move Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (4, -2, D:1) a frilled lizard corpse (skeletalised by now) (9, -14, D:1) a kobold corpse (skeletalised by now) (10, 6, D:1) a hobgoblin corpse (skeletalised by now) (13, -8, D:1) a jackal corpse (skeletalised by now) (15, -12, D:1) a jackal skeleton (22, -4, D:1) a hobgoblin corpse (skeletalised by now) (23, -4, D:1) a frilled lizard corpse (skeletalised by now) (24, -20, D:1) a +0 hand axe (25, -17, D:1) a +0 whip (26, -17, D:1) a +0 hand axe (26, 12, D:1) a hobgoblin corpse (skeletalised by now) (29, -13, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club a goblin corpse a goblin corpse (1, -8, D:2) a +0 club a goblin corpse (1, -7, D:2) a +0 sling a +0 club (1, -5, D:2) a +0 dagger (5, -12, D:2) a +0 dagger (6, -13, D:2) a +0 ring mail (8, -14, D:2) a hobgoblin corpse (8, 19, D:2) a +0 dagger a bat corpse (16, 16, D:2) a +0 whip