Dungeon Crawl Stone Soup version 0.35-a0-35-gdfb2110c05 (webtiles) character file. Game seed: 3835878549202436223 495 nake1 the Magician (level 7, -12/46 HPs) Began as a Human Hedge Wizard on Feb 3, 2026. Killed from afar by garlicwater's ghost (17 damage) ... with a searing ray ... in the Necropolis. The game lasted 00:24:14 (3430 turns). nake1 the Magician (Human Hedge Wizard) Turns: 3430, Time: 00:24:14 Health: -12/46 AC: 5 Str: 11 XL: 7 Next: 15% Magic: 11/14 EV: 11 Int: 23 God: Gold: 83 SH: 0 Dex: 12 Spells: 12/15 levels left rFire + . . (50%) p - +9 great sword of the Noxious God {flame, rC- rN+ Int+4} rCold x . . (150%) [offhand occupied] rNeg + . . (50%) d - +0 leather armour rPois . (100%) l - +0 helmet {Int+3} rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . (no boots) Will ..... n - amulet of regeneration Stlth ++ o - ring of protection from fire HPRegen 1.07/turn (no ring) MPRegen 0.14/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were in the Necropolis. You visited 1 branch of the dungeon, and saw 4 of its levels. You visited the chambers of the Necropolis 1 time. You collected 141 gold pieces. You spent 58 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger e - a +0 short sword of electrocution j - a +2 dagger of protection m - a +0 longbow p - the +9 great sword of the Noxious God (weapon) {flame, rC- rN+ Int+4} (You found it in the Necropolis) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). It cannot be enchanted further. Missiles g - 4 boomerangs Armour b - a +0 robe c - a +0 hat d - a +0 leather armour (worn) f - a +0 pair of gloves (worn) h - an orb of glass i - a +2 hat k - a +0 animal skin l - a +0 helmet of intelligence (worn) r - +0 fire dragon scales Jewellery n - an amulet of regeneration (worn) o - a ring of protection from fire (worn) q - the amulet of Reimbursement {Dissipate rF+ rC+ rCorr} (You found it in the Necropolis) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Scrolls j - a scroll of blinking {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of enchant armour {unknown} t - a scroll of teleportation h - a scroll of amnesia {unknown} N - 2 scrolls of noise c - a scroll of silence {unknown} Potions c - a potion of curing f - a potion of invisibility {unknown} k - a potion of brilliance {unknown} Skills: + Level 3.4 Dodging + Level 3.6 Stealth * Level 4.9 Spellcasting * Level 4.6 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 32% 3-5/arc 8% 2 Blink Tloc 20% N/A 13% 2 Call Imp Summ 20% N/A 13% 2 Grave Claw Necr 20% 2d8 13% 2 Lesser Beckoning Tloc 20% N/A 13% 2 Jinxbite Hex 10% 2d2 19% 2 Mephitic Cloud Conj/Alch/Air 12% N/A 21% 3 Maxwell's Portable Pile Tloc 10% (3-9)d3 26% 3 Teleport Other Tloc 10% N/A 26% 3 Eringya's Surprising Cr Summ 10% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 The Realm of Zot is guarded by orbs of entropy. Altars: Shops: D:4 : Annotations: Necropolis garlicwater's ghost, novice DjCj Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You start resting. Your magical contamination has completely faded away. You start resting. Garlicwater's ghost says, "I practised a lot since I died." Magic restored. Hit: p) +9 great sword of the Noxious God {flame, rC- rN+ Int+4} Press: ? - help, Dir - move target You can't get through. Okay, then. As you open the huge gate, it creaks loudly! Garlicwater's ghost casts a spell at you. The searing ray hits you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: garlicwater's ghost, wielding a weapon of electrocution (77% to hit) You focus your ray upon garlicwater's ghost. The searing ray hits garlicwater's ghost! Garlicwater's ghost is moderately damaged. (Press . to maintain the ray.) The searing ray hits you! The searing ray hits garlicwater's ghost. Garlicwater's ghost is moderately damaged. The searing ray hits you! * * * LOW HITPOINT WARNING * * * You close the huge gate. You stop channelling your searing ray. Garlicwater's ghost stops channelling. Garlicwater's ghost opens the huge gate. You close the huge gate. Garlicwater's ghost opens the huge gate. You feel better. You hit garlicwater's ghost. Garlicwater's ghost is heavily damaged. Garlicwater's ghost gestures at you while chanting. The searing ray hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits you! 