mudsilo Level 1 of the Dungeon (20, 39, D:1) a +0 leather armour (21, 12, D:1) a +0 club (25, 22, D:1) a +0 ring mail (32, 1, D:1) a +0 dagger (32, 5, D:1) a +0 short sword 4 stones (32, 38, D:1) a rat skeleton (39, 29, D:1) a +0 club a goblin skeleton (40, 24, D:1) a +0 ring mail (43, 40, D:1) 5 atropa-tipped darts (45, 17, D:1) a +0 chain mail (51, 21, D:1) a +2 vampiric dagger 4 stones (53, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (10, -27, D:2) an adder corpse (skeletalised by now) (17, 16, D:2) a frilled lizard corpse (skeletalised by now) (22, 17, D:2) a +0 war axe (23, -1, D:2) a +0 helmet (30, -5, D:2) a +0 club a +0 robe (34, -36, D:2) 13 gold pieces (35, -37, D:2) 13 gold pieces (35, -31, D:2) a +0 leather armour (36, -38, D:2) 4 gold pieces (43, -21, D:2) a +0 club (44, 1, D:2) a ball python skeleton (47, -22, D:2) a +0 dagger a stone (48, -5, D:2) a +0 pair of gloves (50, -8, D:2) an adder skeleton (56, -18, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the air staff of Eternal Winter {rElec Str+2 Hexes Summ Air} (4740 gold) [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Hexes: It increases the power of your Hexes spells. Summ: It increases the power of your Summonings spells. Air: It increases the power of your Air spells. the earth staff of the Wheel {Will+ Earth} (3760 gold) [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the +4 whip of the First Artists {flame, *Slow Dex+6} (3850 gold) *Slow: It may slow you when you take damage. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. the +6 ring mail of Rach {Int+3} (4730 gold) Int+3: It affects your intelligence (+3). It cannot be enchanted further. the ring "Laoluq" {rPois rCorr} (3260 gold) [ring of poison resistance] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. the +0 robe "Xamulott" {rC+} (1490 gold) rC+: It protects you from cold. It cannot be enchanted further. the +1 robe "Uceoron" {rC+ Regen+ Slay+2} (2830 gold) rC+: It protects you from cold. Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the alchemy staff "Orphaoh" {rPois Dex+3 Alch} (3830 gold) [staff of alchemy] rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the +8 hand axe of the Hodge-Podge {protect, Fly} (5270 gold) Fly: It grants you flight. It cannot be enchanted further. the +9 dagger of Nefy {devious, rElec rPois Str-4 Int+3} (6310 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. the alchemy staff of Rubbish {rElec rPois Will+ Str+3 Alch} (5090 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Will+: It increases your willpower. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. the ring "Piduen" {Str+6 Dex+3 Stlth+} (5210 gold) [ring of strength] Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. the +9 dagger "Norev" {spect, rC+ Str+2} (6820 gold) rC+: It protects you from cold. Str+2: It affects your strength (+2). It cannot be enchanted further. the fire staff of Hell's Wrath {rF+ Int+3 Dex+3 Fire} (4460 gold) [staff of fire] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the +1 robe "Ytidyu Ugawk" {rPois Int-5 Dex+8} (2340 gold) rPois: It protects you from poison. Int-5: It affects your intelligence (-5). Dex+8: It affects your dexterity (+8). It cannot be enchanted further. the ring of the Hero {rF- rN++ Wiz} (4050 gold) [ring of wizardry] rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. Wiz: It increases the success rate of your magical spells. the necromancy staff "Vifeq" {+Blink rElec rN+ Will- Necro Ice} (4740 gold) [staff of necromancy] +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. Necro: It increases the power of your Necromancy spells. Ice: It increases the power of your Ice spells. the +0 leather armour "Vodumilu" {rPois rN+} (1740 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. It cannot be enchanted further. the blade talisman "Nettum" {Rampage rElec Str+3 Int-3} (9000 gold) [blade talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). the earth staff of Qacw {Will- Int+4 Fire Earth} (4180 gold) [staff of earth] Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. [Shop] Qugar's Information Kiosk a scroll of identify (24 gold) a scroll of revelation (90 gold) 2 scrolls of revelation (180 gold) (0, 0, D:3) a +0 robe (5, -22, D:3) a +0 ring mail (5, 7, D:3) a +0 helmet (8, -10, D:3) a +0 dagger (10, -22, D:3) a +0 club (14, 6, D:3) a rat skeleton (15, -2, D:3) a +0 whip 2 stones (19, -19, D:3) 2 boomerangs (24, -9, D:3) a +0 spear (26, -7, D:3) a +0 flail a +0 chain mail (30, 6, D:3) a +0 club (33, 14, D:3) a +0 hand axe a +0 animal skin (40, 6, D:3) a +0 long sword (40, 13, D:3) a +0 scale mail (42, 3, D:3) a +0 dagger a goblin skeleton (43, 9, D:3) a +0 leather armour (45, 9, D:3) a +0 dagger (46, -16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) an iguana skeleton (0, 2, D:4) a goblin corpse (skeletalised by now) (4, -1, D:4) a ball python corpse (skeletalised by now) (5, 0, D:4) a goblin skeleton (6, 1, D:4) an adder corpse (skeletalised by now) (8, 27, D:4) a +0 ring mail (13, 34, D:4) a +0 robe (14, 49, D:4) a +0 halberd (15, 49, D:4) a +0 halberd (17, 49, D:4) a +0 flail (28, 54, D:4) a +0 flail a +0 mace (29, 55, D:4) a +1 dagger of venom a +0 robe a +0 dagger a +0 robe (31, 20, D:4) a +0 ring mail a +0 club (31, 23, D:4) a +0 robe a +0 dagger of speed (31, 24, D:4) a +0 robe a +0 dagger (36, 16, D:4) a +0 leather armour a +0 hand axe (36, 17, D:4) a +0 mace (43, 34, D:4) a parchment of Stone Arrow (44, 32, D:4) a +0 leather armour (46, 50, D:4) a +0 short sword (49, 21, D:4) a +0 club (59, 31, D:4) a +0 short sword (61, 43, D:4) 4 boomerangs (62, 29, D:4) a +0 dagger (66, 33, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a human skeleton (0, 15, D:5) a large rock (0, 27, D:5) a -2 mace (1, 4, D:5) a large rock (1, 16, D:5) a -3 robe (1, 17, D:5) a -1 robe (2, 16, D:5) a -2 robe (2, 17, D:5) a -1 robe (3, 18, D:5) a large rock (3, 26, D:5) a -1 robe (4, 5, D:5) a large rock (4, 16, D:5) a human skeleton (5, 3, D:5) a human skeleton (6, 0, D:5) a human skeleton (9, 10, D:5) a large rock (9, 23, D:5) a -2 robe (10, 8, D:5) a -2 whip (10, 9, D:5) a -1 dagger (10, 19, D:5) a -3 sling (11, 8, D:5) a -1 club (11, 9, D:5) a -3 spear (13, -1, D:5) a large rock (19, 36, D:5) a +0 scale mail (23, 33, D:5) a +0 robe (25, 20, D:5) the quill talisman of the Evening {*Silence rPois