Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 4953901847694315362 77 nake1 the Magician (level 4, -8/30 HPs) Began as a Human Hedge Wizard on Feb 4, 2026. Killed by divine providence ... invoked by an orc priest (16 damage) ... on level 3 of the Dungeon. The game lasted 00:07:05 (2605 turns). nake1 the Magician (Human Hedge Wizard) Turns: 2605, Time: 00:07:05 Health: -8/30 AC: 2 Str: 15 XL: 4 Next: 33% Magic: 5/9 EV: 26 Int: 16 God: Gold: 92 SH: 0 Dex: 12 Spells: 7/10 levels left rFire . . . (100%) f - +8 dagger of Muraits {heavy, Str+4} rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... e - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat @: acrobatic A: explore regen a: Convert to Beogh (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 dagger d - a +0 devious dagger f - the +8 dagger of Muraits (weapon) {heavy, Str+4} (You found it on level 2 of the Dungeon) Str+4: It affects your strength (+4). It cannot be enchanted further. Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery e - an amulet of the acrobat (worn) Wands a - a wand of flame (10) Scrolls f - a scroll of fear e - a scroll of enchant weapon {unknown} h - 2 scrolls of noise {unknown} m - a scroll of teleportation {unknown} q - a scroll of enchant armour {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of mutation {unknown} L - a potion of lignification i - a potion of invisibility l - a potion of moonshine {unknown} n - a potion of curing {unknown} o - a potion of ambrosia {unknown} Skills: + Level 2.5 Dodging + Level 2.6 Stealth * Level 3.7 Spellcasting * Level 2.7 Conjurations - Level 1.0 Summonings - Level 1.0 Necromancy - Level 1.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 44% 1d5 5% 1 b - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 28% 1d4 10% 1 Freeze Ice 12% 1d3 17% 1 Blink Tloc 12% N/A 17% 2 Call Imp Summ 12% N/A 17% 2 Grave Claw Necr 12% 2d7 17% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 34% 3 Gloom Hex/Necr 8% N/A 38% 3 Inner Flame Hex/Fire 3% N/A 45% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The searing ray misses the orc. (Press . to maintain the ray.) The searing ray hits the orc. The orc is moderately wounded. The searing ray hits the orc! You kill the orc! You stop channelling your searing ray. The orc priest casts a cantrip, but nothing happens. The orc priest looks braver for a moment. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) There is a stone staircase leading up here. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (76% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is severely wounded. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! You die... ........o.## #...# ##.......## #.).# #.......# ##..# #..oo...# #..## .........# #...# ##.......# ##.#.##### ######### #......... #......... #.@o...... #......... #......... #......... #......... #......... ########## You could see an orc priest. Vanquished Creatures A clockroach (D:2) A dart slug (D:1) 3 ribbon worms 3 orcs (D:3) 4 endoplasms 4 quokkas A ball python (D:1) 5 bats 3 frilled lizards 5 goblins 6 hobgoblins 5 kobolds 4 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nake1 the Human Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 234 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/6 1547 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1629 | D:2 | Identified the +8 dagger of Muraits {heavy, Str+4} 2013 | D:2 | Learned a level 2 spell: Searing Ray 2288 | D:2 | Reached XP level 4. HP: 19/30 MP: 4/9 2605 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_basic D:2: layout_basic D:3: cheibrodos_helix_gallery, layout_rooms, hex_tiny Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 40 | 2 || 42 Melee: Dagger | 40 | 2 || 42 Cast: Magic Dart | 105 | 10 || 115 Searing Ray | | 5 || 5 Drink: Invisibility | 1 | || 1 Lignification | 1 | || 1 Read: Fear | | 1 || 1 Armour: Robe | 33 | 1 || 34 None | 5 | 2 || 7 Dodge: Dodged | 45 | 2 || 47