move Level 1 of the Dungeon [Shop] Koluw's Book Shoppe a parchment of Blink (75 gold) a manual of Forgecraft (1040 gold) a parchment of Static Discharge (75 gold) a parchment of Mercury Arrow (75 gold) a parchment of Disjunction (543 gold) a parchment of Dimensional Bullseye (169 gold) a parchment of Fugue of the Fallen (114 gold) a parchment of Curse of Agony (239 gold) a parchment of Summon Small Mammal (52 gold) a parchment of Chain Lightning (676 gold) (5, -7, D:1) a +0 dagger a +0 flail a +0 short sword a kobold skeleton a quokka skeleton (5, 6, D:1) a rat skeleton (6, 15, D:1) a +0 dagger (8, -11, D:1) a ball python skeleton (9, 15, D:1) a rat skeleton (17, 9, D:1) a hobgoblin corpse (skeletalised by now) (29, 7, D:1) 3 stones (32, 23, D:1) a rat skeleton (32, 24, D:1) a +0 dagger 3 stones (38, -18, D:1) a hobgoblin skeleton (39, -25, D:1) a bat skeleton (39, -12, D:1) a +0 whip a kobold skeleton (43, 23, D:1) a +0 whip (62, -13, D:1) a +0 dagger (62, -12, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (20, 4, D:2) a +0 short sword a kobold corpse (skeletalised by now) (38, -14, D:2) a +0 sling (42, -32, D:2) a quokka skeleton (45, -32, D:2) a +0 flail (46, -14, D:2) a +0 rapier (47, -34, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (47, -32, D:2) a +0 spear Level 3 of the Dungeon (8, 9, D:3) a +3 long sword (17, -1, D:3) a parchment of Ignite Poison (24, 6, D:3) a ball python skeleton (26, 22, D:3) a +0 robe (27, 16, D:3) a +0 rapier (28, 38, D:3) a hound corpse (skeletalised by now) (34, 13, D:3) a +0 club (35, 19, D:3) a +0 club (45, 20, D:3) an inkwell talisman (46, 22, D:3) a rat skeleton Level 4 of the Dungeon (5, 27, D:4) a +0 club a kobold skeleton (6, 28, D:4) a +0 club (9, 28, D:4) a +0 whip a +0 leather armour (17, 41, D:4) a +0 club a goblin skeleton (17, 43, D:4) an adder skeleton (19, 51, D:4) a +0 sling (20, 49, D:4) a +0 dagger a ball python corpse (skeletalised by now) (20, 50, D:4) a quokka corpse (skeletalised by now) (21, 46, D:4) a +0 club an orc corpse (skeletalised by now) (23, 37, D:4) a +0 leather armour (28, 48, D:4) a parchment of Ozocubu's Armour (29, 21, D:4) a +0 rapier a gnoll corpse (skeletalised by now) (30, 22, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (30, 23, D:4) a +0 halberd (31, 45, D:4) a +0 spear (34, 24, D:4) an adder skeleton (35, 25, D:4) a hound skeleton (36, 29, D:4) a +0 scale mail (36, 40, D:4) a +0 club (36, 48, D:4) a +0 club (37, 17, D:4) a +0 dagger a +0 chain mail a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (7, -4, D:5) a +0 giant club (15, 9, D:5) an adder skeleton (21, -3, D:5) an adder skeleton (25, -3, D:5) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (25, -2, D:5) a quokka skeleton (27, -4, D:5) a +0 chain mail a +0 dagger an orc corpse (skeletalised by now) (27, -3, D:5) a +0 giant club (28, 15, D:5) a +0 short sword an orc skeleton (31, 10, D:5) a +0 dagger (31, 13, D:5) a water moccasin skeleton (33, 27, D:5) an adder skeleton (35, 19, D:5) a +0 scale mail (35, 22, D:5) a +0 giant club an ogre corpse (skeletalised by now) (41, 4, D:5) a +0 flail (41, 6, D:5) a +0 dagger a +0 robe (41, 7, D:5) a +0 club a +2 leather armour of cold resistance a +0 short sword a +0 leather armour an orc skeleton (53, 38, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 13, D:6) a +0 robe a +0 dagger an orc skeleton (2, 14, D:6) a +0 leather armour 3 boomerangs a +0 club (3, 14, D:6) a +0 club (18, 16, D:6) an adder corpse (skeletalised by now) (27, 6, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (11, -27, D:7) a +0 dagger of speed a +0 robe (21, 20, D:7) a +0 morningstar a +0 scale mail (22, 19, D:7) a +0 hand axe a +0 ring mail a +0 whip an orc corpse (skeletalised by now) (22, 20, D:7) a +0 flail a +0 ring mail a +0 mace an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (27, 8, D:7) a +0 war axe (31, -11, D:7) a +0 flail (46, -1, D:7) a +0 orcbow (47, -14, D:7) a +0 giant club an ogre skeleton (52, -9, D:7) a +0 ring mail (57, 10, D:7) a +0 short sword a +0 scale mail a +0 club a +0 chain mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) (57, 11, D:7) a +0 dagger a +0 robe (58, -21, D:7) a +0 robe Level 8 of the Dungeon (9, 20, D:8) a +0 leather armour (10, 4, D:8) a +0 dagger a +0 flail (11, 4, D:8) a +0 mace a +0 ring mail a +0 short sword (12, 5, D:8) a +0 short sword (16, 20, D:8) a +0 chain mail (21, 23, D:8) a +0 dagger a +0 robe a +2 mace a +0 robe (24, 11, D:8) a +0 orcbow (24, 26, D:8) a +4 short sword a +0 robe (27, 29, D:8) a +2 dagger a +0 robe (28, 30, D:8) a +2 flail a +0 robe (31, 3, D:8) a +0 robe a +0 dagger (32, 1, D:8) a +0 ring mail a +0 hand axe a +0 dagger (32, 2, D:8) a +0 leather armour a +0 hand axe a +0 leather armour a +0 flail (47, 12, D:8) 5 stones a +0 short sword (47, 16, D:8) a +0 dagger a +0 spear (47, 17, D:8) a +0 flail (48, 14, D:8) a +0 short sword a +0 robe a +0 whip (48, 15, D:8) a +0 short sword a +0 flail a +0 flail Level 9 of the Dungeon (1, 26, D:9) a +0 eveningstar (8, 35, D:9) a +0 leather armour (9, 35, D:9) a +0 dagger a +0 robe (10, 4, D:9) a +0 robe a +0 dagger a +0 robe a +0 dagger (11, 2, D:9) a +0 robe a +0 dagger (11, 4, D:9) a +0 falchion (12, 0, D:9) a +0 leather armour a +0 whip (12, 1, D:9) a +0 robe a +0 dagger a +0 robe a +1 dagger of venom (12, 4, D:9) a +0 club (13, 0, D:9) a +0 robe a +2 dagger of venom (18, 14, D:9) a +0 whip (18, 15, D:9) a +0 halberd a +2 spear of venom a +0 ring mail a +0 kite shield a +0 spear (18, 16, D:9) a +0 whip (26, 5, D:9) a +0 great sword (32, 43, D:9) a +0 hand axe (44, 42, D:9) a +0 giant spiked club a +0 giant spiked club (57, 32, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 club a +0 leather armour (3, -1, D:10) a +0 dagger a +0 robe a +0 dagger a +0 leather armour a +0 trident a +0 plate armour (3, 0, D:10) a +0 dagger a +0 robe (11, -18, D:10) a +0 hand axe (12, -18, D:10) a +0 flail a +0 dagger a +0 robe (12, 5, D:10) a +0 club (31, 2, D:10) a +0 orcbow (33, 9, D:10) a +0 mace a +0 robe (33, 10, D:10) a +3 dire flail of freezing a +0 robe (34, 9, D:10) a +1 great sword a +0 ring mail (35, 10, D:10) a +0 robe a +3 spear (37, -26, D:10) a +0 club (37, -25, D:10) a +0 flail a +0 whip (38, -37, D:10) a +0 club (38, -25, D:10) a +0 scale mail a +0 trident (38, 10, D:10) a +4 hand axe a +0 robe a +0 dire flail a +0 robe (39, -25, D:10) a +0 flail a +0 whip a +0 flail (40, -25, D:10) a +0 scale mail a +0 trident (42, -33, D:10) a +0 spear (44, -14, D:10) a +0 spear (61, 8, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 cloak (16, -4, D:11) a +0 chain mail (20, -7, D:11) a +0 mace a +0 scale mail a +0 hand axe (20, -5, D:11) a +0 plate armour a +0 flail (24, -7, D:11) a +0 sling (28, -9, D:11) a +0 giant club a +0 giant club (39, -35, D:11) a +0 war axe a +0 chain mail (41, -25, D:11) a parchment of Blink (43, -35, D:11) a +0 dagger a +0 falchion a +0 leather armour (52, 5, D:11) a +0 robe (53, -5, D:11) a +0 robe a +0 dagger (56, 3, D:11) a +0 war axe Level 12 of the Dungeon [Shop] Sickoj's Armour Shop a +0 ring mail (64 gold) a +0 robe (14 gold) a +0 plate armour (288 gold) a +0 tower shield (128 gold) a +0 leather armour of fire resistance (144 gold) a +0 ring mail (64 gold) a +1 scale mail of cold resistance (256 gold) a +0 ring mail (64 gold) a +2 robe of positive energy (238 gold) [Shop] Yxosanaj's Jewellery Shoppe a ring of resist corrosion (380 gold) an amulet of faith (760 gold) a +5 ring of evasion (684 gold) an amulet of regeneration (570 gold) a +5 ring of evasion (684 gold) [Shop] Moenaoss's Assorted Antiques a condenser vane (1280 gold) a wand of polymorph (3) (134 gold) a granite talisman (960 gold) the +1 chain mail "Wegruam" {rElec rN+++ Dex-2 Stlth+} (1427 gold) rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 short sword (96 gold) a +0 pair of boots of stealth (368 gold) (6, 7, D:12) a +0 hand axe (20, 34, D:12) a +0 leather armour a +0 long sword (22, 20, D:12) a +0 chain mail a +0 hand axe (22, 21, D:12) a +0 shortbow a +0 flail a +0 dagger a +0 dagger (23, 20, D:12) a +0 chain mail a +0 flail (23, 21, D:12) a +0 ring mail a +2 short sword of protection a +0 leather armour a +0 dagger (24, 16, D:12) a +0 short sword (24, 17, D:12) a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 club (24, 21, D:12) a +0 short sword a +0 robe a +0 dagger a +0 whip (25, 15, D:12) a stone a +0 dagger a +0 falchion (25, 21, D:12) a +0 plate armour a +0 glaive a +2 orcbow of flaming a +0 chain mail a +0 scimitar a +0 plate armour a +0 flail a +0 orcbow a +0 club (26, 20, D:12) a +0 ring mail a +0 club (34, 8, D:12) a +0 ring mail a +0 dagger (34, 13, D:12) a +0 short sword (36, -9, D:12) a +0 chain mail (37, 0, D:12) a +0 robe a +0 dagger (37, 1, D:12) a +4 dagger a +0 robe a +0 dagger a +0 dagger (37, 2, D:12) a +0 club a +0 short sword (39, 4, D:12) a +0 club (39, 13, D:12) a +0 shortbow (41, -2, D:12) a +0 short sword (51, 26, D:12) 5 large rocks (56, 21, D:12) a +2 dagger of venom Level 13 of the Dungeon (15, 5, D:13) a +0 shortbow (16, 18, D:13) a +1 scimitar of flaming (17, 17, D:13) a +0 shortbow a +0 shortbow (17, 18, D:13) a +0 orcbow (21, 14, D:13) a hive talisman (34, 1, D:13) a +0 kite shield a +0 leather armour a +0 war axe (36, 19, D:13) a +0 orcbow (37, 1, D:13) 5 large rocks (38, 18, D:13) 5 large rocks (38, 20, D:13) a +0 shortbow (39, 20, D:13) a +0 orcbow (44, 14, D:13) a parchment of Sigil of Binding Level 14 of the Dungeon (1, 2, D:14) a centaur skeleton (1, 3, D:14) a howler monkey skeleton (1, 10, D:14) a +0 scale mail (2, 1, D:14) a cyclops skeleton (5, 3, D:14) an ugly thing skeleton (6, 3, D:14) a cyclops skeleton (18, -7, D:14) a scroll of noise (27, -15, D:14) a +0 ring mail a +0 club (27, -12, D:14) a +0 falchion (27, 17, D:14) a +0 robe a +3 dagger (29, -16, D:14) a +0 leather armour a +0 mace a +0 robe a +0 dagger (29, -12, D:14) a +0 leather armour a +0 hand axe (29, -10, D:14) 4 large rocks (38, 19, D:14) 5 large rocks (44, 17, D:14) a +0 scale mail (44, 20, D:14) a +0 robe a +0 dagger of venom (51, -27, D:14) a +0 dagger a +0 leather armour (54, -4, D:14) a +0 orcbow (55, -26, D:14) a +0 robe a +0 robe (57, -15, D:14) a +0 rapier a +0 robe (57, -14, D:14) a +0 rapier a +0 robe (58, -14, D:14) a +0 long sword a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour (3, -5, D:15) a +0 shortbow (6, 42, D:15) a +2 scimitar of flaming (10, 31, D:15) a +2 ring mail of cold resistance (27, -2, D:15) a +0 robe (29, -2, D:15) a +2 arbalest of freezing (31, -6, D:15) a +0 robe a +0 dagger (31, -5, D:15) 2 large rocks (31, -4, D:15) a +0 arbalest (31, -3, D:15) a +0 buckler a +0 leather armour a +1 partisan (33, -7, D:15) a +0 dire flail a +0 dire flail (33, -6, D:15) a +0 robe a +0 dagger (33, -3, D:15) a +0 arbalest (38, -11, D:15) a +0 chain mail a +4 demon trident of draining (42, -4, D:15) a parchment of Blink (47, 11, D:15) a +0 orcbow the Ecumenical Temple Level 1 of the Orcish Mines (2, -55, Orc:1) a +0 falchion (3, -52, Orc:1) a +0 flail a +0 leather armour (4, -57, Orc:1) a +0 giant club a +0 giant club (4, -55, Orc:1) a +0 dire flail a +0 giant club (4, -52, Orc:1) a +0 short sword (5, -53, Orc:1) a +0 flail a boomerang (6, -55, Orc:1) a +0 spear a +0 robe (6, -54, Orc:1) a +0 giant club (7, -56, Orc:1) a +0 giant club a +0 dire flail a +0 giant club a +0 giant spiked club (9, -57, Orc:1) a +0 giant club (9, -5, Orc:1) a +0 giant spiked club (13, -35, Orc:1) a +0 flail a +0 leather armour (13, -33, Orc:1) a +0 trident a +0 club a +0 club a +0 leather armour (17, -35, Orc:1) a +2 robe of willpower a +0 dagger (17, -32, Orc:1) a +0 chain mail a +0 halberd (20, -41, Orc:1) a +0 leather armour a +0 hand axe (20, -35, Orc:1) a +0 flail (21, -37, Orc:1) a +0 leather armour a +0 short sword (21, -36, Orc:1) a +0 plate armour a +0 short sword (22, -43, Orc:1) a +2 whip of electrocution a +0 leather armour a +0 club 2 boomerangs a +0 leather armour (22, -36, Orc:1) a +0 robe a +0 dagger (23, -35, Orc:1) a +0 leather armour a +0 whip (24, -39, Orc:1) a +0 ring mail a +0 trident (25, -29, Orc:1) a +0 giant spiked club (31, -36, Orc:1) a +0 arbalest (36, -48, Orc:1) a +0 orcbow Level 2 of the Orcish Mines [Shop] Xagg's Vocational Training a manual of Invocations (1440 gold) a manual of Evocations (1440 gold) [Shop] Xoluenn's Weapon Shoppe a +0 bardiche (270 gold) a +1 spear of freezing (223 gold) a +5 broad axe of sundering (648 gold) a +0 quarterstaff (90 gold) 3 poisoned darts (32 gold) 3 boomerangs (108 gold) a +0 morningstar of protection (165 gold) the +4 battleaxe of Bile {heavy, Fly Dex-3 SInv Stlth-} (784 gold) Fly: It grants you flight. Dex-3: It affects your dexterity (-3). SInv: It lets you see invisible. Stlth-: It makes you less stealthy. It cannot be enchanted further. a +0 great mace (180 gold) [Shop] Xecyta's Weapon Shop a +0 dagger of draining (89 gold) the +2 dagger "Kesaedoty" {antimagic, Int+4} (502 gold) Int+4: It affects your intelligence (+4). It cannot be enchanted further. 2 poisoned darts (19 gold) a +0 flail (56 gold) a +0 short sword of speed (176 gold) 3 atropa-tipped darts (43 gold) the +7 short sword "Uzoq" {freeze, rF++ rN++ Str-3} (1105 gold) rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). It cannot be enchanted further. the +5 great sword "Apniadit" {heavy, rC+ rCorr} (1001 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 orcbow of draining (307 gold) a +0 hand axe (48 gold) [Shop] Wesuaful's Assorted Antiques a scroll of identify (36 gold) the wellspring talisman of the Kodama {rElec Str+2 Int-3} (592 gold) [wellspring talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). a potion of might (72 gold) a phantom mirror (720 gold) a wand of flame (8) (100 gold) a potion of heal wounds (144 gold) an amulet of regeneration (540 gold) a potion of curing (54 gold) [Shop] Vynkemor's Antique Weapon Shop a +0 quarterstaff (150 gold) a +0 quarterstaff (150 gold) a +0 flail (105 gold) the +6 short sword of Forgiveness {chaos, Str+4} (1524 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 mace of holy wrath (522 gold) a +0 short sword (90 gold) a +1 falchion of holy wrath (372 gold) a +0 trident (105 gold) a +0 lajatang (450 gold) a +0 sling (45 gold) the +6 scimitar "Vastruceo" {drain, +Blink Str+3} (1833 gold) +Blink: It lets you blink. Str+3: It affects your strength (+3). It cannot be enchanted further. (10, -1, Orc:2) a +0 flail a +0 ring mail (11, 4, Orc:2) a +2 battleaxe of pain a +0 plate armour (12, -2, Orc:2) a +0 mace a +0 ring mail (12, 0, Orc:2) a +0 long sword a +0 chain mail a +0 giant club (12, 1, Orc:2) a +0 dagger a +0 robe (13, -16, Orc:2) a +0 whip (13, 4, Orc:2) a +0 short sword (14, -4, Orc:2) a +0 giant club (14, 3, Orc:2) a +0 dagger a +0 robe (15, -19, Orc:2) a +0 kite shield a +1 chain mail of cold resistance a +1 scimitar of draining (15, -16, Orc:2) a +0 robe a +0 dagger (15, -1, Orc:2) a +0 dagger a +0 robe (16, -3, Orc:2) a +0 dagger a +0 robe (16, 4, Orc:2) a +0 flail a +0 scale mail (18, -16, Orc:2) a +0 giant club a +0 robe a +0 dagger (19, 6, Orc:2) a +0 morningstar a +0 chain mail (19, 13, Orc:2) a wyvern skeleton (19, 16, Orc:2) a wyvern skeleton (20, -15, Orc:2) a +0 plate armour a +0 scimitar (20, 5, Orc:2) a +0 mace (20, 14, Orc:2) a wyvern skeleton (21, -16, Orc:2) a +0 leather armour a +0 hand axe (21, 5, Orc:2) a +0 orcbow (21, 12, Orc:2) a wyvern skeleton (21, 16, Orc:2) a +0 dagger a +0 robe (22, -13, Orc:2) a +0 giant club (22, 17, Orc:2) a +0 mace a +0 chain mail (23, 12, Orc:2) a wyvern skeleton (23, 13, Orc:2) a yak skeleton (23, 14, Orc:2) a wyvern skeleton (23, 16, Orc:2) a yak skeleton (23, 17, Orc:2) a +0 war axe a +0 robe a wyvern skeleton (23, 19, Orc:2) a wyvern skeleton (24, -11, Orc:2) a +0 flail (24, 8, Orc:2) a +0 great sword a +0 chain mail (24, 14, Orc:2) a +0 dagger a +0 robe a +0 club a +0 flail a +0 robe (24, 15, Orc:2) a +0 hand axe a wyvern skeleton (25, 14, Orc:2) a +0 whip a +0 dagger a +0 robe (25, 15, Orc:2) a +0 dagger a +0 robe (26, 9, Orc:2) a +0 dagger a +0 robe (26, 10, Orc:2) a +0 flail a +0 ring mail (26, 13, Orc:2) a +0 club (26, 14, Orc:2) a +0 halberd a +0 chain mail (26, 15, Orc:2) a wyvern skeleton (27, 12, Orc:2) a +0 short sword a +0 plate armour (27, 13, Orc:2) a +0 flail a +0 plate armour a wyvern skeleton (28, 11, Orc:2) a +0 scimitar a +0 robe (28, 12, Orc:2) a +0 long sword a +1 plate armour of fire resistance (28, 13, Orc:2) a +0 great sword a +0 chain mail (31, -16, Orc:2) a +0 dagger (31, -10, Orc:2) a +0 robe a +1 devious dagger (32, -17, Orc:2) a +0 dagger (32, -10, Orc:2) a +0 chain mail a +0 partisan (33, -16, Orc:2) a +0 chain mail a +0 war axe (34, -15, Orc:2) a +0 giant club (34, -14, Orc:2) a +0 scale mail a +0 flail (44, -4, Orc:2) a +0 plate armour a +0 short sword (45, -4, Orc:2) a +0 whip (45, -3, Orc:2) a +0 dagger (46, -4, Orc:2) a +0 robe a +0 dagger (48, -5, Orc:2) a +0 robe a +0 dagger (48, -3, Orc:2) a +0 ring mail a +0 mace (50, -5, Orc:2) a +0 chain mail a boomerang a +0 short sword (50, -3, Orc:2) a +0 club (51, -11, Orc:2) a +0 short sword (51, -2, Orc:2) a +0 dagger Level 1 of the Elven Halls (2, 2, Elf:1) a +0 rapier a +0 robe (2, 6, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (2, 7, Elf:1) a +0 long sword a +0 robe (2, 8, Elf:1) a +0 dagger a +0 shortbow a +0 leather armour (9, -13, Elf:1) a +0 short sword of freezing a +0 robe (22, -35, Elf:1) a +0 plate armour (28, -7, Elf:1) a +0 long sword a +0 robe (29, -30, Elf:1) a +0 long sword a +0 robe (30, -20, Elf:1) a +0 rapier a +0 ring mail (36, 0, Elf:1) a +0 robe a +0 long sword (37, -34, Elf:1) a +0 war axe (37, 0, Elf:1) a +0 leather armour a +0 long sword (41, -7, Elf:1) a +0 robe a +0 dagger (42, -13, Elf:1) a +0 leather armour a +0 long sword (43, -12, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow Level 2 of the Elven Halls (0, 0, Elf:2) a +0 rapier a +0 ring mail (7, 7, Elf:2) a +2 short sword of holy wrath a +0 robe (8, 4, Elf:2) a +0 ring mail (8, 7, Elf:2) a +0 long sword a +2 scale mail of archery (13, 8, Elf:2) a +1 helmet a +0 hat of sniping (14, -17, Elf:2) a +0 longbow a +1 robe of cold resistance (14, -15, Elf:2) a +0 long sword a +0 leather armour (16, -23, Elf:2) a +0 scimitar a +0 robe a +0 buckler (16, -18, Elf:2) a +0 short sword a +0 leather armour a +0 buckler (16, -16, Elf:2) a +0 scimitar a +0 robe (28, 3, Elf:2) a +0 leather armour a +0 dagger a +0 shortbow (29, 8, Elf:2) a +0 robe a +0 short sword (32, 4, Elf:2) a +0 