mlskboy Level 1 of the Dungeon (3, 4, D:1) a +0 leather armour (4, 4, D:1) a hobgoblin corpse (skeletalised by now) (6, 15, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 15, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (17, -26, D:1) a bat corpse (skeletalised by now) (29, 15, D:1) a hobgoblin corpse (skeletalised by now) (30, -21, D:1) a +0 short sword a kobold skeleton (32, -21, D:1) a +0 club a goblin skeleton (33, -21, D:1) a +0 short sword a +0 dagger (42, -14, D:1) a bat corpse (skeletalised by now) (43, 23, D:1) a ball python corpse (skeletalised by now) (45, -20, D:1) a +0 club a goblin corpse (skeletalised by now) (51, 7, D:1) a +0 mace (60, -4, D:1) a +0 dagger 4 stones (64, 7, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Veda Etzurch's Jewellery Shoppe a +6 ring of dexterity (unknown) (360 gold) a ring of positive energy (unknown) (200 gold) the ring of Nariptir {rElec rCorr Dex+4} (424 gold) [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). a ring of protection from fire (unknown) (250 gold) a +5 ring of evasion (unknown) (360 gold) a ring of protection from cold (unknown) (250 gold) a +4 ring of protection (unknown) (360 gold) a ring of magical power (unknown) (200 gold) a ring of flight (175 gold) [Shop] Leire's Armour Boutique a +3 leather armour of cold resistance (312 gold) a +0 robe (11 gold) a +0 robe of resistance (362 gold) a +0 robe (11 gold) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} (555 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. a +0 ring mail (52 gold) a +0 chain mail (78 gold) a +0 robe (11 gold) [Shop] Jiyschedd's Antique Weapon Boutique a +0 hand axe (51 gold) a +0 war axe (59 gold) a +3 war axe of electrocution (436 gold) a +0 rapier (93 gold) a +0 dagger (34 gold) a +0 great sword (170 gold) a +0 rapier (93 gold) a +0 partisan of entangling (153 gold) a +0 short sword (51 gold) [Shop] Isy Vaur's Antique Weapon Emporium the +8 frozen axe "Frostbite" {freeze, freezing cloud, *Noise Fly rC+} (1751 gold) *Noise: It may make a loud noise when swung. Fly: It grants you flight. rC+: It protects you from cold. It cannot be enchanted further. a +0 quarterstaff (110 gold) a +2 heavy long sword (402 gold) a +0 short sword (66 gold) a +0 sling (33 gold) a +0 spear (66 gold) a +1 vampiric lajatang (1144 gold) a +4 great sword of protection (748 gold) a +0 long sword (77 gold) a +0 quarterstaff (110 gold) a +0 long sword (77 gold) [Shop] Aqauqeac's Antique Weapon Emporium the +10 hand cannon "Serial Peacemaker" {heavy, rN+ Str+2} (1974 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +1 heavy spear (223 gold) a +1 heavy falchion (223 gold) a +0 flail (63 gold) a +3 great mace of protection (522 gold) the +9 quarterstaff "Beastbane" {venom, rC++ rN+ Str-2} (1359 gold) rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). It cannot be enchanted further. (19, 6, D:2) a +0 hand axe (21, 11, D:2) a +0 robe (24, 18, D:2) a +0 leather armour (30, 12, D:2) a +0 dagger (38, 26, D:2) an adder skeleton (39, 25, D:2) a +0 mace (39, 27, D:2) a bat skeleton (44, 45, D:2) a +0 club (46, 15, D:2) a frilled lizard skeleton (48, 53, D:2) a rat corpse (53, 48, D:2) a +0 dagger Level 3 of the Dungeon (3, 10, D:3) 15 gold pieces (4, 4, D:3) 3 gold pieces