, -20, D:4) a +0 scythe a +0 robe (53, -3, D:4) a +0 helmet (56, 34, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (6, 20, D:5) a +0 ring mail (8, 14, D:5) a Treatise on Traps (8, 27, D:5) a +0 hand axe an orc corpse (skeletalised by now) (9, -15, D:5) a parchment of Slow (10, 32, D:5) a +0 sling (17, -13, D:5) a parchment of Freeze (19, -13, D:5) 4 gold pieces the Necropolis (25, 35, Necropolis) a river rat corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (56, 45, Necropolis) 14 gold pieces (57, 44, Necropolis) 21 gold pieces (57, 45, Necropolis) 3 gold pieces (58, 21, Necropolis) the +0 short sword of Res Nullius {heavy, Stlth+} Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (58, 44, Necropolis) 8 gold pieces (59, 21, Necropolis) a scroll of identify (59, 24, Necropolis) a potion of brilliance (59, 44, Necropolis) the +5 sling of Internal Strife {freeze, *Slow Int+6 Dex+4} *Slow: It may slow you when you take damage. Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (unseen) (60, 44, Necropolis) 14 gold pieces (60, 45, Necropolis) 12 gold pieces (61, 45, Necropolis) the +0 quarterstaff of Winter {flame, ^Contam Dex+6 Stlth+} ^Contam: It causes magical contamination when unequipped. Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen)