Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 4853851030415277118 168 myche the Conjurer (level 5, -2/35 HPs) Began as a Human Conjurer on Oct 29, 2025. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:07:16 (2966 turns). myche the Conjurer (Human Conjurer) Turns: 2966, Time: 00:07:17 Health: -2/35 AC: 2 Str: 8 XL: 5 Next: 48% Magic: 9/9 EV: 11 Int: 20 God: Gold: 135 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -21) A: explore regen a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 135 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) d - a +0 cloak e - a +0 cloak Magical Staves f - a staff of necromancy Jewellery c - an amulet of wildshape Scrolls c - a scroll of revelation {unknown} W - a scroll of brand weapon e - 2 scrolls of fear {unknown} V - 3 scrolls of vulnerability j - a scroll of acquirement {unknown} x - 2 scrolls of amnesia h - 2 scrolls of teleportation {unknown} k - a scroll of fog {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} Skills: - Level 0.6 Short Blades - Level 2.0 Dodging - Level 2.0 Stealth - Level 0.4 Unarmed Combat + Level 3.3 Spellcasting + Level 5.6 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 28% 3d8 6% 2 Call Imp Summ 6% N/A 22% 2 Call Canine Familiar Summ 3% N/A 38% 3 Confusing Touch Hex 3% N/A 38% 3 Ozocubu's Armour Ice 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Awaken Armour Erth/Frge 6% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Sif Muna Shops: D:2 [ Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The scorpion is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. A dart slug comes into view. The searing ray hits the scorpion! The scorpion is heavily wounded. The scorpion stings you! The searing ray hits the scorpion. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! You feel very sick. The scorpion closely misses you. The dart slug briefly extends its eye-stalks. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (heavily wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is severely wounded. You feel sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * Magic courses through your body. You die... #....# . #...$. ...# ...##.#w.## # .... #†##.....###.# ..... ............. ...####.##.......# . ....#.....s...# ##.##....##..#@.# #...........##.## .......<......## .####.........# #..#......# #....#......# ......##.#..## ....... ###### ......) You could see a scorpion and a dart slug. Vanquished Creatures A jelly (D:3) A hound (D:4) An orc priest (D:3) 3 adders A dart slug (D:1) 4 ribbon worms 3 orcs (D:3) 4 endoplasms 4 hobgoblins 2 jackals (D:2) 5 ball pythons 5 bats 8 frilled lizards 3 goblins 2 kobolds 5 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | myche the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 256 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 1201 | D:2 | Found Miosol's Antique Armour Shoppe. 1205 | D:2 | Reached XP level 3. HP: 24/24 MP: 2/6 1272 | D:2 | Found a faded altar of an unknown god. 1365 | D:2 | Learned a level 2 spell: Searing Ray 1671 | D:2 | Reached skill level 5 in Conjurations 1764 | D:2 | You fall into a shaft and drop 1 floor! 1900 | D:3 | Reached XP level 4. HP: 30/30 MP: 2/8 2394 | D:3 | Found a shimmering blue altar of Sif Muna. 2553 | D:3 | Reached XP level 5. HP: 32/35 MP: 0/9 2634 | D:3 | Identified the +8 short sword of Conscience {flame, *Noise | rPois rCorr Stlth+} 2916 | D:3 | Found a hazy altar of Hepliaklqana. 2966 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_basic, nicolae_figureground_sparkle, minmay_split_cup_small D:2: layout_rooms, serial_shops, shop, dreamdust_ecumenical_altar_angels_and_demons, minmay_misc_feat_roman, minmay_pentomino_pile, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_swirl D:4: layout_cave_pools, nicolae_gozag_cash_rules_everything_around_me, minmay_temple_entry_trees Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.6 Spellcasting | 3 | 3.3 Short Blades | | 0.6 Dodging | | 2.0 Stealth | | 2.0 Unarmed Combat | | 0.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 12 | 4 || 16 Melee: Unarmed | 9 | || 9 Dagger | 3 | 4 || 7 Cast: Magic Dart | 67 | 29 || 96 Searing Ray | 3 | 5 || 8 Drink: Magic | | 1 || 1 Read: Identify | 3 | || 3 Armour: Robe | 5 | 6 || 11 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2964 | 2891 | 73 | 0 | 2468 | 4 | 741.0 | Dungeon | 2964 | 2891 | 73 | 0 | 2468 | 4 | 741.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1170 daAuts D:1: 1123 daAuts D:2: 640 daAuts D:4: 30 daAuts