robe (34, 10, Elf:2) a +1 long sword of holy wrath a +0 leather armour (38, -21, Elf:2) a +0 long sword a +0 robe (39, 9, Elf:2) a +0 long sword a +0 robe (40, 6, Elf:2) a +0 short sword a +0 robe a +0 longbow a +0 dagger a +0 leather armour (41, 6, Elf:2) a +0 long sword a +0 robe a +0 dagger a +0 shortbow a +0 leather armour a +0 shortbow a +0 short sword a +0 leather armour (41, 9, Elf:2) a +0 short sword a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour (42, -21, Elf:2) a +0 long sword a +0 leather armour (42, -18, Elf:2) a +3 rapier of freezing a +0 robe (42, 6, Elf:2) a +1 devious short sword a +0 ring mail a +0 buckler a +0 long sword a +0 ring mail a +0 shortbow a +0 long sword a +0 leather armour (42, 11, Elf:2) a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +0 long sword a +0 robe (43, 7, Elf:2) a +0 short sword a +0 robe a +0 buckler (43, 8, Elf:2) a +0 long sword a +0 robe a +0 long sword a +0 robe (43, 10, Elf:2) a +0 short sword a +0 robe (43, 11, Elf:2) a +0 rapier a +0 leather armour a +0 rapier a +0 robe (45, -25, Elf:2) a +0 long sword a +0 leather armour (45, -20, Elf:2) a +0 long sword of flaming a +0 ring mail a +0 buckler (45, -17, Elf:2) a +0 short sword a +0 robe (48, -23, Elf:2) a +0 short sword a +0 robe (49, 12, Elf:2) a +0 shortbow a +0 leather armour (52, -25, Elf:2) a +0 long sword a +0 leather armour a +0 long sword a +0 shortbow a +0 leather armour (53, 8, Elf:2) a +0 long sword a +0 leather armour (59, 14, Elf:2) a +0 robe (61, -10, Elf:2) a +0 long sword a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 chain mail (5, -11, Elf:3) a +0 scale mail (6, -12, Elf:3) a +2 vampiric dagger (9, 1, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (10, 1, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (10, 2, Elf:3) a +0 long sword a +0 robe (10, 4, Elf:3) a +0 short sword a +0 shortbow a +0 leather armour (16, 20, Elf:3) a +3 dagger of electrocution a +0 robe (20, 26, Elf:3) a +0 dagger a +0 ring mail (22, -15, Elf:3) a +0 dagger (24, 20, Elf:3) a +0 long sword a +0 ring mail (28, 23, Elf:3) a +0 rapier a +0 robe (31, 28, Elf:3) a +0 robe (37, 34, Elf:3) a +0 shortbow a +0 long sword a +0 robe (41, 9, Elf:3) a +0 hand axe (42, 22, Elf:3) an amulet of guardian spirit (43, 7, Elf:3) a +0 dagger a +0 robe a +0 long sword a +0 plate armour (43, 8, Elf:3) a +0 long sword a +0 chain mail a +0 club a boomerang a +0 ring mail (43, 9, Elf:3) a +2 heavy war axe a +0 robe (43, 22, Elf:3) a +2 orcbow of freezing (43, 24, Elf:3) a parchment of Gloom (44, 23, Elf:3) a +1 war axe of venom (45, 36, Elf:3) a +0 rapier (47, 22, Elf:3) a +1 long sword of protection (48, 21, Elf:3) a +1 scale mail of poison resistance (48, 23, Elf:3) a staff of fire a staff of fire a staff of alchemy a staff of necromancy a staff of alchemy a staff of cold a staff of conjuration (50, 22, Elf:3) a +2 antimagic whip (50, 23, Elf:3) a +0 rapier (51, 21, Elf:3) a +2 antimagic orcbow (51, 23, Elf:3) a +0 spear (51, 24, Elf:3) a ring of poison resistance (52, 21, Elf:3) a staff of necromancy (52, 22, Elf:3) a +0 leather armour (52, 23, Elf:3) a staff of earth (52, 28, Elf:3) a +0 short sword a +0 leather armour (53, 28, Elf:3) a +0 long sword a +0 robe a +0 longbow a +2 ring mail of fire resistance (54, 27, Elf:3) a +0 long sword a +0 robe a +0 short sword a +0 leather armour (54, 28, Elf:3) a +0 longbow a +0 leather armour (54, 29, Elf:3) a +0 long sword a +0 robe (55, 26, Elf:3) a +0 rapier a +0 ring mail a +0 dagger a +0 leather armour (55, 27, Elf:3) a +0 long sword a +0 robe (55, 28, Elf:3) a +0 rapier a +0 robe (55, 29, Elf:3) a +0 great sword a +0 robe (56, 17, Elf:3) a scroll of noise (56, 21, Elf:3) a +0 short sword a +0 robe (56, 24, Elf:3) a +0 long sword a +0 robe (56, 25, Elf:3) a +0 rapier a +0 leather armour a +0 scimitar a +0 robe (57, 26, Elf:3) a +0 long sword a +0 robe a +0 rapier a +0 rapier a +3 leather armour a +0 rapier a +0 robe (57, 28, Elf:3) a +0 short sword a +0 robe (58, 28, Elf:3) a +0 scimitar a +0 robe a +0 dagger a +0 robe (59, 21, Elf:3) a +0 dagger (59, 29, Elf:3) a +0 long sword a +0 leather armour a +0 long sword a +0 leather armour (62, 22, Elf:3) a +0 long sword a +0 robe an orb of mayhem a parchment of Disjunction (62, 23, Elf:3) a +0 rapier a +0 robe (63, 21, Elf:3) a parchment of Vhi's Electric Charge (63, 22, Elf:3) a +0 long sword a +0 robe (64, 24, Elf:3) a +1 heavy shortbow a +2 dagger of venom a +0 robe a +0 scale mail (65, 23, Elf:3) a parchment of Rending Blade (67, 24, Elf:3) a +0 rapier (69, 22, Elf:3) a +1 spectral giant club (69, 23, Elf:3) a +2 plate armour of fire resistance (69, 25, Elf:3) a +4 great sword of freezing Level 1 of the Lair of Beasts [Shop] Omocsy's Book Emporium a parchment of Martyr's Knell (299 gold) a parchment of Construct Spike Launcher (133 gold) a manual of Translocations (1840 gold) a parchment of Forge Phalanx Beetle (575 gold) a parchment of Cause Fear (299 gold) a parchment of Enfeeble (754 gold) a parchment of Swiftness (202 gold) a parchment of Hoarfrost Cannonade (423 gold) a parchment of Launch Clockwork Bee (202 gold) [Shop] Wate Era's Antique Armour Shoppe a +2 plate armour of poison resistance (416 gold) +0 shadow dragon scales (845 gold) a +3 plate armour of poison resistance (481 gold) a +3 leather armour of poison resistance (273 gold) a +0 helmet of intelligence (149 gold) a +1 ring mail of cold resistance (208 gold) [Shop] Soll's Jewellery Emporium the ring of Odull {Fly rN+ Int+2 Dex+3} (548 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a ring of positive energy (280 gold) a ring of protection from fire (350 gold) a ring of wizardry (420 gold) an amulet of faith (560 gold) a ring of protection from fire (350 gold) a ring of protection from fire (350 gold) a sanguine talisman (420 gold) a ring of wizardry (420 gold) [Shop] Esemm's Armour Shoppe a +1 scale mail of death (256 gold) the +1 chain mail "Fyolauh" {Resonance, Str+4} (502 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 scale mail of cold resistance (176 gold) the +1 pair of boots of Dithmenos {+Blink rPois Will+} (532 gold) +Blink: It lets you blink. rPois: It protects you from poison. Will+: It increases your willpower. It cannot be enchanted further. a scarf of harm (144 gold) a +2 robe of resistance (606 gold) the +0 robe of the Lychee {-Tele rN+++ rCorr Int-2} (372 gold) -Tele: It prevents most forms of teleportation. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). It cannot be enchanted further. [Shop] Goroc's Book Boutique a parchment of Summon Forest (294 gold) a parchment of Conjure Ball Lightning (400 gold) a parchment of Rimeblight (524 gold) a parchment of Petrify (208 gold) a parchment of Lesser Beckoning (92 gold) a parchment of Fortress Blast (400 gold) a parchment of Curse of Agony (294 gold) a parchment of Summon Mana Viper (294 gold) a parchment of Death Channel (400 gold) a parchment of Ozocubu's Refrigeration (524 gold) a parchment of Orb of Destruction (524 gold) a parchment of Maxwell's Portable Piledriver (140 gold) [Shop] Kilug's Jewellery Emporium the amulet of Oraw {Spirit Dex+5} (997 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Dex+5: It affects your dexterity (+5). the ring "Qamemee" {rF+ Dex+2} (760 gold) [ring of protection from fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). a ring of wizardry (630 gold) a storm talisman (840 gold) the amulet "Hupy" {Chemistry ^Contam Harm Will+} (777 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Will+: It increases your willpower. a ring of flight (367 gold) the ring of Ymoihef {rElec rN+ Dex+10} (1314 gold) [ring of dexterity] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Dex+10: It affects your dexterity (+10). [Shop] Taxzil Rubb's Magic Scroll Emporium a scroll of identify (28 gold) [Shop] Jylixina's Armour Emporium a +3 chain mail of cold resistance (644 gold) a +1 pair of gloves of hurling (379 gold) a +2 ring mail of cold resistance (483 gold) a +2 plate armour of cold resistance (805 gold) a +2 pair of gloves of infusion (494 gold) a +2 ring mail of willpower (483 gold) a +1 troll leather armour (506 gold) a +3 scale mail of cold resistance (598 gold) a +2 cloak of stealth (494 gold) [Shop] Bikhydgh's Book Emporium a parchment of Rimeblight (557 gold) a parchment of Ozocubu's Refrigeration (557 gold) a parchment of Magnavolt (557 gold) a parchment of Ozocubu's Armour (149 gold) a parchment of Curse of Agony (312 gold) a parchment of Gloom (149 gold) a parchment of Irradiate (312 gold) a parchment of Spellspark Servitor (557 gold) a parchment of Olgreb's Toxic Radiance (221 gold) a parchment of Disjunction (710 gold) [Shop] Mimeqoku's Jewellery Shop a +4 ring of slaying (468 gold) a ring of see invisible (195 gold) a ring of protection from cold (325 gold) a ring of wizardry (390 gold) an amulet of guardian spirit (390 gold) an amulet of magic regeneration (390 gold) an amulet of dissipation (390 gold) a blade talisman (390 gold) (0, 0, Lair:1) a +0 chain mail (1, 35, Lair:1) a +6 ring of intelligence the amulet "Jomaz" {Chemistry *Slow Fly rElec Str+4} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Slow: It may slow you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). the amulet of Naezebb {Acrobat +Inv rN+ Regen+ Int+3 Dex-2} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). the amulet of Gaubuq {Spirit Fly rN+ Regen+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. a +6 ring of dexterity the ring of the Endless Expanse {rN+ Will+} [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. a ring of magical power a +6 ring of intelligence a ring of protection from cold a +4 ring of protection a staff of fire an orb of mesmerism the +0 scale mail "Wumm" {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. the +6 great mace "Kaifi" {heavy, Int+5 SInv} Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +2 robe of Devotion {rPois rC++ Int-2 SInv} rPois: It protects you from poison. rC++: It greatly protects you from cold. