move Level 1 of the Dungeon (5, -5, D:1) a stone (5, 19, D:1) a +0 whip (6, -18, D:1) a bat skeleton (6, -7, D:1) a +0 short sword a kobold skeleton (7, -2, D:1) a +0 dagger a kobold skeleton (11, 20, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (14, -17, D:1) a hobgoblin skeleton (19, -25, D:1) a hobgoblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, -25, D:1) a rat corpse (skeletalised by now) (24, -24, D:1) a bat corpse (skeletalised by now) (27, -9, D:1) a +0 leather armour (27, 17, D:1) 5 stones (38, -5, D:1) a +0 ring mail (39, -13, D:1) a quokka skeleton (43, -25, D:1) a ball python corpse (skeletalised by now) (45, -10, D:1) a rat skeleton (47, 2, D:1) a +0 scale mail (50, -10, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, -16, D:2) a +0 robe (10, -15, D:2) a +0 long sword (11, -34, D:2) a stone (15, -3, D:2) a scroll of identify (18, -35, D:2) a +0 leather armour (20, -34, D:2) an adder corpse (skeletalised by now) (32, -37, D:2) a +0 buckler