Will- SInv} [quill talisman] *Silence: It may silence you when you take damage. rPois: It protects you from poison. Will-: It decreases your willpower. SInv: It lets you see invisible. (26, 40, D:5) a +0 sling (30, 46, D:5) a +0 leather armour (34, 33, D:5) a +0 spear (37, 39, D:5) a +0 war axe (45, 23, D:5) a +0 robe a +0 dagger (46, 32, D:5) a +0 robe a +0 dagger (46, 35, D:5) a +0 mace a +2 robe of cold resistance (47, 35, D:5) a +0 trident (49, 35, D:5) a +0 falchion (51, 29, D:5) a +0 dagger (52, 31, D:5) a +0 leather armour a +0 whip (52, 36, D:5) a +0 war axe (53, 31, D:5) a +0 leather armour a +0 war axe (55, 31, D:5) a +0 club (56, 32, D:5) a +1 dagger of freezing a +0 robe (57, 9, D:5) a +0 dagger Level 6 of the Dungeon (6, -1, D:6) a +0 robe a +0 dagger (16, 6, D:6) a +0 ring mail (31, -6, D:6) a +0 robe a +0 dagger (31, 43, D:6) a +0 helmet of intelligence (32, -4, D:6) an orb of mayhem a +0 robe a +0 dagger (32, 3, D:6) a +0 plate armour a +0 long sword (32, 10, D:6) a +0 robe a +0 dagger (33, 42, D:6) 3 poisoned darts (34, 18, D:6) a +0 club a +0 leather armour (34, 34, D:6) a +0 ring mail (39, 23, D:6) a +0 giant club (40, 4, D:6) a +0 whip (41, 0, D:6) a +0 chain mail a +0 trident (42, 2, D:6) a +0 leather armour a +0 club (42, 22, D:6) a +0 club a +0 leather armour (44, -6, D:6) a +0 chain mail a +0 club Level 7 of the Dungeon [Shop] Utemy's Jewellery Emporium a ring of wizardry (450 gold) an amulet of the acrobat (unknown) (450 gold) a +4 ring of slaying (unknown) (540 gold) an amulet of dissipation (unknown) (450 gold) a +6 ring of strength (unknown) (540 gold) a blade talisman (450 gold) an amulet of guardian spirit (unknown) (450 gold) an amulet of magic regeneration (unknown) (450 gold) (9, -12, D:7) a +1 helmet (24, -1, D:7) a +0 dagger (26, -11, D:7) a +0 trident a +0 robe (27, -12, D:7) a +0 dagger a +0 robe (27, -3, D:7) a +0 club a curare-tipped dart (28, -14, D:7) a +0 falchion a +0 chain mail a +0 short sword (28, -4, D:7) a +0 short sword a +0 dagger 6 stones (29, -14, D:7) a +0 flail (29, -13, D:7) a +0 short sword a +0 short sword a +0 orcbow (29, -3, D:7) a +2 dagger of venom a +0 leather armour (31, -13, D:7) a +0 short sword 8 poisoned darts (38, -14, D:7) a +0 club a +0 ring mail (40, 5, D:7) a +0 dagger a +0 robe (44, -14, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (44, -6, D:7) a +0 shortbow (45, -14, D:7) a +0 dagger a +0 robe a +0 flail a +1 leather armour of poison resistance (46, -14, D:7) a +0 dagger (46, 2, D:7) a +1 shortbow of freezing (48, 4, D:7) a +0 flail (49, 5, D:7) a +0 spear a +0 robe a +0 dagger a +0 plate armour (53, -12, D:7) a +2 war axe of electrocution Level 8 of the Dungeon [Shop] Dibrue's Acquisitions Aerie +0 storm dragon scales (910 gold) the +1 steam dragon scales "Miqoh" {rElec Will+} (904 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. It cannot be enchanted further. the +3 steam dragon scales of the Zebrataur {*Slow rElec rCorr Slay+3} (1142 gold) *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. +0 storm dragon scales (910 gold) the +2 steam dragon scales of Wouxuogg {rElec rC+ Int-5} (847 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Int-5: It affects your intelligence (-5). It cannot be enchanted further. the +6 steam dragon scales of Grace {Bane +Blink rElec Will++ rCorr} (1503 gold) Bane: It inflicts you with a random bane when you equip it. +Blink: It lets you blink. rElec: It insulates you from electricity. