Seeded DCSS version 0.34.0-6-gc09a8b0c2f (webtiles) character file. Game seed: 15850243863244752327 (custom seed) 3083 move the Conjurer (level 9, -4/63 HPs) Began as a Demonspawn Monk on Feb 16, 2026. Was an Initiate of Gozag. Slain by a hornet (14 damage) ... while paralysed by a hornet ... on level 8 of the Dungeon. The game lasted 00:14:39 (6421 turns). move the Conjurer (Demonspawn Monk) Turns: 6421, Time: 00:14:40 Health: -4/63 AC: 4 Str: 12 XL: 9 Next: 58% Magic: 10/18 EV: 2 Int: 18 God: Gozag Gold: 483 SH: 0 Dex: 16 Spells: 12/20 levels left rFire + . . (50%) k - +7 hand cannon "Mule" {flame, backblast, rF+} rCold . . . (100%) c - orb {Light} rNeg + . . (50%) d - +0 leather armour rPois . (100%) h - +0 hat rElec . (100%) j - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... f - amulet of chemistry Stlth + b - ring of wizardry HPRegen 0.30/turn p - ring of positive energy MPRegen 0.32/turn %: wizardry (x1) @: paralysed, lethally poisoned (-4 -> -11), slowed, glowing A: powered by death 2, magic regeneration, big brain 2 a: Renounce Religion (0%), Potion Petition (0%), Call Merchant (0%), Bribe Branch (0%) You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 483 gold pieces. Inventory: Hand Weapons k - the +7 hand cannon "Mule" (weapon) {flame, backblast, rF+} (You took it off a gnoll on level 4 of the Dungeon) rF+: It protects you from fire. It cannot be enchanted further. Missiles l - 2 curare-tipped darts m - 2 poisoned darts n - 6 darts of disjunction Armour c - an orb of light (worn) d - a +0 leather armour (worn) h - a +0 hat (worn) j - a +0 cloak (worn) Jewellery b - a ring of wizardry (worn) f - an amulet of chemistry (worn) o - an amulet of dissipation p - a ring of positive energy (worn) Talismans i - an inkwell talisman Wands p - a wand of polymorph (7) c - a wand of iceblast (17) b - a wand of acid (11) a - a wand of flame (21) Scrolls i - 4 scrolls of identify t - 4 scrolls of teleportation r - 2 scrolls of revelation h - 3 scrolls of blinking {unknown} c - 2 scrolls of amnesia {unknown} m - a scroll of brand weapon {unknown} q - 2 scrolls of fear {unknown} u - 2 scrolls of fog {unknown} v - 2 scrolls of enchant armour {unknown} e - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} k - a scroll of enchant weapon {unknown} Potions a - 2 potions of ambrosia L - 2 potions of lignification m - a potion of might e - a potion of enlightenment d - a potion of haste {unknown} C - a potion of cancellation b - a potion of brilliance c - 2 potions of curing f - a potion of magic {unknown} Skills: - Level 3.0 Fighting - Level 2.6 Axes - Level 2.6 Dodging + Level 6.4 Spellcasting * Level 7.9 Conjurations * Level 7.3 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 68% 2d6 1% 2 b - Static Discharge Conj/Air 40% 3-5/arc 1% 2 c - Ignite Poison Fire/Alch 28% N/A 13% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 80% 2d11 1% 1 Sublimation of Blood Necr 5% N/A 9% 2 Gloom Hex/Necr 10% N/A 17% 3 Ozocubu's Armour Ice 5% N/A 17% 3 Sigil of Binding Hex 5% N/A 17% 3 Swiftness Air 5% N/A 17% 3 Olgreb's Toxic Radiance Alch 8% N/A 47% 4 Passage of Golubria Tloc 5% N/A 47% 4 Petrify Alch/Erth 4% N/A 47% 4 Summon Seismosaurus Egg Summ/Erth 5% N/A 47% 4 Curse of Agony Necr 5% N/A 82% 5 Silence Hex/Air 2% N/A 82% 5 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 The Realm of Zot is guarded by orbs of fire. Altars: Cheibriados Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Vehumet Wu Jian Yredelemnul Shops: D:1 : Annotations: D:6 1 transporter Innate Abilities, Weirdness & Mutations You regenerate health from kills. You regenerate magic rapidly. You have an extremely huge brain. (Int +4) Message History The hornet is severely wounded. The hornet stings you! You feel yourself slow down. The searing ray misses the hornet. You hear the faint creaking of a distant portcullis. You feel yourself speed up. The hornet closely misses you. The hornet stings you! You are poisoned. You feel yourself slow down. The hornet barely misses you. You feel much better. You extract magical energy from the potion. You stop channelling your searing ray. You feel yourself speed up. You feel very sick. The hornet stings you but does no damage. The hornet stings you. You feel yourself slow down. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (severely wounded, haloed, 78% to hit) You focus your ray upon the hornet. The searing ray hits the hornet! The hornet is almost dead. (Press . to maintain the ray.) You feel sick. The hornet barely misses you. The hornet misses you. The searing ray misses the hornet. You feel sick. The hornet barely misses you. The hornet stings you! You feel as though you will be slow longer. The searing ray hits the hornet. The hornet is almost dead. You feel sick. The hornet barely misses you. The hornet stings you! You suddenly lose the ability to move! You stop channelling your searing ray. The hornet stings you! * * * LOW HITPOINT WARNING * * * You are more poisoned. You feel as though you will be slow longer. You feel sick. The hornet stings you! You die... Your body crumbles into a pile of gold. .