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. a ring of positive energy a +6 ring of dexterity the +6 hand axe of Impatience {drain, *Noise Int+8} *Noise: It may make a loud noise when swung. Int+8: It affects your intelligence (+8). It cannot be enchanted further. the +5 double sword of Loxtiddu {protect, *Corrode Str+4 Dex+6} *Corrode: It may corrode you when you take damage. Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +0 double sword a +6 double sword a +0 double sword the +8 great sword "Nuosaedgh" {freeze, ^Drain rElec Str+5 SInv} ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). SInv: It lets you see invisible. It cannot be enchanted further. the +6 falchion of Nod Rar {freeze, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (1, 38, Lair:1) the +3 robe of Liorpho {Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Luuxkof" {Fly rC+} [ring of protection from cold] Fly: It grants you flight. rC+: It protects you from cold. a +0 cloak of corrosion resistance a dragon-coil talisman a hive talisman a medusa talisman an inkwell talisman a maw talisman the ring "Juadyfag" {Fly Dex+2} [ring of flight] Fly: It grants you flight. Dex+2: It affects your dexterity (+2). a ring of poison resistance a +5 ring of evasion a ring of positive energy a ring of resist corrosion a ring of flight an amulet of reflection a staff of necromancy a staff of alchemy a staff of conjuration a staff of earth a staff of cold the +0 robe of the Curupira {^Contam Harm Rampage Dex+4} ^Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. the +8 shadow dragon scales of Votyddum {Int+3 Dex+4 Stlth+} Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +6 plate armour of Death's Door {Command, Bane rElec Str-4 Int+3} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +5 ring mail of willpower a +1 kite shield of reflection a +0 cloak of stealth a +2 pair of boots of flying the +7 chain mail of the Soldier {Command, Str-3 Int+6 Slay-4 Stlth+} Str-3: It affects your strength (-3). Int+6: It affects your intelligence (+6). Slay-4: It affects your accuracy & damage with ranged weapons and melee (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 leather armour "Ziuviw" {Rampage *Silence rPois rC+ Will+ Int+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. *Silence: It may silence you when you take damage. rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). It cannot be enchanted further. an amulet of the acrobat a staff of conjuration a staff of necromancy the +9 mace of Akell {pain, rF+ rN+ SInv} rF+: It protects you from fire. rN+: It protects you from negative energy. SInv: It lets you see invisible. It cannot be enchanted further. the +8 trident "Hydrabane" {vamp, rN++ Str+2 Int-4} rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). It cannot be enchanted further. the +0 rapier of Harmony {devious, rPois rC+ Will++ Str-4} rPois: It protects you from poison. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-4: It affects your strength (-4). It cannot be enchanted further. the +1 pair of boots "Wutyxtic" {rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. an amulet of wildshape a staff of air a +1 pair of boots of rampaging an orb of stardust the +5 ring mail of the Cricket {Bane rC++ Str+3} Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). It cannot be enchanted further. 24 curare-tipped darts an orb of light the amulet "Kon Quss" {Rampage Regen+ Slay+3} [amulet of regeneration] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Regen+: It increases your rate of health regeneration. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a +0 plate armour of cold resistance a +0 hat an amulet of chemistry a +4 ring of slaying the +6 rapier of the Jumping Gods {drain, rPois Will+ Str+3} rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 plate armour of Trial and Error {^Contam rC+ rCorr Dex+3} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 6 atropa-tipped darts a +6 ring of strength a +5 broad axe 14 darts of disjunction a +2 eveningstar of distortion an amulet of dissipation 77 poisoned darts an amulet of guardian spirit a +6 trident of freezing the +0 robe of the Tanner {Harm} Harm: It increases damage dealt and taken. It cannot be enchanted further. the +5 hand axe of Hatred {spect, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +4 demon blade of electrocution (2, 12, Lair:1) a +0 robe (2, 25, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (2, 2, Lair:2) a +0 dire flail a +0 robe (5, -10, Lair:2) a medusa talisman (8, -18, Lair:2) a +0 glaive (9, -19, Lair:2) a +0 dire flail a +0 war axe a +0 robe (16, 11, Lair:2) a +0 war axe (22, -14, Lair:2) a +0 hand axe (30, 17, Lair:2) a +0 hand axe (38, 9, Lair:2) a +0 whip (42, -6, Lair:2) a +0 war axe a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 scimitar (13, 0, Lair:3) a stone (13, 6, Lair:3) a stone (16, -1, Lair:3) a stone (17, -21, Lair:3) a +0 chain mail (18, 3, Lair:3) a stone (24, -20, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (5, -24, Lair:4) a +0 robe (23, -18, Lair:4) a dwarf skeleton (23, -12, Lair:4) a +0 leather armour (28, -46, Lair:4) a +0 rapier (52, -34, Lair:4) a +0 cloak (55, -27, Lair:4) a human skeleton (56, -28, Lair:4) a human skeleton (58, -26, Lair:4) a human skeleton (59, 3, Lair:4) a +0 mace (60, -2, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (7, -7, Lair:5) a +0 leather armour (8, 19, Lair:5) a +0 quarterstaff (22, 34, Lair:5) a +0 cloak (36, 18, Lair:5) an amulet of guardian spirit Level 1 of the Swamp (0, 0, Swamp:1) a scroll of noise (2, 10, Swamp:1) a +0 war axe (23, -17, Swamp:1) a +0 rapier (45, 3, Swamp:1) a +0 spear (45, 6, Swamp:1) a +0 buckler a +0 spear (45, 7, Swamp:1) a +0 spear (46, 5, Swamp:1) a +0 buckler a +0 spear (48, 3, Swamp:1) a +0 robe a +0 spectral quarterstaff (52, -16, Swamp:1) a +4 ring of slaying Level 2 of the Swamp (0, 0, Swamp:2) a +6 ring of strength (11, -16, Swamp:2) a parchment of Call Imp (21, -9, Swamp:2) an elf skeleton (21, 5, Swamp:2) a +0 quarterstaff (22, -9, Swamp:2) an elf skeleton (22, 1, Swamp:2) a +0 leather armour (29, 9, Swamp:2) a +0 dagger (33, 9, Swamp:2) a +0 leather armour (40, 14, Swamp:2) a +0 chain mail (42, 3, Swamp:2) a +0 mace Level 3 of the Swamp (0, 0, Swamp:3) a parchment of Summon Seismosaurus Egg (10, 10, Swamp:3) a +0 leather armour (31, -44, Swamp:3) a +0 chain mail (35, -40, Swamp:3) a +0 leather armour (41, -16, Swamp:3) a +0 spear (41, -15, Swamp:3) a +0 spear (44, -13, Swamp:3) a +0 buckler a +0 spear (45, -15, Swamp:3) a +2 robe of fire resistance a +0 heavy quarterstaff (48, -5, Swamp:3) a +0 robe Level 4 of the Swamp (0, 0, Swamp:4) a +2 scimitar of flaming (1, -53, Swamp:4) a +0 robe a +0 quarterstaff a +0 short sword (1, -1, Swamp:4) a +0 chain mail (4, -50, Swamp:4) a +0 falchion a +0 robe (9, -52, Swamp:4) a +0 spear of freezing (12, -11, Swamp:4) a +0 shortbow (22, -22, Swamp:4) a +0 spear (23, -21, Swamp:4) a +0 robe a +2 spectral quarterstaff (24, -22, Swamp:4) a +3 vampiric spear (24, -18, Swamp:4) a +0 buckler a +0 spear (57, -26, Swamp:4) a +0 robe Level 1 of the Snake Pit (3, -17, Snake:1) a +0 partisan (6, -14, Snake:1) a +0 short sword (10, 15, Snake:1) a +0 dire flail (10, 18, Snake:1) a +0 short sword a +0 robe (17, -10, Snake:1) a +0 short sword a +0 robe (20, -6, Snake:1) a +0 chain mail (21, -16, Snake:1) a +0 club a +0 robe (30, 12, Snake:1) a +0 long sword a +0 robe (40, -3, Snake:1) a +0 leather armour (40, -2, Snake:1) a parchment of Olgreb's Toxic Radiance (40, 4, Snake:1) a +0 vampiric whip a +0 halberd (52, -5, Snake:1) a +0 flail Level 2 of the Snake Pit (8, 17, Snake:2) a +0 robe a +0 dire flail a +0 club (11, 22, Snake:2) a +0 robe a +0 war axe (11, 36, Snake:2) a +0 plate armour (12, 27, Snake:2) a +0 robe a +0 battleaxe a +0 shortbow (13, 20, Snake:2) a +6 ring of strength (13, 27, Snake:2) a +0 robe a +0 halberd (13, 29, Snake:2) a +0 scimitar (14, 28, Snake:2) a +0 partisan (20, 9, Snake:2) a +0 hand axe (22, 9, Snake:2) a +0 scimitar (26, 25, Snake:2) a +0 mace (28, -4, Snake:2) a +0 glaive a +0 robe (30, 12, Snake:2) a +0 leather armour (31, 29, Snake:2) a +0 spear (32, 2, Snake:2) a +0 long sword (32, 30, Snake:2) a +0 dire flail (33, 26, Snake:2) a +0 scimitar (33, 30, Snake:2) a +0 robe a +0 battleaxe (36, 30, Snake:2) a +0 flail (51, 23, Snake:2) a +0 robe a +0 scimitar (52, 25, Snake:2) a +0 robe a +0 antimagic spear (54, 22, Snake:2) a +0 flail