Dungeon Crawl Stone Soup version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 6788657331692637660 99 move the Firebug (level 4, 30/30 HPs) Began as a Demonspawn Fire Elementalist on Feb 15, 2026. Got out of the dungeon alive. The game lasted 00:02:51 (2174 turns). move the Firebug (Demonspawn Fire Elementalist) Turns: 2174, Time: 00:02:51 Health: 30/30 AC: 2 Str: 9 XL: 4 Next: 45% Magic: 7/7 EV: 11 Int: 17 God: Gold: 178 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) h - +0 sling (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of dissipation Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: hooves 1, horns 1 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 178 gold pieces. Inventory: Hand Weapons c - a +2 short sword of venom d - a +1 mace of protection h - a +0 sling of draining (weapon) Missiles e - 2 curare-tipped darts g - 2 throwing nets Armour a - a +0 robe (worn) b - a +0 helmet i - a +2 helmet Jewellery f - an amulet of dissipation (worn) Wands b - a wand of acid (10) Scrolls c - 2 scrolls of identify {unknown} d - 2 scrolls of amnesia {unknown} e - a scroll of torment {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of immolation {unknown} l - a scroll of fog {unknown} m - a scroll of teleportation {unknown} n - a scroll of brand weapon {unknown} o - a scroll of acquirement {unknown} Potions g - a potion of magic f - a potion of enlightenment {unknown} j - 3 potions of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting * Level 2.8 Conjurations * Level 3.6 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 28% 2d6 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 19% 1 Soul Splinter Necr 8% N/A 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Call Imp Summ 4% N/A 28% 2 Grave Claw Necr 4% 2d7 28% 2 Flame Wave Conj/Fire 13% 2d6 43% 4 Sigil of Binding Hex 2% N/A 50% 3 Vampiric Draining Necr 2% 2d6 50% 3 Awaken Armour Erth/Frge 4% N/A 88% 4 Rimeblight Ice/Necr 1% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Qazlal Innate Abilities, Weirdness & Mutations You have large cloven feet. You have a pair of small horns on your head. Message History Your foxfire dissipates. Your foxfire dissipates. Your magical contamination has completely faded away. You pick up a book of Necromancy and begin reading... You add the spells Soul Splinter, Grave Claw and Vampiric Draining to your library. You unwield your +2 short sword of venom. Your +2 short sword of venom stops dripping with poison. You sense an unholy aura. h - a +0 sling of draining (weapon) o - a scroll labelled TURRINKOBB No target in view! You open the door. There is an open door here. You open the door. There is an open door here. Found an escape hatch in the floor. Found a shiny helmet. You now have 178 gold pieces (gained 12). No target in view! You pick up a parchment of Sigil of Binding and begin reading... You add the spell Sigil of Binding to your library. Found an escape hatch in the ceiling. You see here a +2 helmet. i - a +2 helmet Okay, then. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You see here a +0 rapier. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. You see here a bat skeleton. There is an open door here. You open the door. There is an open door here. There is an escape hatch in the floor here. There is a staircase leading out of the dungeon here. You have escaped! ............####++####...# #.# .#####.###..###....###...# #.# .#.......#..##......##...# #.# .#.....#.#..##.ß....##...# #.# .#######.#..#........#...## #.# .........#..#.ß......#....# #.# ##########..#...##...#..#.####.# #..#..####..#..#......# #..'..'@>'..'..######.## #..#..####..#..# #... #..#...##...#..# ###... #..#......ß.#..# #...## #..#........#..# #.#### #..##....ß.##..# #.# #..##......##..# #.# #..###....###..# #.# #..####''####..# ##.# There were no monsters in sight! Vanquished Creatures Jessica (D:2) An orc wizard (D:3) 2 adders (D:2) A ribbon worm (D:3) 5 endoplasms 3 hobgoblins 3 orcs (D:3) A ball python (D:2) 4 bats 2 frilled lizards 6 goblins 3 kobolds 2 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | move the Demonspawn Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 277 | D:1 | Discovered your monstrous ancestry. 277 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 277 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 624 | D:1 | Reached skill level 3 in Fire Magic 955 | D:2 | Learned a level 2 spell: Scorch 1011 | D:2 | Encountered Jessica 1015 | D:2 | Killed Jessica 1016 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1081 | D:2 | Found a stormy altar of Qazlal. 1156 | D:2 | You fall into a shaft and drop 1 floor! 1886 | D:3 | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 1886 | D:3 | Reached XP level 4. HP: 27/30 MP: 7/7 2174 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_bayou_lagoon_b D:2: layout_rooms, basic_altar, nicolae_underground_beach, uniq_jessica D:3: layout_basic, chequers_serial_rivers_room_b, grunt_decor_mini_mirrors, minmay_misc_feat_enclosed Skill XL: | 1 2 | ---------------+-------+----- Fire Magic | 3 | 3.6 Conjurations | 2 | 2.8 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 24 | 7 || 31 Melee: Short sword | 22 | 7 || 29 Unarmed | 2 | || 2 Kick | 2 | 1 || 3 Headbutt | | 2 || 2 Fire: Sling | 12 | || 12 Cast: Foxfire | 38 | 4 || 42 Scorch | | 3 || 3 Stab: Sleeping | 4 | || 4 Armour: Robe | 23 | 3 || 26 Dodge: Dodged | 24 | 5 || 29