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +1 hand axe of electrocution (203 gold) an eel talisman (210 gold) (6, -11, D:8) a +0 scale mail (7, -31, D:8) a +0 shortbow (33, -29, D:8) an orb of mesmerism (35, -26, D:8) a +0 lajatang (48, -13, D:8) a +0 orcbow Level 9 of the Dungeon (13, -2, D:9) a +2 heavy flail (21, -10, D:9) a +0 chain mail a +0 glaive (21, -9, D:9) a +0 robe a +0 dagger a +0 hand axe (21, -8, D:9) a +0 flail (31, -50, D:9) a +0 short sword (32, -52, D:9) a human corpse (skeletalised by now) (32, -50, D:9) a +0 club a +0 shortbow 6 poisoned darts (33, -50, D:9) a human skeleton (34, -52, D:9) a human corpse (skeletalised by now) (34, -30, D:9) a +0 shortbow a +0 war axe (36, -44, D:9) a +0 whip 3 stones a +0 dagger a +0 robe a +0 dagger (36, -22, D:9) a +0 trident 5 poisoned darts a +0 leather armour (37, -52, D:9) a human corpse (skeletalised by now) (37, -49, D:9) a human skeleton (37, -43, D:9) a +0 dagger 8 poisoned darts (38, -42, D:9) a +0 club (39, -41, D:9) a +3 whip of electrocution 6 poisoned darts (40, -40, D:9) a +0 dagger a stone (40, -39, D:9) a +0 dagger (41, -38, D:9) a +0 dagger a +0 dagger 6 stones (41, -37, D:9) a +0 whip a +0 dagger a +0 robe (41, -36, D:9) a +0 dagger (41, -28, D:9) a +1 whip of freezing 5 stones (42, -38, D:9) a +0 whip a +0 club a +0 club a stone a +0 club 5 poisoned darts (42, -11, D:9) a +0 leather armour (44, -8, D:9) a +0 hand axe (44, -7, D:9) a +0 hand axe a +0 ring mail a +0 club (45, -17, D:9) a +0 leather armour (45, -8, D:9) a +0 hand axe (45, 7, D:9) 5 poisoned darts (46, -9, D:9) a +0 hand axe (47, -25, D:9) a +0 dagger 4 poisoned darts (50, -34, D:9) a +0 dagger a +0 robe (51, -35, D:9) a +0 flail (51, -34, D:9) a +0 hand axe a +0 leather armour of poison resistance (52, -35, D:9) a +0 dagger (54, -13, D:9) a +0 robe a +0 dagger (54, -12, D:9) a +0 leather armour a +0 club (55, -35, D:9) a +0 hand axe a +0 leather armour (55, -13, D:9) a +0 flail (55, -12, D:9) a +0 robe a +0 dagger (56, -43, D:9) a parchment of Jinxbite (56, -35, D:9) a +0 hand axe of electrocution a +0 chain mail (56, -12, D:9) a +0 leather armour a +0 trident (60, -33, D:9) a +0 spear (61, -31, D:9) a +0 flail (63, -31, D:9) a +0 war axe a +0 plate armour a +0 buckler a +0 scale mail a +0 heavy spear (68, -37, D:9) a +0 club (69, -36, D:9) a +0 spear Level 10 of the Dungeon [Shop] Zin's Purification Station a potion of curing (135 gold) (10, 20, D:10) a +0 halberd (12, 17, D:10) a +0 flail (30, 19, D:10) a +3 scimitar of flaming (39, -2, D:10) a +2 trident a +0 robe a +0 trident a +0 robe (41, 3, D:10) a +0 trident a +0 robe (46, 4, D:10) a human skeleton (49, 1, D:10) 10 gold pieces (55, 4, D:10) a staff of necromancy (unseen) (56, -4, D:10) a human skeleton (56, 4, D:10) 11 gold pieces Level 11 of the Dungeon (3, -2, D:11) 10 gold pieces (21, 24, D:11) a +0 robe (26, 25, D:11) 16 gold pieces