a +0 barding a +0 dire flail (55, 22, Snake:2) a +1 glaive of protection Level 3 of the Snake Pit (5, -13, Snake:3) a +0 plate armour a +1 great mace (6, -15, Snake:3) a +0 chain mail a +0 war axe a +0 chain mail a +1 halberd (6, -14, Snake:3) a +0 plate armour a +0 long sword (7, -15, Snake:3) a +0 long sword (8, -28, Snake:3) a +0 short sword (8, -19, Snake:3) a +0 robe a +0 long sword (8, -16, Snake:3) a +0 plate armour a +0 battleaxe (9, -20, Snake:3) a +0 war axe (10, -19, Snake:3) a +0 long sword (11, -29, Snake:3) a +0 robe a +0 long sword (16, -25, Snake:3) a +2 kite shield a +0 robe a +0 trident (16, -11, Snake:3) a +0 war axe (16, -4, Snake:3) a +0 halberd a +0 robe a +0 club a +0 robe (17, -26, Snake:3) a +0 scimitar (17, -20, Snake:3) a +0 robe a +0 whip (18, -28, Snake:3) a +0 long sword (18, -21, Snake:3) a +0 robe a +0 spear a +0 robe a +0 whip (19, -28, Snake:3) a +0 mace (20, -34, Snake:3) a +0 hand axe a +0 shortbow (22, -33, Snake:3) a +0 glaive (22, -30, Snake:3) a +0 halberd (23, -32, Snake:3) a +1 barding of flying a +0 spear (25, -34, Snake:3) the serpent talisman "Affuwoi" {rC- Dex+2 Slay+3} [serpent talisman] rC-: It makes you vulnerable to cold. Dex+2: It affects your dexterity (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (25, -33, Snake:3) a +0 robe a +3 hand axe (26, -34, Snake:3) a +0 battleaxe (27, -34, Snake:3) a +0 club (28, -34, Snake:3) a +0 war axe (32, -15, Snake:3) a +0 trident (36, -34, Snake:3) a +0 scimitar a +0 shortbow (38, -46, Snake:3) a +0 robe a +0 scimitar a +0 longbow a +2 barding of cold resistance a +0 giant club of freezing a +0 arbalest (38, -35, Snake:3) a +0 hand axe a +0 shortbow (39, -36, Snake:3) a +0 battleaxe (39, -22, Snake:3) a +0 spear (42, -42, Snake:3) a +0 scimitar of protection (42, -26, Snake:3) a +0 shortbow of flaming a +0 whip (42, -23, Snake:3) a +4 shortbow of flaming (43, -27, Snake:3) a +0 hand axe a +3 short sword a +0 kite shield a +0 plate armour (43, -17, Snake:3) a +0 short sword (44, -30, Snake:3) a +0 war axe a +0 spear (44, -28, Snake:3) a +2 robe a +0 lajatang (44, -25, Snake:3) a +0 battleaxe (45, -26, Snake:3) a +3 halberd of venom (50, -7, Snake:3) a +0 battleaxe Level 4 of the Snake Pit (0, 22, Snake:4) a +0 scale mail (6, 53, Snake:4) a +0 dire flail of protection (10, 53, Snake:4) a +0 flail (12, 48, Snake:4) a +0 scimitar (12, 57, Snake:4) a +0 mace (13, 47, Snake:4) a +0 quarterstaff a +0 robe (14, 9, Snake:4) a +0 broad axe (16, 11, Snake:4) a +0 broad axe a +0 robe (17, 10, Snake:4) a +2 vampiric long sword (17, 63, Snake:4) a +0 war axe (19, 3, Snake:4) a +0 dire flail a +0 robe (20, 5, Snake:4) a +0 great mace 5 boomerangs (20, 9, Snake:4) a +0 battleaxe a +0 arbalest (21, 45, Snake:4) a +0 shortbow of flaming (22, 51, Snake:4) a +0 halberd (24, 42, Snake:4) a +0 mace a +0 robe (26, 48, Snake:4) a +0 glaive (27, 39, Snake:4) a +0 spear a +0 robe (28, 4, Snake:4) a parchment of Foxfire (28, 48, Snake:4) a +0 halberd (32, 47, Snake:4) a +0 quarterstaff a +0 robe (33, 46, Snake:4) a +0 dagger a +0 robe (34, 46, Snake:4) a +0 longbow a +0 flail (34, 47, Snake:4) a +0 halberd a +0 robe (35, 37, Snake:4) a +0 shortbow a +0 halberd (35, 46, Snake:4) a +1 shortbow of flaming (36, 36, Snake:4) a +0 arbalest a +0 trident (36, 41, Snake:4) a +0 shortbow of flaming (37, 41, Snake:4) a +0 shortbow of flaming (39, 52, Snake:4) a +0 trident (39, 56, Snake:4) a +3 spear a +0 scale mail (40, 53, Snake:4) a +0 trident (40, 57, Snake:4) a +0 scimitar a +0 robe (42, 32, Snake:4) a +0 halberd (46, 62, Snake:4) a +0 trident (46, 63, Snake:4) a +0 arbalest a +0 scimitar (47, 38, Snake:4) a +0 whip (47, 63, Snake:4) a +0 arbalest a +0 glaive (48, 45, Snake:4) a +2 shortbow of flaming a +3 shortbow of flaming (48, 46, Snake:4) a +0 war axe a +0 halberd a +0 robe (48, 47, Snake:4) a +0 war axe (48, 48, Snake:4) a +0 trident (48, 63, Snake:4) a +0 arbalest a +0 glaive (50, 32, Snake:4) a +0 shortbow of flaming (50, 33, Snake:4) a +0 short sword (51, 33, Snake:4) a +0 halberd a +0 robe (51, 34, Snake:4) a +0 scimitar a +0 robe (51, 50, Snake:4) a +0 mace (52, 26, Snake:4) a +0 spear a +0 robe (59, 3, Snake:4) a scroll of noise (59, 13, Snake:4) a +0 club a +0 robe (60, 4, Snake:4) a +0 hand axe a +0 robe (61, 49, Snake:4) a +0 long sword (63, 26, Snake:4) a +3 longbow a +0 scimitar (63, 27, Snake:4) a +0 flail a +0 shortbow (63, 35, Snake:4) a +0 short sword (63, 42, Snake:4) a +0 war axe (64, 17, Snake:4) a +0 battleaxe (64, 18, Snake:4) a +0 trident (64, 40, Snake:4) a +0 long sword a +0 robe (65, 16, Snake:4) a +1 heavy shortbow a +0 glaive (65, 41, Snake:4) a +0 scimitar a +0 spear a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (13, -24, Slime:5) a +0 battleaxe (14, -24, Slime:5) a +0 pair of boots of rampaging (14, -21, Slime:5) a +0 scale mail (15, -24, Slime:5) a parchment of Manifold Assault (15, -23, Slime:5) a parchment of Summon Ice Beast (15, -22, Slime:5) a +4 battleaxe of electrocution (16, -22, Slime:5) a +0 sling (16, -17, Slime:5) +0 steam dragon scales (17, -21, Slime:5) a parchment of Infestation (18, -21, Slime:5) a +0 short sword (24, -4, Slime:5) a +0 short sword (24, -3, Slime:5) a +0 sling (24, -2, Slime:5) a +2 ring mail of positive energy (25, -3, Slime:5) a +4 vampiric war axe (26, 1, Slime:5) a ring of resist corrosion (26, 3, Slime:5) a +0 trident (27, -4, Slime:5) a +2 falchion of freezing (27, -3, Slime:5) a +2 vampiric lajatang (27, 1, Slime:5) a +0 robe (28, -1, Slime:5) a +6 ring of strength (33, -24, Slime:5) a parchment of Ozocubu's Armour (33, -23, Slime:5) a +0 plate armour (35, -22, Slime:5) a ring of resist corrosion (35, -21, Slime:5) a parchment of Bombard (36, -23, Slime:5) a +1 scale mail of cold resistance (36, -21, Slime:5) a +3 heavy war axe (36, -20, Slime:5) a +0 ring mail (36, -19, Slime:5) a +0 plate armour (36, -18, Slime:5) 2 boomerangs (37, -23, Slime:5) a +2 robe of willpower (37, -22, Slime:5) a parchment of Silence (37, -21, Slime:5) a +2 devious rapier (37, -19, Slime:5) a +0 kite shield (38, -24, Slime:5) a scroll of noise (38, -23, Slime:5) a +0 shortbow (39, -23, Slime:5) a parchment of Passwall Level 1 of the Vaults (0, 0, Vaults:1) a +0 dire flail a +0 ring mail (1, -6, Vaults:1) a +0 plate armour a +0 war axe (1, 14, Vaults:1) a +0 dire flail a +0 leather armour (1, 15, Vaults:1) a +0 ring mail a +0 great mace (2, -7, Vaults:1) a +1 great mace of protection a +0 scale mail (2, -6, Vaults:1) a +0 halberd a +0 plate armour (3, -5, Vaults:1) a +0 plate armour a +0 great sword of freezing (3, -3, Vaults:1) a +1 great sword of holy wrath a +0 plate armour (17, 23, Vaults:1) a +0 scale mail a +0 war axe a +0 arbalest (19, 8, Vaults:1) a +0 plate armour a +0 great sword (19, 9, Vaults:1) a +0 scale mail (19, 19, Vaults:1) a +0 animal skin a +0 dire flail (19, 26, Vaults:1) a +0 leather armour a +0 great mace (19, 34, Vaults:1) a +0 arbalest a +0 scale mail (20, 4, Vaults:1) a +0 scale mail (20, 6, Vaults:1) a +0 arbalest (20, 31, Vaults:1) a +0 chain mail a +0 long sword (20, 35, Vaults:1) a +0 scale mail a +0 great mace (21, 6, Vaults:1) a +0 arbalest (21, 35, Vaults:1) a +0 arbalest a +0 arbalest a +0 robe a +0 dagger (22, 4, Vaults:1) a +3 arbalest of electrocution (23, 2, Vaults:1) a +0 scale mail of positive energy a +0 war axe a +0 arbalest (32, 22, Vaults:1) a +0 ring mail a +2 vampiric long sword (34, 22, Vaults:1) a +0 plate armour (34, 38, Vaults:1) a +0 robe a +0 dagger (36, 27, Vaults:1) a +0 scale mail a +0 great mace (42, 36, Vaults:1) a +0 helmet (44, 18, Vaults:1) a +0 ring mail (47, -18, Vaults:1) a +0 morningstar a +0 scale mail (47, -17, Vaults:1) a +0 great mace a +0 ring mail (48, -18, Vaults:1) a +0 dagger a +0 robe (61, 27, Vaults:1) a +0 ring mail Level 2 of the Vaults [Shop] Leibeor's Book Boutique a parchment of Vhi's Electric Charge (247 gold) a parchment of Ozocubu's Armour (167 gold) a parchment of Death Channel (475 gold) a parchment of Volatile Blastmotes (167 gold) a parchment of Splinterfrost Shell (623 gold) a parchment of Lehudib's Crystal Spear (794 gold) a parchment of Irradiate (349 gold) a parchment of Chain Lightning (988 gold) a parchment of Fulsome Fusillade (794 gold) a parchment of Platinum Paragon (988 gold) a parchment of Tukima's Dance (167 gold) a parchment of Discord (794 gold) a parchment of Sphinx Sisters (623 gold) [Shop] Kustur's Antique Weapon Emporium a +2 antimagic sling (511 gold) a +4 longbow of flaming (1295 gold) the +3 war axe of Vonnerij {elec, rN+} (1081 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 falchion of electrocution (294 gold) a +0 long sword (108 gold) a +0 glaive (310 gold) a +0 whip (77 gold) a +0 spear (93 gold) a +0 mace (93 gold) (2, -15, Vaults:2) a parchment of Passwall (2, 9, Vaults:2) a +0 mace a +0 scale mail (7, -3, Vaults:2) a +0 plate armour (11, -53, Vaults:2) a +0 ring mail (13, -16, Vaults:2) a +0 scale mail a +0 morningstar (19, -39, Vaults:2) a +0 ring mail a +0 great mace (20, -49, Vaults:2) a +0 arbalest (20, -46, Vaults:2) a +0 plate armour a +2 battleaxe of electrocution (20, -40, Vaults:2) a +1 ring mail of poison resistance a +1 great sword of protection (21, -47, Vaults:2) a +0 leather armour a +0 flail a +0 tower