move Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -5, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (16, 5, D:1) a +0 spear (17, -18, D:1) a +0 robe (22, -19, D:1) a +0 dagger (28, 6, D:1) a +2 devious short sword 2 stones (28, 7, D:1) 3 stones a kobold skeleton (28, 8, D:1) a +0 club a goblin skeleton (28, 26, D:1) a +0 club (34, 0, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (37, -18, D:1) a hobgoblin skeleton (39, -21, D:1) a quokka skeleton (39, -6, D:1) a +0 robe (46, 9, D:1) a +0 dagger a quokka skeleton a kobold skeleton (47, -15, D:1) a quokka skeleton (48, -1, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a poisoned dart a hobgoblin corpse (1, 0, D:2) a poisoned dart (4, -10, D:2) a scroll of brand weapon (13, -15, D:2) a +0 leather armour (22, 14, D:2) a +0 spear a gnoll corpse (28, -10, D:2) a rat corpse (skeletalised by now) (28, 1, D:2) a +0 dagger (30, 17, D:2) a +0 trident (30, 36, D:2) a +0 halberd (31, 21, D:2) a +0 club