Dungeon Crawl Stone Soup version 0.34-a0-1804-g99c0725460 (webtiles) character file. Game seed: 2844743642066081202 9 move the Firebug (level 2, 19/19 HPs) Began as a Demonspawn Fire Elementalist on Dec 16, 2025. Got out of the dungeon alive. The game lasted 00:00:43 (418 turns). move the Firebug (Demonspawn Fire Elementalist) Turns: 418, Time: 00:00:43 Health: 19/19 AC: 3 Str: 8 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 15 God: Gold: 19 SH: 0 Dex: 13 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: demonic guardian 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons b - a +0 club c - a +0 dagger of electrocution (weapon) Armour a - a +0 robe (worn) d - a +0 cloak (worn) Scrolls c - a scroll of teleportation {unknown} e - a scroll of noise {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of invisibility {unknown} f - a potion of heal wounds {unknown} j - a potion of mutation {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.1 Spellcasting * Level 1.5 Conjurations * Level 2.9 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 32% 2x1d5 9% 1 b - Scorch Fire 20% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 6% N/A 34% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 34% 3 Flame Wave Conj/Fire 8% 2d5 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is almost dead. The foxfire burns the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You start memorising the spell. You continue memorising. Your foxfire dissipates. x3 You continue memorising. You finish memorising. Spell assigned to 'b'. Unknown command. Unknown command. You see here a +0 whip. You now have 19 gold pieces (gained 13). There is an open door here. You open the door. There is an open door here. You see here a +0 spear. There is an open door here. You open the door. There is an open door here. Magic restored. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. Alright, then stay! You have escaped! #.##§§§§# ####.##§§§§## #. ..##.##§§.§.## #.. .....##...§..### ##... ..#...##.......####..... .# .#....##................ .. .##...###............... # .###....##.............# ## #.#######....@....### #.# #######ß##### ### ##'## #..###### ..# ##...## #.#.#.#### #.# ##.....###.#......## ###.# #.......##.###.#...# ####.#.# .........#.........######......## .........'......)................ .........####.........###.#...### There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) A quokka (D:1) A ball python (D:1) 2 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | move the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 311 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 311 | D:1 | Reached XP level 2. HP: 7/19 MP: 1/5 315 | D:1 | Learned a level 2 spell: Scorch 418 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_loops_corners, basic_ecumenical_altar Action || total ---------------------------++------- Attack: Normal || 21 Melee: Dagger || 18 Club || 3 Cast: Foxfire || 3 Stab: Sleeping || 1 Armour: Robe || 8 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 417 | 315 | 102 | 0 | 235 | 1 | 417.0 | Dungeon | 417 | 315 | 102 | 0 | 235 | 1 | 417.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 417 daAuts DLua errors: