move Level 1 of the Dungeon (6, -8, D:1) a quokka corpse (skeletalised by now) (14, -2, D:1) a +0 club (27, -3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (28, 20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (30, -10, D:1) a +0 dagger a kobold skeleton a rat skeleton (32, 11, D:1) a +0 club (34, 1, D:1) a +0 whip (43, -13, D:1) a +0 club a goblin corpse (skeletalised by now) (43, 28, D:1) a kobold corpse (skeletalised by now) (51, -10, D:1) a +0 dagger (55, 2, D:1) a ball python skeleton (58, -9, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a wand of paralysis (6) (1, 3, D:2) a +0 club a gnoll corpse (2, 7, D:2) a +0 club (5, 47, D:2) an adder corpse (skeletalised by now) (8, 4, D:2) a frilled lizard corpse (9, 18, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, -1, D:2) a +0 dagger a goblin corpse (10, 37, D:2) a +0 club (15, 5, D:2) a +0 dagger a kobold skeleton (15, 44, D:2) a +0 robe (32, 9, D:2) a bat corpse (skeletalised by now) (42, 11, D:2) a ball python corpse (skeletalised by now) (50, 20, D:2) a rat corpse (skeletalised by now) (54, 57, D:2) a +0 sling (56, 8, D:2) a human corpse (skeletalised by now) (56, 15, D:2) a frilled lizard corpse (skeletalised by now) (58, 12, D:2) a human skeleton (59, 11, D:2) a human corpse (skeletalised by now) (59, 14, D:2) a human skeleton (60, 40, D:2) a +0 dagger (60, 41, D:2) a +0 dagger a +0 sling (61, 11, D:2) a human skeleton (61, 12, D:2) a human skeleton