####..#***,**** *****,,,***,* ...#..##,,./* *,+***+,*,* ........,...***** **,,*⌠*,,*,* ......,,...,,,,,* *+***,***+,* #...####.#*****,* *,,,,,* **** #........####,,,***,,,,.* .............,,,,,,,,...* ..#..........######.....* .........####..y@>......* ....<....##.$.#####.....* ........###$###*****,..#* ........##$.#***,,,,,,*# .........$<##*,,,,***,* .......#$### *,*,,* *,* .#.......#####.#,****,* .#..##..........,,,,,,* ###..####.j.....,,,,,** You could see a hornet. Vanquished Creatures 5 yaks 2 water moccasins A kobold geomancer (D:7) 4 ogres A centaur (D:7) A phantom (D:5) A kobold brigand (D:8) A bullfrog (D:7) 5 scorpions A marrowcuda (D:5) A bes kemwar (D:4) 2 bombardier beetles 4 orc priests 4 jellies A gnoll bouda (D:8) 5 hounds A drude (D:5) A sleepcap (D:6) 2 clockroaches An iguana (D:6) 5 orc wizards 12 gnolls 9 adders 3 shadow imps An ufetubus (D:4) 5 dart slugs A ribbon worm (D:3) 9 endoplasms 8 hobgoblins 25 orcs 6 quokkas 5 ball pythons 2 bats (D:1) 4 frilled lizards 4 goblins 10 kobolds 8 rats 161 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | move the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:1 | Reached skill level 1 in Spellcasting 102 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 24/24 MP: 1/4 168 | D:1 | Found a faded altar of an unknown god. 297 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 297 | D:1 | Reached XP level 3. HP: 22/29 MP: 6/6 817 | D:1 | Found Koluw's Book Shoppe. 1398 | D:2 | Learned a level 2 spell: Searing Ray 1506 | D:1 | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 1506 | D:1 | Reached XP level 4. HP: 31/35 MP: 9/9 1919 | D:3 | Found a transporter. 2044 | D:3 | Found a transporter. 2479 | D:3 | Found a hide-covered altar of Uskayaw. 2627 | D:3 | Reached skill level 1 in Conjurations 2627 | D:3 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 2627 | D:3 | Reached XP level 5. HP: 35/41 MP: 8/14 2746 | D:3 | Reached skill level 1 in Fire Magic 3220 | D:4 | Reached XP level 6. HP: 37/47 MP: 7/16 3265 | D:3 | Learned a level 2 spell: Static Discharge 3744 | D:4 | Got the +7 hand cannon "Mule" {flame, backblast, rF+} 3867 | D:4 | Found an ornate altar of the Wu Jian Council. 3932 | D:4 | Reached XP level 7. HP: 52/52 MP: 13/13 4003 | D:5 | Entered Level 5 of the Dungeon 4141 | D:5 | Reached skill level 5 in Spellcasting 4146 | D:5 | Learned a level 4 spell: Ignite Poison 4195 | D:5 | Gained mutation: You regenerate health from kills. [demonic | ancestry] 4195 | D:5 | Reached XP level 8. HP: 30/58 MP: 13/15 4362 | D:5 | Reached skill level 5 in Conjurations 4442 | D:5 | Found a basalt altar of Yredelemnul. 4579 | D:5 | Reached skill level 5 in Fire Magic 4927 | D:6 | Found a transporter. 4937 | D:6 | Found a bloodstained altar of Trog. 5195 | D:6 | Found a sparkling altar of Nemelex Xobeh. 5734 | D:7 | Found a statue of an orb of fire. 5734 | D:7 | Found a staircase to the Ecumenical Temple. 5734 | D:7 | Found a statue of an orb of fire. 5742 | D:7 | Reached XP level 9. HP: 55/63 MP: 13/17 6103 | Temple | Entered the Ecumenical Temple 6132 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 6420 | D:8 | Paralysed by a hornet for 3.5 turns 6421 | D:8 | Slain by a hornet Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_snail, layout_basic, basic_ecumenical_altar, serial_shops, nicolae_shop_just_a_little_nook, chequers_jeans D:2: layout_rooms D:3: gammafunk_wand_slinger, layout_basic, old_standard_altar, zin_academy D:4: layout_cave_pools, nicolae_overflow_rhomboverflow, minmay_fractal_squares_diagonal_5 D:5: layout_rooms, mainiacjoe_overflow_brackets, grunt_ministairs_10 D:6: layout_rooms, nemelex_diamond_rough_becter, nicolae_overflow_prove_your_dedication D:7: layout_cave_pods, minmay_temple_entry_steel_oval D:8: layout_rooms, tso_metal_star, nicolae_overflow_four_foyers_diagonal, enter_bailey_6 Temple: cyrus_temple_forest Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Spellcasting | 1 2 3 4 5 6 | 6.4 Conjurations | 1 2 3 4 6 7 | 7.9 Fire Magic | 2 3 4 6 7 | 7.3 Fighting | | 3.0 Axes | | 2.6 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 78 | 19 | || 97 Melee: War axe | 90 | 21 | || 111 Fire: Hand cannon | | 5 | 81 || 86 Cast: Searing Ray | | 35 | 28 || 63 Static Discharge | | | 3 || 3 Drink: Heal wounds | | 1 | 2 || 3 Brilliance | | | 1 || 1 Enlightenment | | | 1 || 1 Resistance | | | 1 || 1 Lignification | | | 1 || 1 Read: Identify | | | 5 || 5 Revelation | | | 1 || 1 Armour: Leather armour | 43 | 16 | 64 || 123 None | | 14 | 7 || 21 Dodge: Dodged | 58 | 45 | 41 || 144 Form: Scroll | | 2 | || 2 Default | | 2 | || 2