move Level 1 of the Dungeon (0, 0, D:1) a scroll of identify (8, 16, D:1) a +0 club a goblin corpse (12, -12, D:1) a +0 club (14, -13, D:1) 3 stones a kobold corpse (15, -10, D:1) the quill talisman of Time Monsters {Dex+3} [quill talisman] Dex+3: It affects your dexterity (+3). (20, -16, D:1) a +0 robe (27, -22, D:1) a bat corpse (skeletalised by now) (27, -1, D:1) a +0 dagger (29, -26, D:1) a quokka corpse (skeletalised by now) (29, -12, D:1) a +0 whip (30, -24, D:1) a parchment of Call Canine Familiar (31, -27, D:1) 11 gold pieces (31, -23, D:1) a scroll of identify (32, -24, D:1) a parchment of Awaken Armour (32, -23, D:1) a bat corpse (skeletalised by now) (33, -23, D:1) 3 poisoned darts (34, -31, D:1) a scroll of fear (34, -24, D:1) a bat corpse (skeletalised by now)