shield a +0 chain mail a +3 long sword (21, -45, Vaults:2) a +0 chain mail a +0 great sword (21, -43, Vaults:2) a +0 plate armour a +0 great mace of protection (22, -49, Vaults:2) a +0 scale mail a +0 dire flail (23, -39, Vaults:2) a +0 scale mail a +0 great mace (24, -47, Vaults:2) a +0 scale mail a +0 long sword (25, -47, Vaults:2) a +0 ring mail a +0 morningstar a +0 arbalest (30, -6, Vaults:2) a +0 chain mail a +1 battleaxe of draining (32, -37, Vaults:2) a +0 scale mail (32, -34, Vaults:2) a +0 scale mail a +0 morningstar (33, -34, Vaults:2) a +0 arbalest (34, -51, Vaults:2) a +0 shortbow (34, -49, Vaults:2) a +0 robe (34, -35, Vaults:2) a +0 scale mail a +0 scimitar a +0 arbalest (35, -50, Vaults:2) a +0 arbalest (37, -50, Vaults:2) a +0 sling (37, 0, Vaults:2) a +0 spear (37, 1, Vaults:2) a +0 whip a +0 animal skin (38, -51, Vaults:2) a +2 shortbow of freezing (45, -4, Vaults:2) a +0 dagger a +0 robe (62, -55, Vaults:2) a +0 long sword a +0 ring mail (64, -43, Vaults:2) a +0 whip a +0 animal skin (72, -54, Vaults:2) a +0 dagger a +0 robe a +0 great mace a +0 ring mail (72, -52, Vaults:2) a +0 broad axe a +0 chain mail Level 3 of the Vaults (16, 12, Vaults:3) a +0 chain mail (17, -17, Vaults:3) a +0 scale mail (18, 3, Vaults:3) a +0 spear (19, -2, Vaults:3) a +0 giant spiked club of electrocution (21, 3, Vaults:3) a +0 plate armour a +2 heavy battleaxe (21, 6, Vaults:3) a +0 giant spiked club of flaming (23, -10, Vaults:3) a +2 great sword of flaming (23, -9, Vaults:3) a +2 great sword of flaming (23, -8, Vaults:3) 5 large rocks (24, -8, Vaults:3) 8 large rocks (27, -4, Vaults:3) a +0 heavy giant club (29, 4, Vaults:3) 4 large rocks (44, -38, Vaults:3) a +0 cloak (44, -17, Vaults:3) a +0 arbalest (44, -13, Vaults:3) a +0 arbalest (53, -14, Vaults:3) a +1 broad axe of distortion a +0 plate armour (54, -14, Vaults:3) a +0 long sword a +0 arbalest a +0 ring mail (54, -13, Vaults:3) a +0 arbalest (54, -12, Vaults:3) a +0 arbalest (55, -14, Vaults:3) a +0 arbalest (55, 5, Vaults:3) a +0 heavy falchion (59, 20, Vaults:3) a +0 arbalest (59, 21, Vaults:3) 5 large rocks (59, 22, Vaults:3) a +0 arbalest a +0 long sword a +0 ring mail (60, 21, Vaults:3) a +2 battleaxe of freezing a +0 flail a +0 ring mail (61, 20, Vaults:3) a +0 war axe a +0 plate armour a +0 arbalest (62, -2, Vaults:3) a +0 falchion a +0 arbalest a +0 ring mail (62, 20, Vaults:3) a +0 cloak a +0 arbalest (63, 17, Vaults:3) a +0 dire flail a +0 leather armour (63, 18, Vaults:3) a +0 arbalest a +0 morningstar a +0 ring mail a +0 long sword (63, 19, Vaults:3) a +0 great mace a +0 scale mail (64, -3, Vaults:3) a +0 scale mail (64, 18, Vaults:3) 3 large rocks a +0 ring mail (65, -2, Vaults:3) a +4 long sword of freezing a +0 scale mail Level 4 of the Vaults (3, 40, Vaults:4) a +0 trident (5, 43, Vaults:4) a +0 war axe a +0 animal skin (6, 27, Vaults:4) a +0 great mace of concussion a +0 chain mail (6, 28, Vaults:4) a +0 great mace a +0 ring mail (7, 26, Vaults:4) a +0 arbalest (7, 27, Vaults:4) a +0 long sword a +0 scale mail (8, 34, Vaults:4) a +0 arbalest (9, 27, Vaults:4) a +0 arbalest (9, 28, Vaults:4) a +0 morningstar a +0 scale mail (11, -14, Vaults:4) a +0 dire flail a +0 animal skin a +0 scale mail (12, -3, Vaults:4) a +0 longbow (12, 16, Vaults:4) a +0 arbalest (13, 15, Vaults:4) a +0 arbalest (13, 16, Vaults:4) a +0 arbalest (14, 16, Vaults:4) a +0 arbalest (14, 17, Vaults:4) a +0 arbalest a +0 arbalest (15, 16, Vaults:4) a +0 arbalest (16, 21, Vaults:4) a +0 ring mail (17, 3, Vaults:4) a +0 robe a +0 dagger (19, 43, Vaults:4) a +0 scimitar (21, 19, Vaults:4) a +0 kite shield (22, -10, Vaults:4) a +0 scale mail (22, 6, Vaults:4) a +0 flail 3 large rocks (22, 8, Vaults:4) a +0 glaive a +0 chain mail a +1 halberd (24, 4, Vaults:4) a +0 trident (28, -8, Vaults:4) a +0 scale mail (33, -6, Vaults:4) a +0 chain mail (34, -2, Vaults:4) a +4 chain mail of death a +0 war axe (37, 23, Vaults:4) a +0 ring mail (37, 42, Vaults:4) a +0 arbalest (37, 44, Vaults:4) a +0 arbalest (41, 4, Vaults:4) a +0 ring mail a +0 great mace (41, 5, Vaults:4) a +0 arbalest (42, 3, Vaults:4) a +0 plate armour a +1 war axe of distortion (43, 6, Vaults:4) a +1 arbalest of draining (43, 7, Vaults:4) a +3 arbalest (44, 5, Vaults:4) a +0 scale mail a +0 arbalest a +0 chain mail a +3 war axe of electrocution (45, 4, Vaults:4) a +0 arbalest (46, 5, Vaults:4) a +0 arbalest (49, 12, Vaults:4) a +1 dagger of freezing (51, 12, Vaults:4) a +2 robe of cold resistance (56, 0, Vaults:4) a +0 dagger of freezing (57, 11, Vaults:4) a +0 plate armour Level 1 of the Crypt (8, 20, Crypt:1) a +0 scale mail (14, -6, Crypt:1) a +0 scimitar (14, 19, Crypt:1) a +0 robe (16, 17, Crypt:1) a +0 dire flail (36, -1, Crypt:1) a +0 plate armour a +0 long sword (37, -1, Crypt:1) a +0 glaive (37, 0, Crypt:1) a +0 war axe (38, -3, Crypt:1) a +0 mace of draining a +0 flail (38, -2, Crypt:1) a +0 war axe (38, -1, Crypt:1) a +0 hand axe (38, 2, Crypt:1) a +0 hand axe (39, -2, Crypt:1) a +0 chain mail a +2 battleaxe of draining (39, 0, Crypt:1) a +0 war axe (39, 12, Crypt:1) a staff of conjuration (40, -2, Crypt:1) a +0 dire flail a +0 trident (40, 0, Crypt:1) a +0 dire flail a +0 short sword (41, -2, Crypt:1) a +0 hand axe (41, -1, Crypt:1) a +0 plate armour a +1 great sword of freezing a +0 robe (47, -16, Crypt:1) a +0 long sword (65, -16, Crypt:1) a +0 battleaxe (65, -5, Crypt:1) a +0 broad axe Level 2 of the Crypt (0, 4, Crypt:2) a +0 dire flail (1, 4, Crypt:2) a +0 ring mail a +0 long sword of protection (2, 3, Crypt:2) a +0 scimitar a +0 mace a +0 battleaxe (2, 7, Crypt:2) a +0 flail (3, 3, Crypt:2) a +0 glaive (3, 4, Crypt:2) a +0 vampiric trident (4, -1, Crypt:2) a +0 club (5, 10, Crypt:2) a +0 chain mail a +2 great mace of draining (6, -1, Crypt:2) a +0 rapier a +0 battleaxe of electrocution a +0 robe (6, 4, Crypt:2) a +0 robe a +0 rapier (6, 13, Crypt:2) a parchment of Sticky Flame (7, -1, Crypt:2) a +0 flail a +0 flail a +0 dire flail a +0 glaive (8, -2, Crypt:2) a +0 scimitar (14, 11, Crypt:2) a +0 trident (17, 11, Crypt:2) a +0 trident (18, 14, Crypt:2) a +0 chain mail a +0 long sword (18, 16, Crypt:2) a +0 glaive (19, -4, Crypt:2) a +0 scale mail of poison resistance (24, -9, Crypt:2) a +0 barding of flying (30, 2, Crypt:2) a +0 dagger a +0 robe (31, 3, Crypt:2) a +0 robe a +0 long sword (31, 6, Crypt:2) a +0 glaive a +0 robe (32, 5, Crypt:2) a +0 plate armour a +2 demon trident (33, 3, Crypt:2) a +0 plate armour a +2 demon trident of pain (33, 6, Crypt:2) a +0 chain mail a +3 scimitar of distortion +0 storm dragon scales a +1 great mace (40, 13, Crypt:2) a parchment of Blink (42, 13, Crypt:2) a parchment of Fulminant Prism (46, 21, Crypt:2) a +0 leather armour Level 3 of the Crypt [Shop] Elos's Gilded Reliquary a +3 vampiric great mace (940 gold) the ring of Gozag, Flying {Fly rF+ rN++} (840 gold) [ring of flight] Fly: It grants you flight. rF+: It protects you from fire. rN++: It greatly protects you from negative energy. the amulet of Xom's Envy {Chemistry rF+ Regen+ Slay-6} (600 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). the Papyrus of the Undead (1452 gold) Spells Type Level a - Haunt Necromancy/Summoning 7 b - Borgnjor's Revivification Necromancy 8 c - Infestation Necromancy 8 the granite talisman "Buvanaon" {Str+5} (2070 gold) [granite talisman] Str+5: It affects your strength (+5). (8, -9, Crypt:3) a +0 spear (8, -8, Crypt:3) a staff of earth (8, -7, Crypt:3) a +3 orcbow of flaming (11, -7, Crypt:3) a parchment of Petrify (13, -5, Crypt:3) a staff of cold (14, -4, Crypt:3) a +6 ring of intelligence (17, -11, Crypt:3) a +0 long sword a +0 robe (18, -26, Crypt:3) a scroll of noise (21, -19, Crypt:3) a +1 great sword of draining a +0 plate armour (22, -12, Crypt:3) a +0 partisan a +0 halberd a +0 chain mail (23, -21, Crypt:3) a +0 flail (23, -6, Crypt:3) a +5 long sword of distortion a +0 chain mail (23, 9, Crypt:3) a +0 trident (24, -20, Crypt:3) a +1 dire flail of protection (24, -19, Crypt:3) a +0 hand axe a +2 plate armour of fire resistance a +0 flail (24, -9, Crypt:3) a +0 long sword (24, -5, Crypt:3) a +0 dagger a +0 robe (24, 15, Crypt:3) a +0 morningstar of protection (25, -17, Crypt:3) a +1 great mace of draining a +0 plate armour (25, -9, Crypt:3) a +0 dire flail (25, -7, Crypt:3) a +0 dagger a +0 robe a +3 heavy great sword a +0 chain mail (26, -12, Crypt:3) a +0 halberd (26, -10, Crypt:3) a +0 scimitar (26, -8, Crypt:3) a +0 hand axe (27, -8, Crypt:3) a +0 short sword (28, 6, Crypt:3) a +0 mace (28, 7, Crypt:3) a +0 hand axe (28, 14, Crypt:3) a +0 battleaxe (29, -11, Crypt:3) a +0 dagger a +0 robe (29, -7, Crypt:3) a +0 chain mail (29, 11, Crypt:3) a +2 scimitar a +3 great mace a +0 chain mail a +0 flail (29, 19, Crypt:3) a +0 scimitar (30, -26, Crypt:3) a +0 short sword (30, 4, Crypt:3) a +0 hand axe (31, 5, Crypt:3) a +0 short sword (33, -12, Crypt:3) a +0 dagger a +0 robe (34, -10, Crypt:3) a +0 dagger a +0 robe (36, -16, Crypt:3) a +2 broad axe a +0 chain mail (40, -8, Crypt:3) a +0 leather armour of fire resistance (41, -14, Crypt:3) a +2 whip of venom (41, -9, Crypt:3) a +1 spear of venom (43, 20, Crypt:3) a +0 scimitar (43, 23, Crypt:3) a +0 ring mail the Vestibule of Hell [Shop] Ufital's Jewellery Boutique a ring of resist corrosion (440 gold) the ring "Mijieri" {EV+5 Dex+4} (1130 gold) [ring of evasion] EV+5: It affects your evasion (+5). Dex+4: It affects your dexterity (+4). a ring of poison resistance (440 gold) a +6 ring of dexterity (792 gold) a ring of positive energy (440 gold) the ring "Suummur" {rF+ Str+3 Int+6} (1238 gold) [ring of intelligence] rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). a ring of see invisible (330 gold) an amulet of chemistry (660 gold) [Shop] Weockof's Distillery a potion of lignification (54 gold) a potion of attraction (54 gold) [Shop] Yjufysum's Antique Armour Boutique the +1 leather armour "Paerecso" {Will+ Regen+ Str+2} (499 gold) Will+: It increases your willpower. Regen+: It increases your rate of health regeneration. