move Level 1 of the Dungeon (0, 0, D:1) a potion of heal wounds (5, -10, D:1) a +0 short sword 5 stones (6, -14, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (7, 4, D:1) a +0 dagger (10, 28, D:1) a +0 spear (11, -20, D:1) a frilled lizard corpse (skeletalised by now) (17, 0, D:1) a quokka skeleton (21, 12, D:1) a hobgoblin skeleton (24, -16, D:1) a bat corpse (skeletalised by now) (27, -7, D:1) the inkwell talisman of Sorcery {Harm rN+ Int+5 Dex-3} [inkwell talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). (36, -17, D:1) a +0 short sword (41, -3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (42, 14, D:1) 3 boomerangs (44, 1, D:1) a +0 robe (50, -21, D:1) a +0 club (58, -5, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 4, D:2) a bat corpse (skeletalised by now) (8, 22, D:2) a +0 flail a +0 leather armour (12, 7, D:2) a potion of enlightenment (14, 29, D:2) a +0 sling (15, 9, D:2) a +0 dagger a goblin skeleton (15, 26, D:2) a +0 sling (16, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (19, 32, D:2) a potion of resistance (30, 29, D:2) a rat skeleton (33, -10, D:2) a +0 long sword (44, 10, D:2) a +0 club a potion of enlightenment Level 3 of the Dungeon (0, 0, D:3) a quokka corpse (skeletalised by now) (4, -11, D:3) a +0 spear (15, -7, D:3) a +0 leather armour 3 boomerangs a +0 mace (16, -35, D:3) a +0 short sword (18, -4, D:3) 5 stones a +0 dagger a kobold skeleton (20, 5, D:3) a +0 dagger an orc skeleton (23, -32, D:3) a bat skeleton (26, 7, D:3) a hound corpse (skeletalised by now) (29, -6, D:3) a +0 club (29, -5, D:3) a +0 scythe a +0 robe (30, 15, D:3) a +0 robe (33, -16, D:3) a +0 short sword a kobold skeleton (34, -16, D:3) a jackal skeleton (34, -1, D:3) a +0 club (35, -28, D:3) a rat corpse (skeletalised by now) (37, -5, D:3) a hobgoblin skeleton (41, -9, D:3) a +0 dagger a kobold skeleton (54, -12, D:3) a +0 dagger a goblin skeleton (58, -10, D:3) a +0 scale mail (62, 0, D:3) 3 large rocks Level 4 of the Dungeon (4, -6, D:4) a jackal skeleton (10, 6, D:4) a +0 cloak (17, 3, D:4) a black bear corpse (skeletalised by now) (19, 2, D:4) a +0 whip (20, -12, D:4) a hobgoblin skeleton (22, -13, D:4) a potion of attraction (29, -3, D:4) a hound skeleton (30, 1, D:4) a +0 dagger (32, -4, D:4) a parchment of Freeze (38, -8, D:4) a +0 robe