move Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 9, D:1) a +0 dagger (9, 23, D:1) a +0 club (15, -20, D:1) a +0 robe (20, -8, D:1) a ball python skeleton (22, -8, D:1) a rat skeleton (28, 16, D:1) a ball python skeleton (29, 4, D:1) a rat skeleton (30, 16, D:1) a rat corpse (skeletalised by now) (32, 27, D:1) a jackal corpse (skeletalised by now) (34, 27, D:1) a jackal corpse (skeletalised by now) (35, 14, D:1) a +0 dagger (36, 14, D:1) a rat corpse (skeletalised by now) (38, -1, D:1) a kobold skeleton (39, 14, D:1) a rat corpse (skeletalised by now) (41, -4, D:1) a hobgoblin skeleton Level 2 of the Dungeon (21, -8, D:2) a parchment of Vhi's Electric Charge (31, 1, D:2) a rat corpse (skeletalised by now) (36, 1, D:2) a +0 whip (46, 7, D:2) a +0 robe (50, 0, D:2) a bat corpse (skeletalised by now) (52, 11, D:2) a +0 club (53, 11, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (9, 7, D:3) a +0 short sword of electrocution (unseen) (10, 8, D:3) a +0 falchion an orc corpse (13, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a ball python skeleton a rat skeleton an adder skeleton (2, -4, D:4) a rat corpse (skeletalised by now) (5, -12, D:4) a +0 ring mail (19, 9, D:4) a +1 heavy spear (35, -3, D:4) a +0 whip