mlskboy Level 1 of the Dungeon [Shop] Otuaf's Antique Armour Shoppe a +0 scale mail (104 gold) a +1 scale mail of willpower (416 gold) a +0 scale mail (104 gold) a +0 cloak (117 gold) a +0 pair of gloves (117 gold) a +0 leather armour (52 gold) (3, -12, D:1) a +2 dagger of venom (4, -11, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, -37, D:1) a +0 dagger a goblin corpse (skeletalised by now) (8, -21, D:1) a rat corpse (skeletalised by now) (14, -10, D:1) a frilled lizard skeleton (23, -9, D:1) a frilled lizard corpse (skeletalised by now) (31, -20, D:1) a ball python corpse (skeletalised by now) (31, -19, D:1) a +0 club (31, -17, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, -4, D:1) a ball python corpse (skeletalised by now) (49, -30, D:1) a +0 club a goblin skeleton (50, -4, D:1) a frilled lizard corpse (skeletalised by now) (52, -20, D:1) a hobgoblin corpse (skeletalised by now) (53, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (54, -21, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 1, D:2) an adder skeleton (9, -6, D:2) an adder corpse (skeletalised by now) (13, 10, D:2) a rat corpse (skeletalised by now) (17, 25, D:2) a +0 club (22, -6, D:2) a +0 leather armour (28, 27, D:2) a +0 mace (29, 7, D:2) a +0 pair of gloves (31, 12, D:2) a +0 robe (34, 9, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (37, 9, D:2) a jackal corpse (skeletalised by now) (39, -5, D:2) a +0 dagger (39, -2, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (0, 0, D:3) 3 large rocks (3, 2, D:3) a +0 robe (4, 2, D:3) a +0 dagger a +0 robe (5, 2, D:3) a +0 flail an orc corpse (skeletalised by now) (10, -2, D:3) a quokka corpse (skeletalised by now) (11, 4, D:3) a +0 dagger (15, -23, D:3) a +0 ring mail (18, -20, D:3) a +1 devious dagger (24, -8, D:3) a ball python skeleton (29, -12, D:3) a +0 sling (32, -5, D:3) a +0 dagger a goblin skeleton (42, 14, D:3) the felid corpse of Natasha (skeletalised by now) (43, -24, D:3) a +0 dagger (45, -1, D:3) a ball python corpse (skeletalised by now) (46, 7, D:3) a +0 mace (62, 9, D:3) a +0 whip (62, 13, D:3) a +0 club a gnoll corpse (skeletalised by now) (62, 14, D:3) a +0 flail Level 4 of the Dungeon [Shop] Icyuhoow's General Store 5 poisoned darts (33 gold) 4 boomerangs (88 gold) a parchment of Metabolic Englaciation (202 gold) a scroll of poison (44 gold) a scroll of amnesia (44 gold) a lightning rod (4/4) (440 gold) a book of the Wilderness (577 gold) a +0 pair of boots (49 gold) (0, 0, D:4) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (0, 6, D:4) a +0 plate armour (16, -6, D:4) a +0 spear (17, -6, D:4) a +0 spear a gnoll skeleton (17, -5, D:4) a +0 halberd (18, -6, D:4) a +0 spear a gnoll skeleton (21, -3, D:4) a +0 short sword 3 stones (23, -16, D:4) an iguana skeleton (24, 7, D:4) a +0 robe (32, -16, D:4) a hound skeleton (41, 10, D:4) a quokka skeleton (60, 8, D:4) a +0 dagger a kobold corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +10 spear "Xuanobor" {freeze, rF+ Dex+4} (7780 gold) rF+: It protects you from fire. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +3 robe "Netyutwe" {Rampage Int+3} (2920 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +3 short sword "Kacvosij" {antimagic, rF+ rC+ Dex+2} (4920 gold) rF+: It protects you from fire. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the cold staff "Werilodi" {rF+ rC++ Ice} (4600 gold) [staff of cold] rF+: It protects you from fire. rC++: It greatly protects you from cold. Ice: It increases the power of your Ice spells. the ring of Dithmenos's Favour {Fly rF+ rN+} (3570 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rN+: It protects you from negative energy. the amulet of Netukh {Spirit rElec rN+ Str+2} (5240 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). the ring of Sedwaesih {rN+ MP-4 Dex+2 Slay+4 Stlth+} (4580 gold) [ring of slaying] rN+: It protects you from negative energy. MP-4: It affects your magic capacity (-4). Dex+2: It affects your dexterity (+2). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. the ring of Luel Mel {rPois Will+++ Str-5 Dex-5 Stlth+} (3680 gold) [ring of poison resistance] rPois: It protects you from poison. Will+++: It greatly increases your willpower. Str-5: It affects your strength (-5). Dex-5: It affects your dexterity (-5). Stlth+: It makes you more stealthy. the ring "Saify" {rF+ rN+} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. the +8 short sword "Muocwoa" {protect, rC- rCorr Int+2 SInv} (5760 gold) rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. the amulet of Zehuis {Reflect Int+3 SH+5} (4330 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. Int+3: It affects your intelligence (+3). SH+5: It affects your SH (+5). the ring of Cylunk {Will+ Dex+6} (4860 gold) [ring of dexterity] Will+: It increases your willpower. Dex+6: It affects your dexterity (+6). the +6 mace "Istrik" {flame, rElec Will+} (5500 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the ring "Arghin" {rF+ rCorr Str+2 Dex+3} (4450 gold) [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). the amulet of the Assorted Lovers {Wildshape +Inv Dex+3} (5030 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). +Inv: It lets you turn invisible. Dex+3: It affects your dexterity (+3). the +5 ring mail of Dysutt {rPois Will+ MP+8 Int-2} (5840 gold) rPois: It protects you from poison. Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Int-2: It affects your intelligence (-2). It cannot be enchanted further. the +1 short sword of the Assorted Ships {flame, ^Fragile rF+ Str+2 Dex+9} (4190 gold) ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+2: It affects your strength (+2). Dex+9: It affects your dexterity (+9). It cannot be enchanted further. the +3 robe of Post {+Blink} (2990 gold) +Blink: It lets you blink. It cannot be enchanted further. the +1 leather armour "Eduhofewn" {rC++} (3150 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +0 helmet "Xookol" {^Drain Dex+2 Stlth+} (1290 gold) ^Drain: It drains your maximum health when unequipped. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (0, 0, D:5) a +0 sling (11, 12, D:5) a parchment of Blink (16, -15, D:5) a +0 quarterstaff (26, -17, D:5) a +0 scale mail (26, -10, D:5) a +0 ring mail (27, -11, D:5) a +0 hand axe a +0 leather armour an orc skeleton (28, -11, D:5) a +0 short sword a +0 scale mail an orc skeleton (29, -11, D:5) a +0 dagger a +0 robe (30, -28, D:5) a +0 flail (34, -15, D:5) a +0 long sword (34, 9, D:5) a +0 leather armour (54, -17, D:5) a +0 trident (55, -18, D:5) a +0 falchion a +0 club an orc skeleton (65, -28, D:5) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, 0, D:6) a +0 mace (7, -4, D:6) a +0 club (7, -3, D:6) a +0 whip (8, -4, D:6) a +0 flail a gnoll skeleton (8, -3, D:6) an adder skeleton (20, -9, D:6) a +0 club (23, 19, D:6) a +0 club an orc corpse (skeletalised by now) (24, 19, D:6) a +2 dagger of venom a +0 dagger a +0 robe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (31, 10, D:6) a +2 scimitar of freezing a +0 robe (32, 11, D:6) a +0 robe a +0 short sword (51, 14, D:6) a +0 shortbow a centaur skeleton (54, -18, D:6) a +3 leather armour Level 7 of the Dungeon (1, 5, D:7) a +0 spear (2, 5, D:7) a +0 whip a +0 leather armour a +0 whip a gnoll skeleton (3, 4, D:7) a +0 spear (4, 10, D:7) an iguana skeleton (6, 12, D:7) a +0 robe of cold resistance (9, 28, D:7) a bullfrog corpse (skeletalised by now) (10, 3, D:7) a jade talisman (11, -1, D:7) a +0 war axe (13, 22, D:7) a +0 flail a gnoll skeleton (14, 21, D:7) a +2 halberd a +0 robe (15, 21, D:7) a +2 trident a +0 robe (16, 20, D:7) a +0 spear a gnoll skeleton (16, 21, D:7) a +0 buckler a +0 scale mail a +0 trident (17, 21, D:7) a +0 whip (19, 29, D:7) a +0 robe (22, 25, D:7) a hound skeleton (29, 35, D:7) a +4 partisan (33, 14, D:7) a +0 dagger a +0 robe (33, 34, D:7) a +0 rapier (34, 13, D:7) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (35, 14, D:7) a +0 trident a +0 leather armour (35, 18, D:7) the inkwell talisman of Enuwaa {rF+} [inkwell talisman] rF+: It protects you from fire. Level 8 of the Dungeon (0, 0, D:8) a +0 robe (7, 11, D:8) a +0 short sword a +0 short sword (8, 11, D:8) a +0 flail a +0 ring mail (9, 11, D:8) a +0 dagger a +0 robe (10, 12, D:8) a +2 shortbow of flaming (10, 22, D:8) a +0 club a +0 leather armour (13, 10, D:8) a +0 leather armour (21, 55, D:8) a human skeleton (22, 9, D:8) a +0 robe a +0 dagger a +0 club a +0 dagger (22, 10, D:8) a +0 dagger (25, 55, D:8) a +2 trident a +0 robe (28, 18, D:8) a water moccasin skeleton (28, 46, D:8) a human skeleton (28, 55, D:8) a staff of necromancy (29, 41, D:8) a +2 trident a +0 robe (33, 54, D:8) a +0 trident a +0 robe (36, 18, D:8) a +0 war axe (36, 56, D:8) a human skeleton (38, 14, D:8) a +0 dagger of speed (41, 8, D:8) a +0 orcbow a centaur skeleton (42, 18, D:8) a +0 whip (42, 31, D:8) a +0 shortbow a centaur skeleton (42, 33, D:8) a +0 club (43, 54, D:8) an electric eel corpse (skeletalised by now) (49, 20, D:8) a dwarf skeleton (50, 16, D:8) a human skeleton (51, 31, D:8) a human skeleton (57, 29, D:8) a +0 spear a gnoll skeleton (57, 30, D:8) a +0 ring mail a +0 trident (58, 30, D:8) a +0 whip a +0 whip a gnoll skeleton a gnoll skeleton (60, 10, D:8) a yak skeleton (60, 11, D:8) a yak skeleton a yak skeleton (60, 33, D:8) a +0 spear (62, 25, D:8) a dwarf skeleton (63, 19, D:8) a human skeleton (63, 23, D:8) a human skeleton (64, 24, D:8) a +0 dagger Level 9 of the Dungeon (20, 2, D:9) the +2 leather armour of Youthful Indiscretion {Int+3 Dex+2} Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (21, 1, D:9) a yak corpse (skeletalised by now) (22, 0, D:9) a yak corpse (skeletalised by now) (27, -11, D:9) a +0 orcbow the Ecumenical Temple