move Level 1 of the Dungeon (0, 36, D:1) a +0 plate armour (0, 42, D:1) a parchment of Volatile Blastmotes (4, -7, D:1) an inkwell talisman (9, 17, D:1) a parchment of Foxfire (11, 13, D:1) a +0 club a goblin skeleton (12, 12, D:1) a +0 dagger a goblin skeleton (13, 2, D:1) a bat corpse (skeletalised by now) (17, 47, D:1) a +0 short sword (18, -8, D:1) a ball python corpse (skeletalised by now) (27, -8, D:1) a rat corpse (skeletalised by now) (28, 26, D:1) a ball python skeleton (29, 12, D:1) a +0 club a goblin skeleton (33, 7, D:1) a +0 dagger 3 stones a kobold skeleton a hobgoblin skeleton (36, 21, D:1) a potion of curing (42, -7, D:1) a potion of curing (44, -7, D:1) 2 stones a kobold corpse (skeletalised by now) (46, 3, D:1) a +0 ring mail (49, 16, D:1) a rat corpse (skeletalised by now) (49, 43, D:1) a rat corpse (skeletalised by now) (54, 8, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 3, D:2) a ribbon worm corpse (1, 5, D:2) a ball python corpse