Dungeon Crawl Stone Soup version 0.35-a0-524-g01ae576d11 (webtiles) character file. Game seed: 11764952746885488882 14 mobiall the Vexing (level 2, 21/21 HPs) Began as a Formicid Hexslinger on June 13, 2026. Quit the game on level 1 of the Dungeon on June 15, 2026. The game lasted 00:03:11 (831 turns). mobiall the Vexing (Formicid Hexslinger) Turns: 831, Time: 00:03:11 Health: 21/21 AC: 5 Str: 12 XL: 2 Next: 55% Magic: 4/4 EV: 9 Int: 12 God: Gold: 68 SH: 0 Dex: 16 Spells: 1/3 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig (0%), Shaft Self (0%) You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 robe c - a +0 ring mail (worn) Scrolls p - a scroll of poison c - 4 scrolls of identify {unknown} d - a scroll of teleportation {unknown} e - a scroll of torment {unknown} Skills: + Level 1.4 Fighting * Level 2.4 Ranged Weapons + Level 0.7 Armour - Level 1.7 Dodging + Level 1.4 Spellcasting - Level 3.6 Hexes - Level 1.0 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 22% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 41% 3 Inner Flame Hex/Fire 6% N/A 58% 3 Lesser Beckoning Tloc 0% N/A 69% 2 Cause Fear Hex 4% N/A 83% 4 Dimensional Bullseye Hex/Tloc 2% N/A 97% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5156 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! The sprites lose interest in your situation. Magic restored. You feel your willpower return. You see here a frilled lizard corpse. You see here an orb of pyromania. You now have 58 gold pieces (gained 6). You now have 68 gold pieces (gained 10). Things that are here: a +0 dagger; a goblin skeleton You encounter a hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin barely misses you. x2 You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is almost dead. The hobgoblin misses you. The hobgoblin barely misses you. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! You see here a rat skeleton. There is a stone staircase leading down here. There is a fountain of clear blue water here. You briefly stop to wash your hands. Done exploring. No target in view! Done exploring. Done exploring. Done exploring. Welcome back, mobiall the Formicid Hexslinger. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.⌠.###.####.####.# #.................. ##.##..........<... #.................. #.⌠.###.####.####.# #...###.####.####.# #.####...##...##... #.## #.⌠.##.⌠.##.⌠. #.@###...##...##... ##...##.####.####.# ###............... ################ There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mobiall the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 158 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 161 | D:1 | Learned a level 2 spell: Jinxbite 831 | D:1 | Upgraded the game from 0.35-a0-515-ge04ab8ee9e to | 0.35-a0-524-g01ae576d11 831 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_loops_ring Action || total ---------------------------++------- Fire: Sling || 41 Cast: Jinxbite || 1 Armour: Robe || 5 Ring mail || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 843 | 843 | 0 | 0 | 737 | 1 | 843.0 | Dungeon | 843 | 843 | 0 | 0 | 737 | 1 | 843.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 843 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+