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Vanquished Creatures An ice beast (D:5) A scorpion (D:5) The ghost of sniakfm the the Sneak, a weakling DEDe of Kikubaaqudgha (Necropolis) A hound (D:5) 2 iguanas (D:5) Natasha (D:1) An orc wizard (D:4) 2 scorpion simulacra (Necropolis) Robin (D:4) 2 gnolls (D:4) 4 adders 3 white imps 2 dart slugs 3 orcs (D:4) 5 endoplasms 9 hobgoblins A quokka (D:1) 7 ball pythons 7 bats A frilled lizard (D:1) 14 goblins 5 kobolds 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nake1 the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 294 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/6 356 | D:2 | Encountered Natasha 935 | D:1 | Reached XP level 3. HP: 24/24 MP: 0/7 1623 | D:1 | Killed Natasha 2026 | D:2 | Reached XP level 4. HP: 30/30 MP: 6/9 2159 | D:2 | You fall into a shaft and drop 2 floors! 2168 | D:4 | Encountered Robin 2188 | D:4 | Killed Robin 2194 | D:4 | Encountered a phantom 2440 | D:4 | Found Bunij's Book Boutique. 2458 | D:4 | Bought a parchment of Searing Ray for 58 gold pieces 2461 | D:4 | Learned a level 2 spell: Searing Ray 2510 | D:4 | Reached XP level 5. HP: 35/35 MP: 4/10 2699 | D:5 | Entered Level 5 of the Dungeon 2710 | D:5 | Encountered an ice beast 2810 | D:5 | Killed an ice beast 2811 | D:5 | Reached XP level 6. HP: 32/41 MP: 0/12 2928 | D:5 | Found a statue of an orb of entropy. 2930 | D:5 | Found a staircase to the Ecumenical Temple. 2932 | D:5 | Found a statue of an orb of entropy. 3000 | D:5 | Found a phantasmal passage. 3007 | Necropol | Entered the Necropolis 3159 | Necropol | Reached XP level 7. HP: 46/46 MP: 3/14 3229 | Necropol | Encountered sniakfm's ghost (weakling DEDe) 3233 | Necropol | Killed sniakfm's ghost 3252 | Necropol | Got the +9 great sword of the Noxious God {flame, rC- rN+ | Int+4} 3257 | Necropol | Identified the amulet of Reimbursement {Dissipate rF+ rC+ | rCorr} 3352 | Necropol | Encountered garlicwater's ghost (novice DjCj) 3430 | Necropol | Killed from afar by garlicwater's ghost Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic, chequers_mini_garden, minmay_surrounded D:2: layout_rooms, kennysheep_generic_room_12, minmay_joined_circles, uniq_natasha D:4: layout_basic, serial_shops, nicolae_shop_tiny_waterfront, uniq_robin D:5: layout_cave_pools, minmay_temple_entry_statues_pillars, index_necropolis_entry_repeat_visits Necropolis: regret_index_necropolis_ark [necropolis_ghost_nesting_subvaults, gammafunk_necropolis_ghost_nasty_kobolds, gammafunk_necropolis_ghost_icy] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 3 4 | 4.6 Spellcasting | 4 | 4.9 Stealth | 3 | 3.6 Dodging | 3 | 3.4 Summonings | | 1.0 Necromancy | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 12 | 28 | 1 || 41 Melee: Dagger | 2 | 14 | || 16 Short sword | 10 | 14 | || 24 Great sword | | | 1 || 1 Cast: Magic Dart | 91 | 77 | 6 || 174 Searing Ray | | 12 | 3 || 15 Drink: Heal wounds | 1 | | || 1 Magic | 1 | | || 1 Curing | | | 1 || 1 Read: Identify | 1 | 1 | || 2 Noise | 1 | | || 1 Revelation | 1 | | || 1 Fog | | 1 | || 1 Teleportation | | 1 | || 1 Armour: Leather armour | 19 | 34 | 5 || 58 Dodge: Dodged | 10 | 34 | || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3424 | 3410 | 14 | 819 | 1371 | 5 | 684.8 | Dungeon | 3004 | 2990 | 14 | 720 | 1314 | 4 | 751.0 | Necropolis | 420 | 420 | 0 | 99 | 57 | 1 | 420.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1431 daAuts D:2: 726 daAuts D:4: 538 daAuts Necropolis: 420 daAuts D:5: 308 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+