Dungeon Crawl Stone Soup version 0.34-a0-725-gf7730aa224 (webtiles) character file. Game seed: 2167297204879535489 4 move the Magician (level 1, 0/13 HPs) Began as a Mummy Fire Elementalist on Sept 2, 2025. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (51 turns). move the Magician (Mummy Fire Elementalist) Turns: 51, Time: 00:00:25 Health: 0/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 0/4 EV: 11 Int: 14 God: Gold: 6 SH: 0 Dex: 12 Spells: 4/5 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 1.0 Conjurations * Level 2.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 18% 2d5 12% 2 Inner Flame Hex/Fire 5% N/A 36% 3 Volatile Blastmotes Fire/Tloc 10% 2d10 36% 3 Flame Wave Conj/Fire 6% 2d5 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History The jackal is lightly wounded. The jackal bites you. You barely miss the jackal. The jackal is lightly wounded. The jackal closely misses you. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you but does no damage. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal barely misses you. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. x2 The foxfire burns the jackal. You kill the jackal! The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. Your Conjurations skill increases to level 1! The jackal completely misses you. The jackal barely misses you. You barely miss the jackal. The jackal barely misses you. You hit the jackal but do no damage. The jackal bites you. x2 You hit the jackal but do no damage. The jackal barely misses you. You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal misses you. The jackal closely misses you. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. The jackal bites you but does no damage. The jackal barely misses you. The jackal closely misses you. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal barely misses you. x2 The jackal attacks as it pursues you! The jackal misses you. The jackal attacks as it pursues you! The jackal bites you. You die... #.......# ... #.......# .... #.......#####..... .#.......##.†.).... ..........†.†...... #.......##.≈...... #.......###~~..... #..#.#l.# #≈~.... ###...@#.h# ~..... ........h..# ~..... . ###.#.####.# ~.... .. ...#......# ≈.... ... #.#.###### ..#.##.#.# .........# ..###ß'ß### ##≈≈~.~~≈## You could see a jackal. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | move the Mummy Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 40 | D:1 | Reached skill level 1 in Conjurations 51 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_loops_cross, chequers_serial_rivers_small_a, chequers_garden Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.8 Fire Magic | | 2.5 Action || total ---------------------------++------- Attack: Normal || 9 Melee: Unarmed || 9 Cast: Foxfire || 4 Armour: Robe || 12 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 51 | 51 | 0 | 0 | 21 | 1 | 51.0 | Dungeon | 51 | 51 | 0 | 0 | 21 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 51 daAuts