move Level 1 of the Dungeon (0, 0, D:1) a rat skeleton (0, 2, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (14, 12, D:1) a +0 spear (15, -11, D:1) a +0 robe (17, -8, D:1) a bat corpse (skeletalised by now) (21, -11, D:1) a +0 dagger a goblin skeleton (25, 33, D:1) a +0 club (30, 7, D:1) a +2 devious short sword 2 stones (32, 7, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (33, 5, D:1) 3 stones (33, 6, D:1) a +0 club a goblin skeleton (37, 1, D:1) a +0 robe (38, -10, D:1) a hobgoblin corpse (skeletalised by now) (43, 17, D:1) a quokka corpse (skeletalised by now) (44, 16, D:1) a +0 dagger a kobold corpse (skeletalised by now) (45, -7, D:1) a quokka skeleton (46, 6, D:1) a +0 whip a kobold skeleton (50, -6, D:1) 3 poisoned darts (51, -7, D:1) a bat skeleton (52, -7, D:1) a quokka skeleton (55, 1, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (2, 0, D:2) a +0 dagger a kobold corpse (11, 35, D:2) a +0 club a gnoll corpse (32, -8, D:2) a quokka corpse