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 plate armour of poison resistance (462 gold) a +3 scale mail of archery (483 gold) the +1 robe "Oniun" {Dex+2} (359 gold) Dex+2: It affects your dexterity (+2). It cannot be enchanted further. +2 pearl dragon scales (2276 gold) a +1 pair of boots of flying (346 gold) a +2 helmet of ice (661 gold) a +2 robe of fire resistance (375 gold) a +1 leather armour of fire resistance (294 gold) [Shop] Bixtocoy's Book Shoppe a parchment of Permafrost Eruption (425 gold) a parchment of Silence (312 gold) a parchment of Forge Phalanx Beetle (425 gold) a parchment of Cigotuvi's Putrefaction (221 gold) a manual of Invocations (1360 gold) a parchment of Summon Cactus Giant (425 gold) a parchment of Passwall (149 gold) a parchment of Platinum Paragon (884 gold) a parchment of Manifold Assault (557 gold) a parchment of Sphinx Sisters (557 gold) a parchment of Fortress Blast (425 gold) a parchment of Disjunction (710 gold) [Shop] Utaoh's Antique Armour Shoppe a +1 chain mail of willpower (468 gold) a +1 chain mail of fire resistance (468 gold) a +2 ring mail of fire resistance (546 gold) a +2 cloak of corrosion resistance (559 gold) a +2 cloak of willpower (559 gold) the +1 chain mail "Riggudad" {rC+} (650 gold) rC+: It protects you from cold. It cannot be enchanted further. a +1 scale mail of fire resistance (416 gold) the +1 pair of boots of the Kappa {Regen+} (429 gold) Regen+: It increases your rate of health regeneration. It cannot be enchanted further. a +1 chain mail of cold resistance (468 gold) a +1 scale mail of willpower (416 gold) [Shop] Bagoxeon's Magic Scroll Emporium a scroll of poison (116 gold) a scroll of noise (29 gold) a parchment of Lee's Rapid Deconstruction (423 gold) (2, 2, Hell) a +0 hand axe (16, 4, Hell) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. It cannot be enchanted further. (16, 5, Hell) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. (16, 6, Hell) the +3 fungal fisticloak {Shroompunch Gloves+ HP-10 Str-2 Int-2} Shroompunch: The cloak sometimes lashes out at its wearer's enemies, inflicting confusion with its spores. Gloves+: Your cloak can equip an additional pair of gloves. HP-10: It affects your health (-10). Str-2: It affects your strength (-2). Int-2: It affects your intelligence (-2). It cannot be enchanted further. (16, 7, Hell) the +3 warlock's mirror {omnireflect} Omnireflect: It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. It cannot be enchanted further. (16, 8, Hell) the +2 hat of the Blizzard {Regen+ Int-3 Dex+2} Regen+: It increases your rate of health regeneration. Int-3: It affects your intelligence (-3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (17, 4, Hell) the +5 demon whip "Spellbinder" {antimagic, disrupt, Will+} Will+: It increases your willpower. It cannot be enchanted further. (17, 5, Hell) the +8 Wrath of Trog {antimagic, *Rage Rampage} It causes slowness and exhaustion when equipped. It extends the wielder's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. It cannot be enchanted further. (17, 6, Hell) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (18, 2, Hell) a dragon-coil talisman the blade talisman "Satupp" {Harm Int+3 Stlth-} [blade talisman] Harm: It increases damage dealt and taken. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. the fortress talisman of the Evening Star {Will+ Int+2 Dex+3 SInv} [fortress talisman] Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the wellspring talisman of Udduij {Str+5 Int-5} [wellspring talisman] Str+5: It affects your strength (+5). Int-5: It affects your intelligence (-5). the scarab talisman of Orthodoxy {rN+} [scarab talisman] rN+: It protects you from negative energy. (18, 4, Hell) the +7 staff of the Meek {protect, meekguard} It cannot be enchanted further. (18, 5, Hell) the +7 Throatcutter {drain, coup de grace} It cannot be enchanted further. (19, 2, Hell) the ring of the Everdark {Fly rC+ Str+3 Dex-4} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). the ring of Surprise {rPois rC+ MP+9 Str+2} [ring of magical power] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Str+2: It affects your strength (+2). the amulet of Ipse {Wildshape rC+ Dex+3 SInv} [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of the Wicked God {*Corrode rF+ Str-4 Int+8 Stlth+} [ring of protection from fire] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+8: It affects your intelligence (+8). Stlth+: It makes you more stealthy. the ring "Dasofuqa" {rN++ Will+ Str+3} [ring of willpower] rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). the ring "Laitzee" {rC+ Str+4 Dex+2 Stlth+} [ring of protection from cold] rC+: It protects you from cold. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. the ring of Pixkaum {rPois Will- Str+7 SInv} [ring of see invisible] rPois: It protects you from poison. Will-: It decreases your willpower. Str+7: It affects your strength (+7). SInv: It lets you see invisible. the dreamshard necklace {*Dream Acrobat} [amulet of the acrobat] *Dream: It absorbs a single lethal wound into itself, holding its wearer just short of death and releasing dream-creatures to guard them. Acrobat: It increases your evasion after moving or waiting. the ring "Xugim" {Fly rPois MP+11 Str+7 Stlth+} [ring of poison resistance] Fly: It grants you flight. rPois: It protects you from poison. MP+11: It affects your magic capacity (+11). Str+7: It affects your strength (+7). Stlth+: It makes you more stealthy. the ring of Wajasmac {rC++} [ring of protection from cold] rC++: It greatly protects you from cold. the ring of Xom's Bemusement {rElec rC+ Str+8} [ring of strength] rElec: It insulates you from electricity. rC+: It protects you from cold. Str+8: It affects your strength (+8). the ring "Ujeuc" {rF+ AC+4 Int+4 Dex-5} [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). the ring of Olanimud {+Blink rC+ Str+5 Slay+4 Stlth-} [ring of slaying] +Blink: It lets you blink. rC+: It protects you from cold. Str+5: It affects your strength (+5). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth-: It makes you less stealthy. the ring "Taemona" {rPois rN+ Str+3} [ring of poison resistance] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). the amulet "Seosis" {RegenMP+ MP+6} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. MP+6: It affects your magic capacity (+6). the ring of Wishful Thinking {rPois Str+3 Int+9} [ring of intelligence] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). the ring of Vuathrag {rElec rN+ Int+6 SInv} [ring of intelligence] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). SInv: It lets you see invisible. the amulet "Ubbusokh" {rN+ RegenMP+} [amulet of magic regeneration] rN+: It protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. the ring of Zubleb {rPois Str+3 Int+9} [ring of intelligence] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+9: It affects your intelligence (+9). (19, 4, Hell) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. (19, 5, Hell) the +8 whip "Snakebite" {venom, curare, rPois} rPois: It protects you from poison. It cannot be enchanted further. (20, 2, Hell) the +8 orcbow of Ydiodak {speed, ^Drain rN+ Str+3 Int+3} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +11 great mace "Riz Moes" {holy, rPois rF+ Str+3 Dex-4} rPois: It protects you from poison. rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +11 sling of Okawaru, Cursing {freeze, rC+ Int+3 Stlth-} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. the +7 hand cannon "Kysucesk" {penet, rElec Will++ Int+3} rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 battleaxe of Tergiversation {speed, rN+ Str-5 Int+5} rN+: It protects you from negative energy. Str-5: It affects your strength (-5). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +11 flail "Odwam" {reap, Fly Int+2} Fly: It grants you flight. