move Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (17, 8, D:1) a +0 spear (18, -15, D:1) a +0 robe (20, -11, D:1) a bat corpse (skeletalised by now) (23, -16, D:1) a +0 dagger a goblin skeleton (28, 29, D:1) a +0 club a goblin skeleton (31, 4, D:1) a +2 devious short sword 2 stones a kobold skeleton (32, 3, D:1) a +0 club a goblin skeleton (33, 1, D:1) 3 stones (35, 3, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (37, -14, D:1) a hobgoblin skeleton (40, -3, D:1) a +0 robe (45, 12, D:1) a quokka skeleton (47, 12, D:1) a +0 dagger a kobold skeleton (48, -14, D:1) a quokka skeleton (52, -14, D:1) a bat skeleton a quokka skeleton (52, 4, D:1) a +0 whip (53, -10, D:1) 3 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (1, 0, D:2) a +0 club a gnoll corpse (12, -44, D:2) a +0 leather armour (33, -15, D:2) a +0 dagger