mod Level 1 of the Dungeon (0, 0, D:1) a bat skeleton (1, 13, D:1) a +0 dagger (3, 42, D:1) a +0 dagger 5 stones a bat corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, 2, D:1) a ball python skeleton (13, 10, D:1) a jackal skeleton a jackal skeleton a jackal skeleton a rat skeleton a bat skeleton (15, 3, D:1) a ball python skeleton (19, 40, D:1) a +0 hand axe (20, 40, D:1) a +0 dagger a +0 short sword a rat skeleton a kobold skeleton (21, 50, D:1) 2 stones a kobold corpse (skeletalised by now) (23, 35, D:1) a bat skeleton (45, 0, D:1) a +0 dagger a stone (47, -6, D:1) a +0 club (47, 24, D:1) a +0 club (48, 0, D:1) a +0 club a kobold skeleton (50, 14, D:1) a frilled lizard skeleton (54, 36, D:1) a +0 spear (55, -10, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 spear (3, 8, D:2) 2 stones (7, 14, D:2) a bat corpse (9, -7, D:2) a +0 dagger (10, 11, D:2) a bat skeleton (17, 3, D:2) a +0 robe (23, 26, D:2) 4 stones