move Level 1 of the Dungeon (0, 0, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (1, -1, D:1) a +0 dagger of electrocution 3 stones (5, -6, D:1) a +0 robe (15, -14, D:1) a parchment of Call Canine Familiar (16, -17, D:1) 11 gold pieces (16, -15, D:1) a bat corpse (16, -13, D:1) a scroll of identify (16, -12, D:1) a bat corpse (17, 1, D:1) a +0 whip a kobold corpse (18, -13, D:1) 3 poisoned darts (19, -21, D:1) a scroll of fear