move Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, 4, D:1) a ring of resist corrosion (7, -15, D:1) a +0 dagger (10, 5, D:1) an amulet of regeneration (12, -4, D:1) a ring of see invisible (15, 2, D:1) 8 stones (22, -37, D:1) a +0 mace (26, -20, D:1) a +0 leather armour (27, 2, D:1) a rat skeleton (30, 1, D:1) a +5 ring of evasion (32, -31, D:1) a +0 leather armour (34, -28, D:1) a rat corpse (35, 6, D:1) a hobgoblin corpse (skeletalised by now) (36, 6, D:1) a ball python corpse (skeletalised by now) (49, -18, D:1) a rat corpse (53, -7, D:1) a quokka corpse (56, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (56, 14, D:1) 4 stones (57, 21, D:1) a ring of magical power (58, 11, D:1) a +0 hand axe (59, 11, D:1) a +0 dagger a +0 club a hobgoblin corpse (skeletalised by now) (61, 11, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an adder corpse