move Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -4, D:1) a +0 short sword 4 stones (14, 4, D:1) a rat skeleton (17, 7, D:1) a +0 spear (18, -16, D:1) a +0 robe (23, -18, D:1) a +0 dagger (23, -16, D:1) a ball python corpse (skeletalised by now) (28, 10, D:1) a +0 club a goblin skeleton (30, 6, D:1) 2 stones a kobold skeleton (30, 28, D:1) a +0 club (32, 2, D:1) 3 stones a kobold skeleton (35, 2, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (40, -4, D:1) a +0 robe (44, -18, D:1) a bat corpse (skeletalised by now) (47, 11, D:1) a +0 dagger a quokka skeleton (48, -10, D:1) a bat skeleton (51, -14, D:1) a bat skeleton (51, 2, D:1) a +0 whip a kobold corpse (skeletalised by now) Level 2 of the Dungeon (12, -3, D:2) a bat skeleton (15, -6, D:2) a +0 trident a +0 scale mail (22, -6, D:2) a ball python corpse (skeletalised by now) (28, -36, D:2) a +0 leather armour (35, -13, D:2) a +0 spear (36, -8, D:2) a +0 halberd a gnoll skeleton (36, -3, D:2) a +0 club a gnoll skeleton (43, -32, D:2) a rat corpse (skeletalised by now) (43, -20, D:2) a +0 dagger (45, -4, D:2) a +0 trident (51, -7, D:2) a +0 dagger (53, -5, D:2) a +0 dagger (57, -44, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (12, 8, D:3) a +0 club a goblin skeleton (13, 8, D:3) a stone a +0 short sword (16, -6, D:3) a spore talisman (25, 34, D:3) a +0 leather armour (33, 38, D:3) a kobold skeleton (33, 44, D:3) a gnoll skeleton (34, 2, D:3) a +0 dagger (54, 14, D:3) a +0 club a +0 leather armour (54, 16, D:3) a +0 robe a +0 falchion a +0 dagger a +0 ring mail Level 4 of the Dungeon (9, 24, D:4) a +0 pair of boots (14, 20, D:4) a +0 kite shield (19, 17, D:4) a +0 antimagic spear (26, 26, D:4) a +0 dagger (28, 18, D:4) a +0 club (29, -10, D:4) a +0 dagger (31, 15, D:4) a +0 spear (32, 15, D:4) a +0 club (33, 15, D:4) a +0 flail (39, -4, D:4) a hobgoblin skeleton (42, 12, D:4) a +0 short sword (43, 21, D:4) a +0 club (45, 2, D:4) a jackal skeleton (46, 4, D:4) a jackal skeleton (46, 7, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a potion of mutation (3, -8, D:5) 8 gold pieces a +0 hand axe (5, -7, D:5) 7 gold pieces a +0 halberd (6, -6, D:5) 13 gold pieces a +0 heavy mace a +0 ring mail a +0 dagger (6, -2, D:5) 6 gold pieces (still there?) a +1 flail of draining (still there?) (7, -5, D:5) 5 gold pieces a +0 club (7, -2, D:5) 5 gold pieces a +0 flail (7, 1, D:5) 8 gold pieces (8, -5, D:5) a +0 leather armour (10, -4, D:5) 11 gold pieces