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +11 war axe of Bouffege {distort, Will+ rCorr Int+3} Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +10 long sword of the Axolotl {valour, rElec rN+ Str-3 Dex+5} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +10 flail of the Necropolis {flame, rElec Will+} rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. (20, 5, Hell) the +8 trident of the Octopus King {venom, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (21, 2, Hell) the +0 pair of gloves of Noxious Knowledge {rN+ Str-3 Int+3 Fire} rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Fire: It increases the power of your Fire spells. It cannot be enchanted further. the +0 plate armour of the Cursing Gods {Ponderous, *Slow rElec rF++ Str+3} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 hat of intelligence the +2 pair of gloves "Joifuog" {Dex+4} Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (21, 5, Hell) the +8 storm bow {elec, penet} It cannot be enchanted further. (22, 2, Hell) the conjuration staff of Dapa {^Drain rPois rCorr Dex-2 Conj} [staff of conjuration] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). Conj: It increases the power of your Conjurations spells. the conjuration staff "Ululeen" {rPois Int-5 Dex-2 Stlth+ Conj} [staff of conjuration] rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. the air staff of Anguish {rElec rF+ rC+ rN+ Str-3 Air} [staff of air] rElec: It insulates you from electricity. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Air: It increases the power of your Air spells. the necromancy staff of the Distant Future {rC+ rN+ Str+2 Hexes Necro} [staff of necromancy] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the fire staff of Havoc {Fly rF++ Fire} [staff of fire] Fly: It grants you flight. rF++: It greatly protects you from fire. Fire: It increases the power of your Fire spells. the air staff "Rutwumyw" {rElec rC++ Air} [staff of air] rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Air: It increases the power of your Air spells. the fire staff of Kismet {rF+ Will- Int+6 Hexes Fire} [staff of fire] rF+: It protects you from fire. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Hexes: It increases the power of your Hexes spells. Fire: It increases the power of your Fire spells. (22, 5, Hell) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (23, 2, Hell) 8 curare-tipped darts 2 darts of disjunction 3 datura-tipped darts (23, 5, Hell) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (33, -6, Hell) a +0 scythe of flaming (40, 7, Hell) a +0 demon whip of freezing a +1 scythe of freezing a +0 morningstar a +0 battleaxe a +0 chain mail a +2 scythe of entangling a +5 vampiric scythe a +3 battleaxe a +0 hand axe a +0 scythe of venom a +0 chain mail a +1 battleaxe of flaming a +0 glaive a +0 plate armour a +0 scythe of freezing a +4 heavy scythe a +2 scythe of venom a +4 scythe of freezing a +0 scimitar Level 21 of a ziggurat (0, 0, Zig:21) a silver javelin (1, 0, Zig:21) a silver javelin (1, 1, Zig:21) 10 gold pieces (2, 0, Zig:21) 22 gold pieces (2, 2, Zig:21) 5 gold pieces (3, -4, Zig:21) 32 gold pieces (4, -9, Zig:21) 5 gold pieces (4, -8, Zig:21) 4 gold pieces (4, -4, Zig:21) 18 gold pieces (4, -3, Zig:21) 19 gold pieces (4, 5, Zig:21) 8 gold pieces (5, -8, Zig:21) 8 gold pieces (5, -5, Zig:21) 21 gold pieces (5, -2, Zig:21) 9 gold pieces (5, 2, Zig:21) 37 gold pieces (5, 4, Zig:21) 7 gold pieces (6, -3, Zig:21) 15 gold pieces (6, -1, Zig:21) 15 gold pieces (6, 1, Zig:21) 6 gold pieces (6, 2, Zig:21) 3 gold pieces (6, 3, Zig:21) 6 gold pieces (still there?) a +9 club of holy wrath (still there?) (7, -7, Zig:21) 18 gold pieces (7, -3, Zig:21) 11 gold pieces (7, -2, Zig:21) 21 gold pieces (7, 1, Zig:21) 66 gold pieces (7, 2, Zig:21) 16 gold pieces (7, 3, Zig:21) 10 gold pieces (7, 4, Zig:21) 6 gold pieces (8, -7, Zig:21) 8 gold pieces (still there?) a +10 spectral club (still there?) (8, -3, Zig:21) 16 gold pieces (8, -2, Zig:21) 23 gold pieces (8, 0, Zig:21) 6 gold pieces (still there?) a +12 club of flaming (still there?) (9, -4, Zig:21) 25 gold pieces (9, -3, Zig:21) 22 gold pieces (9, -1, Zig:21) 33 gold pieces Level 1 of the Depths (7, -22, Depths:1) a staff of cold 4 large rocks a +0 scale mail a +5 heavy battleaxe (9, -23, Depths:1) 21 gold pieces (10, -25, Depths:1) 5 gold pieces (18, -16, Depths:1) a +0 robe a +4 ring of slaying (19, 4, Depths:1) a +0 dire flail a +0 dire flail (20, -18, Depths:1) 5 large rocks (20, -13, Depths:1) a +0 battleaxe (20, 1, Depths:1) 4 large rocks (26, 4, Depths:1) a +0 animal skin a +1 flail of protection (29, 3, Depths:1) a +0 robe (30, -25, Depths:1) 4 large rocks (32, -12, Depths:1) a +0 robe (32, -5, Depths:1) a +0 sling (39, -29, Depths:1) a +0 short sword (40, -8, Depths:1) 5 large rocks (40, -3, Depths:1) a +0 mace of draining a +1 great mace of draining a parchment of Summon Mana Viper a +2 chain mail of cold resistance a +2 heavy mace a +6 ring of dexterity (40, 2, Depths:1) 3 large rocks (40, 3, Depths:1) a +0 dire flail a +0 dire flail a +0 robe a +0 dagger (41, -7, Depths:1) a +0 battleaxe of freezing (41, 1, Depths:1) a +0 dire flail a +0 dire flail (41, 3, Depths:1) a +0 buckler of protection a +0 leather armour a +0 long sword (43, -7, Depths:1) 4 large rocks (44, 0, Depths:1) a +2 battleaxe of freezing (45, 22, Depths:1) a +0 leather armour a +0 great mace (49, 3, Depths:1) 3 large rocks (51, 1, Depths:1) a +2 great sword of flaming (53, -19, Depths:1) a +2 battleaxe of freezing (55, -3, Depths:1) a +0 robe a +1 scimitar of distortion (56, -21, Depths:1) a +0 battleaxe of freezing (56, -15, Depths:1) a +0 broad axe a +0 animal skin (56, -14, Depths:1) a +0 great mace a +0 scale mail of willpower a +0 cloak (56, -4, Depths:1) a +0 dagger a +0 robe (56, -3, Depths:1) 3 large rocks (57, -21, Depths:1) 4 large rocks (57, -6, Depths:1) 2 large rocks (58, -28, Depths:1) a +0 dire flail a +0 dire flail (58, -8, Depths:1) a +0 trident a +0 robe Level 2 of the Depths [Shop] Goiz's Armour Shoppe a +0 ring mail (60 gold) a +0 plate armour (270 gold) a +0 chain mail (90 gold) a +0 robe (13 gold) a +3 chain mail of fire resistance (420 gold) a +9 plate armour of ponderousness (600 gold) a +1 pair of boots of earth (397 gold) a +2 helmet of intelligence (322 gold) a +0 leather armour (30 gold) [Shop] Ganurcha's Antique Weapon Emporium the +1 hand axe of move's Misery {elec, Will- Int+2 Dex+3 Stlth+} (858 gold) Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +1 morningstar of Dobice {freeze, +Blink Will- Str+3 Int+5} (1272 gold) +Blink: It lets you blink. Will-: It decreases your willpower. Str+3: It affects your strength (+3). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +2 mace of venom (468 gold) a +0 flail (105 gold) a +0 trident (105 gold) the +2 flail of the Equator {freeze, rN+ Str+4 Dex+2} (1203 gold) rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +10 glaive of Poxzel {holy, *Noise Int+5 Dex+2 Stlth-} (2544 gold) *Noise: It may make a loud noise when swung. Int+5: It affects your intelligence (+5). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. It cannot be enchanted further. a +4 sling of freezing (741 gold) a +0 lajatang (450 gold) [Shop] Boruwin's General Store a condenser vane (920 gold) a box of beasts (920 gold) a parchment of Summon Mana Viper (423 gold) a parchment of Lee's Rapid Deconstruction (423 gold) a condenser vane (920 gold) a parchment of Detonation Catalyst (423 gold) a parchment of Enfeeble (754 gold) (0, 0, Depths:2) a +1 great sword of flaming (4, 12, Depths:2) a staff of cold (5, 18, Depths:2) a +3 flail of protection a +0 robe a +0 buckler (16, -30, Depths:2) 3 large rocks (20, -9, Depths:2) a +0 dagger a +0 robe (22, -8, Depths:2) a ring of resist corrosion (26, -38, Depths:2) a +0 demon whip (29, 6, Depths:2) a +1 dagger a +0 robe (30, 7, Depths:2) a +2 scimitar of venom a +0 robe (31, -43, Depths:2) a +0 demon whip (31, 10, Depths:2) a +0 sling (39, -24, Depths:2) a +0 short sword (45, -34, Depths:2) a +6 ring of dexterity (50, -18, Depths:2) a +0 shortbow of flaming a +0 dagger a +0 robe (50, -14, Depths:2) a +0 shortbow of flaming (52, -16, Depths:2) 2 large rocks a +0 trident (52, -15, Depths:2) a +0 dagger a +0 robe (57, 8, Depths:2) a +0 ring mail Level 3 of the Depths (0, 0, Depths:3) a +0 chain mail a +2 glaive of flaming a +0 plate armour a +5 glaive of flaming a +1 great sword of flaming (0, 1, Depths:3) a +0 plate armour a +4 war axe of flaming a +2 battleaxe of freezing (1, 0, Depths:3) a +1 battleaxe of freezing (1, 1, Depths:3) a +0 chain mail a +0 heavy broad axe a +0 robe a +0 devious dagger (2, -1, Depths:3) 6 large rocks (2, 1, Depths:3) a +0 plate armour a +2 long sword (6, -8, Depths:3) a +0 buckler a +0 robe a +2 rapier of flaming (6, -7, Depths:3) a +2 buckler of reflection a +0 ring mail a +1 war axe (6, 2, Depths:3) a +0 great sword of flaming (7, 2, Depths:3) a +2 robe a staff of cold (7, 5, Depths:3) a +0 robe a +2 dagger of flaming (14, 4, Depths:3) a +0 great mace a +1 heavy dire flail (16, -20, Depths:3) a +4 flail of protection (17, -6, Depths:3) 3 large rocks a +0 great mace a +1 dire flail of holy wrath (18, -18, Depths:3) a parchment of Kiss of Death (18, -7, Depths:3) a +2 robe of willpower (18, 0, Depths:3) a +0 scale mail (20, 3, Depths:3) a +1 battleaxe of freezing (21, 1, Depths:3) a +0 animal skin a +9 glaive of draining (23, -10, Depths:3) a +0 flail (24, -10, Depths:3) a parchment of Yara's Violent Unravelling (24, 4, Depths:3) a +0 buckler a +1 scale mail of cold resistance a +2 war axe of electrocution (32, 0, Depths:3) a scroll of noise (37, 9, Depths:3) a +0 buckler (38, -25, Depths:3) 2 boomerangs (42, 21, Depths:3) a +0 pair of boots of flying (47, -8, Depths:3) a +0 falchion