move Level 1 of the Dungeon [Shop] Nufuewuw's Book Emporium a parchment of Blink (63 gold) a manual of Spellcasting (880 gold) a parchment of Poisonous Vapours (44 gold) a parchment of Eringya's Noxious Bog (275 gold) a parchment of Passage of Golubria (143 gold) a parchment of Foxfire (44 gold) a parchment of Slow (44 gold) [Shop] Ypudwuta's Weapon Shoppe 5 poisoned darts (36 gold) 3 curare-tipped darts (43 gold) 4 curare-tipped darts (57 gold) a +6 glaive of flaming (600 gold) a +0 short sword (36 gold) 3 javelins (108 gold) a +0 falchion (36 gold) a +1 short sword of freezing (148 gold) [Shop] Cussyrep's Armour Shoppe a +0 leather armour (22 gold) a +0 robe (9 gold) the +2 leather armour of Jinkiaco {rElec rF- Str+3 SInv} (324 gold) rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +8 chain mail of ponderousness (253 gold) a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) [Shop] Haid's Weapon Boutique a +0 sling (21 gold) 4 poisoned darts (33 gold) a +0 whip (35 gold) a +0 hand axe (42 gold) 3 atropa-tipped darts (37 gold) 5 poisoned darts (42 gold) a +0 whip (35 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (1366 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 flail (49 gold) a +0 club (7 gold) (0, 0, D:1) a +0 dagger (7, 0, D:1) a bat corpse (8, 1, D:1) a +0 dagger 3 stones a kobold corpse (16, 1, D:1) a +0 whip (22, -2, D:1) a hobgoblin skeleton (38, 2, D:1) a +0 chain mail (38, 15, D:1) a frilled lizard skeleton (41, -1, D:1) a hobgoblin skeleton (41, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) (41, 27, D:1) a +0 club (43, -18, D:1) a +0 whip (44, 25, D:1) a human corpse