Dungeon Crawl Stone Soup version 0.35-a0-34-g75df0cf6de (webtiles) character file. Game seed: 14924917763429096551 647 nake1 the Magician (level 7, -1/69 HPs) Began as a Human Hedge Wizard on Feb 3, 2026. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:27:55 (6204 turns). nake1 the Magician (Human Hedge Wizard) Turns: 6204, Time: 00:27:56 Health: -1/69 AC: 23 Str: 10 XL: 7 Next: 52% Magic: 9/15 EV: 2 Int: 17 God: Gold: 299 SH: 0 Dex: 12 Spells: 14/16 levels left rFire + + . (33%) n - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) h - melded +1 leather armour rPois + (33%) c - melded +0 hat rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - ring of protection from fire HPRegen 0.31/turn (no ring) MPRegen 0.14/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -4), tree-form A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, explore regen a: no special abilities You were on level 5 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 299 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 war axe f - a +2 whip of venom k - a +0 halberd m - a +0 falchion of electrocution Missiles e - 6 darts of disjunction i - 5 boomerangs j - 3 poisoned darts Armour b - a +0 robe c - a +0 hat (melded) h - a +1 leather armour (melded) l - a +0 scale mail Magical Staves n - a staff of fire (weapon) Jewellery g - a ring of protection from fire (worn) Scrolls i - a scroll of identify c - a scroll of immolation {unknown} g - a scroll of fog S - a scroll of silence Potions g - a potion of magic m - 2 potions of might b - 2 potions of brilliance Skills: + Level 3.8 Dodging - Level 2.0 Stealth * Level 5.4 Spellcasting * Level 5.2 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations + Level 1.2 Fire Magic You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Apportation Tloc 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 32% N/A 9% 1 Blink Tloc 16% N/A 14% 2 Call Imp Summ 16% N/A 14% 2 Grave Claw Necr 16% 2d8 14% 2 Mephitic Cloud Conj/Alch/Air 10% N/A 21% 3 Volatile Blastmotes Fire/Tloc 24% 2d12 26% 3 Summon Ice Beast Ice/Summ 6% N/A 32% 3 Forge Blazeheart Golem Fire/Frge 10% N/A 71% 4 Ignite Poison Fire/Alch 10% N/A 71% 4 Summon Hydra Summ 4% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a scorpion (moderately wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion completely misses you. The scorpion misses you. There is a lethal amount of poison in your body! Okay, then. Okay, then. You turn into a tree. Your +0 hat and +1 leather armour meld into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion stings you but does no damage. You hit the scorpion but do no damage. The scorpion is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you but does no damage. You closely miss the scorpion. The scorpion is severely wounded. You die... ..........# ....... ..........##. .)!.... .........###.. ....... .........# #.. ##..$.... ........## #..## ##........ ........# #...####......... #......## #....##....#....# .......#####.....s....# ### #....÷......#...♣.###...# #..........#.....## ###... ##.........#....## #. #.............## ##............## #.[.....#....## .......##..### ......###..# .....## #..# You could see a scorpion. Vanquished Creatures A bullfrog (D:4) A howler monkey (D:5) 2 bombardier beetles 3 hounds 2 orc priests 2 jellies (D:5) A clockroach (D:3) 2 sleepcaps 3 orc wizards 3 adders A gnoll (D:3) 2 ufetubi (D:4) 3 dart slugs 10 orcs 2 ribbon worms (D:3) 10 endoplasms 3 hobgoblins (D:1) 2 jackals (D:1) 5 quokkas 7 ball pythons 5 bats 4 frilled lizards 6 goblins 6 kobolds 6 rats 92 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nake1 the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 255 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/6 1081 | D:1 | Reached XP level 3. HP: 21/24 MP: 0/7 1691 | D:2 | Learned a level 1 spell: Apportation 3187 | D:3 | Reached XP level 4. HP: 21/30 MP: 0/9 4013 | D:4 | Reached XP level 5. HP: 22/35 MP: 1/11 4193 | D:4 | Found a glowing golden altar of the Shining One. 4877 | D:4 | Reached XP level 6. HP: 38/41 MP: 9/12 5288 | D:5 | Entered Level 5 of the Dungeon 5455 | D:4 | Reached skill level 5 in Spellcasting 5455 | D:4 | Reached XP level 7. HP: 29/46 MP: 7/14 5891 | D:5 | Reached skill level 5 in Conjurations 5891 | D:5 | Reached skill level 1 in Fire Magic 6201 | D:5 | HP: 3/69 [poisoned by a scorpion] 6202 | D:5 | HP: 1/69 [poisoned by a scorpion] 6204 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic D:2: layout_basic D:3: layout_loops_cross, minmay_close_crescents D:4: layout_rooms, nicolae_tso_holy_fire D:5: layout_cave_pods, nicolae_ossuary_entry_plus, guppyfry_early_orc_mine Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 3 4 5 | 5.2 Spellcasting | 4 5 | 5.4 Dodging | 3 | 3.8 Fire Magic | 1 | 1.2 Stealth | | 2.0 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 13 | 26 | 6 || 45 Melee: Dagger | 11 | | || 11 Whip | 2 | 26 | || 28 Staff | | | 6 || 6 Throw: Dart | | 18 | || 18 Cast: Magic Dart | 123 | 126 | 60 || 309 Apportation | 19 | 10 | || 29 Drink: Lignification | | 1 | 1 || 2 Brilliance | | 1 | || 1 Invisibility | | 1 | || 1 Might | | | 1 || 1 Read: Identify | | 2 | || 2 Torment | | 1 | || 1 Silence | | 1 | || 1 Teleportation | | 1 | || 1 Enchant armour | | 1 | || 1 Fog | | 1 | || 1 Armour: Robe | 15 | | || 15 Leather armour | 3 | 63 | 19 || 85 None | | 14 | 6 || 20 Dodge: Dodged | 24 | 41 | 11 || 76 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6214 | 6100 | 114 | 2112 | 2901 | 5 | 1242.8 | Dungeon | 6214 | 6100 | 114 | 2112 | 2901 | 5 | 1242.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1787 daAuts D:1: 1641 daAuts D:3: 1464 daAuts D:2: 806 daAuts D:5: 515 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+