Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11993271821851589111 55 mmespirit the Chiller (level 3, 0/26 HPs) Began as a Merfolk Ice Elementalist on Oct 23, 2026. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (740 turns). mmespirit the Chiller (Merfolk Ice Elementalist) Turns: 740, Time: 00:03:09 Health: 0/26 AC: 3 Str: 16 XL: 3 Next: 93% Magic: 6/6 EV: 12 Int: 14 God: Gold: 64 SH: 0 Dex: 14 Spells: 2/6 levels left rFire . . . (100%) b - +0 war axe rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) e - +0 pair of gloves SInv . (no boots) Will ..... c - amulet of magic regeneration Stlth ++ g - +6 ring of strength HPRegen 0.24/turn (no ring) MPRegen 0.50/turn %: no passive effects @: freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons b - a +0 war axe (weapon) Missiles d - 2 atropa-tipped darts f - a throwing net Armour a - a +0 robe (worn) e - a +0 pair of gloves (worn) Jewellery c - an amulet of magic regeneration (worn) g - a +6 ring of strength (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of poison {unknown} h - a scroll of noise {unknown} j - 2 scrolls of brand weapon {unknown} k - a scroll of fear {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting * Level 4.0 Dodging - Level 2.1 Stealth + Level 2.3 Spellcasting * Level 5.0 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 60% 1d7 3% 1 b - Frozen Ramparts Ice 30% 1d5 9% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 1% N/A 34% 2 Ozocubu's Armour Ice 15% N/A 9% 3 Summon Ice Beast Ice/Summ 8% N/A 24% 3 Sticky Flame Fire/Alch 1% 2d4 93% 4 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (quite dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate A rock wall. The walls around you are covered in ice. The wall freezes the gnoll. The gnoll closely misses you. You hit the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is almost dead. The wall freezes the gnoll. You kill the gnoll! The wall freezes the gnoll. The gnoll hits you from afar with a +0 spear! The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 club. You slash the gnoll! The gnoll is almost dead. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll. You kill the gnoll! The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Your Fighting skill increases to level 1! Your Dodging skill increases to level 4! Your Ice Magic skill increases to level 5! You closely miss the gnoll. The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll. The gnoll barely misses you. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 whip. You die... .......#### ##...<....##...... ... ###....##.##......... #...#### ....#...... ..#.# #....#.#.# >#..# ###.....b..## ...######........... ..##....#.......(#.# .###............@#.# .........#..†.###j.# ........##....#..j## ..............#.### .....<.......##j# ..............j.# .............j### ......##...#..### ...........#....# You could see 2 gnolls and a bat. Vanquished Creatures 2 gnolls (D:2) 5 endoplasms 3 hobgoblins (D:1) 5 jackals 3 ball pythons (D:1) 7 bats (D:1) 4 frilled lizards (D:2) 4 goblins (D:1) 4 kobolds 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mmespirit the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 134 | D:1 | Found a faded altar of an unknown god. 230 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 316 | D:1 | Found Voguteor's Assorted Antiques. 545 | D:1 | Reached XP level 3. HP: 24/25 MP: 6/6 655 | D:2 | Learned a level 3 spell: Frozen Ramparts 740 | D:2 | Reached skill level 1 in Fighting 740 | D:2 | Reached skill level 5 in Ice Magic 740 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_rooms, serial_shops, nicolae_shop_temple_entry_statues_fountains, ebering_ecumenical_altar_rust, amcnicky_mini_rare_corridor_liquid D:2: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 3 4 | 4.0 Fighting | 1 | 1.0 Ice Magic | 5 | 5.0 Stealth | | 2.1 Spellcasting | | 2.3 Action || total ---------------------------++------- Attack: Normal || 71 Melee: War axe || 74 Cast: Freeze || 26 Frozen Ramparts || 2 Stab: Distracted || 1 Sleeping || 3 Armour: Robe || 71 Dodge: Dodged || 104