Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 6350184013748254023 16 navras the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Mangled by an ice beast (11 damage) ... on level 5 of the Dungeon. The game lasted 00:01:49 (1347 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1347, Time: 00:01:49 Health: -6/15 AC: 2 Str: 10 XL: 2 Next: 41% Magic: 4/8 EV: 11 Int: 22 God: Gold: 109 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . l - staff of death rCold . . . (no offhand) rNeg + . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... h - amulet of magic regeneration Stlth ++ c - +6 ring of strength HPRegen 0.22/turn (no ring) MPRegen 0.62/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 109 gold pieces. Inventory: Armour a - a +0 robe (worn) Magical Staves l - a staff of death (weapon) Jewellery c - a +6 ring of strength (worn) d - a ring of fire h - an amulet of magic regeneration (worn) Scrolls f - 3 scrolls of enchant weapon {unknown} g - 3 scrolls of identify {unknown} j - a scroll of teleportation {unknown} k - a scroll of brand weapon {unknown} m - 2 scrolls of immolation {unknown} o - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} i - a potion of attraction {unknown} n - a potion of moonshine {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting * Level 4.9 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 56% 2x1d6 4% 1 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Starburst Conj/Fire 7% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Cheibriados Shops: D:3 = Annotations: D:1 exclusions: endoplasm, hobgoblin, kobold and quokka D:2 exclusion: floor, Natasha, Sigmund D:4 exclusions: goblin, iguana and 2 quokkas Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A goblin comes into view. It is wielding a +0 club. Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +0 club (asleep) The floor. Placed new exclusion. A quokka comes into view. Press: ? - help, v - describe, . - travel Here: a quokka (asleep) The floor. Placed new exclusion. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Found four items. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (asleep, 100% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is lightly wounded. (Press . to maintain the ray.) The searing ray misses the ice beast. The searing ray misses the ice beast. The searing ray misses the ice beast. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 79% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The ice beast hits you. The ice beast freezes you! Ouch! That really hurt! You die... ......?....# ............+ ..?.........# ............# ......?.....###+ ................ ................ .......Y<....... .......@........ ................ ................ ................ .:.............. ................ ................ ............... You could see an ice beast. Vanquished Creatures A giant cockroach (D:4) A hobgoblin (D:3) 2 jackals (D:2) A quokka (D:4) 5 ball pythons 2 bats 2 endoplasms (D:4) 2 goblins 2 rats (D:3) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 771 | D:2 | Noticed Natasha 880 | D:2 | Noticed Sigmund 923 | D:3 | Reached XP level 2. HP: 15/15 MP: 5/8 926 | D:3 | Learned a level 2 spell: Searing Ray 967 | D:3 | Found a faded altar of an unknown god. 989 | D:3 | Found Beaveed's Jewellery Shoppe. 996 | D:3 | Noticed a scorpion 1167 | D:4 | Found a snail-covered altar of Cheibriados. 1341 | D:5 | Entered Level 5 of the Dungeon 1341 | D:5 | Noticed an ice beast 1347 | D:5 | Mangled by an ice beast Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_ring, minmay_misc_feat_encased D:2: layout_basic, grunt_decor_resistance, uniq_robin, uniq_crazy_yiuf_cottage, uniq_sigmund, uniq_natasha D:3: layout_rooms, nicolae_dithmenos_the_darkroom, mainiacjoe_overflow_brackets, serial_shops, shop, ebering_ecumenical_altar_box D:4: minmay_opposing_rooms, layout_basic, mainiacjoe_overflow_paths D:5: layout_gridville, mainiacjoe_overflow_alcove_1, mainiacjoe_overflow_boulevard, amcnicky_altar_gilded, minmay_temple_entry_hall, gup_sewer_entry_glass, uniq_edmund Action || total ---------------------------++------- Cast: Magic Dart || 28 Searing Ray || 2 Armour: Robe || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1341 | 1306 | 35 | 0 | 1091 | 5 | 268.2 | Dungeon | 1341 | 1306 | 35 | 0 | 1091 | 5 | 268.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 471 daAuts D:1: 442 daAuts D:4: 322 daAuts D:3: 99 daAuts D:5: 5 daAuts