Dungeon Crawl Stone Soup version 0.34-a0-164-gb288c88578 (webtiles) character file. Game seed: 9951188584209735396 304 navras the Conjurer (level 6, 32/32 HPs) Began as a Deep Elf Conjurer on June 27, 2025. Quit the game on level 4 of the Dungeon. The game lasted 00:02:21 (1140 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 1140, Time: 00:02:22 Health: 32/32 AC: 2 Str: 4 XL: 6 Next: 15% Magic: 16/16 EV: 11 Int: 25 God: Gold: 69 SH: 0 Dex: 13 Spells: 13/16 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.30/turn %: no passive effects @: very slow A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 69 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery f - an amulet of regeneration (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of enchant armour {unknown} e - 2 scrolls of teleportation {unknown} Potions b - a potion of magic g - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.6 Spellcasting * Level 7.1 Conjurations You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 48% 2d8 2% 2 Poisonous Vapours Alch/Air 28% 1d1 8% 1 Ensorcelled Hibernation Hex/Ice 14% N/A 12% 2 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 19% 4 Passwall Erth 7% N/A 24% 3 Swiftness Air 7% N/A 24% 3 Olgreb's Toxic Radiance Alch 7% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Trog Shops: D:1 = Annotations: D:1 exclusions: ball python and 2 kobolds D:3 2 transporters, exclusions: adder, dart slug, goblin, kobold and orc D:4 exclusion: bombardier beetle Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is an open door here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 long sword and wearing a +0 robe (82% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is severely damaged. The wight hits you with a +4 long sword! Ouch! That really hurt! The searing ray hits the wight! You destroy the wight! You finish channelling your searing ray. Your Conjurations skill increases to level 7! You have reached level 6! Things that are here: a +4 long sword; a +0 robe There is an open door here. Items here: )) [[. You hear the slow rusting of a very distant drain. You enter the shallow water. Moving in this stuff is going to be slow. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A hobgoblin and a jelly come into view. The hobgoblin shouts! The jelly quivers. The jelly hits you but does no damage. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####.........# ...'....)....+ ... ##...........# .. ##.##.......## .. ##.###.....## ##g##.# ≈≈.# ##...## #.≈≈#.# ~.## ##'## #≈.≈≈.# ##.# #.# ###≈J#≈.# # ## #.# #≈≈@##≈≈# ##.## ####.##≈# ##...######.≈##≈## #.....)....≈~....### ##...#)#.#≈~##.#...# ##.##.#.#≈.#.#..≈## ......#...#.###≈≈≈# ############## ##### You could see a jelly and a hobgoblin. Vanquished Creatures A phantom (D:4) 4 wights (D:4) A dart slug (D:1) A ribbon worm (D:2) 2 giant cockroaches 2 hobgoblins 4 jackals (D:4) 4 ball pythons 3 bats 4 endoplasms A frilled lizard (D:1) A goblin (D:2) A rat (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 17 | D:1 | Found Zivauv's Jewellery Boutique. 207 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 263 | D:1 | Learned a level 2 spell: Searing Ray 483 | D:3 | Found a transporter. 486 | D:3 | Noticed an electric eel 493 | D:3 | Noticed an electric eel 517 | D:3 | Found a transporter. 849 | D:3 | Reached skill level 5 in Conjurations 891 | D:3 | Found a bloodstained altar of Trog. 891 | D:3 | Noticed a brain worm 990 | D:4 | Reached XP level 3. HP: 19/19 MP: 8/10 1007 | D:4 | Noticed a phantom 1020 | D:4 | Killed a phantom 1021 | D:4 | Reached XP level 4. HP: 17/24 MP: 1/12 1062 | D:4 | Reached skill level 6 in Conjurations 1062 | D:4 | Reached XP level 5. HP: 18/28 MP: 8/14 1065 | D:4 | Reached skill level 5 in Spellcasting 1089 | D:4 | Reached skill level 7 in Conjurations 1089 | D:4 | Reached XP level 6. HP: 14/32 MP: 3/16 1140 | D:4 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_basic, serial_shops, shop D:2: layout_loops_ring D:3: gammafunk_steamed_eel, layout_loops_cross, trog_antimagical, minmay_surrounded D:4: layout_loops_corners, portal_sewer_entry_f, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_small_3, chequers_serial_rivers_small_b, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_a, minmay_puff Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 | 7.1 Spellcasting | 4 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Cast: Magic Dart | 39 | || 39 Searing Ray | 6 | 4 || 10 Armour: Robe | 11 | 4 || 15 Dodge: Dodged | 19 | 5 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1142 | 1122 | 20 | 0 | 785 | 4 | 285.5 | Dungeon | 1142 | 1122 | 20 | 0 | 785 | 4 | 285.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 374 daAuts D:1: 264 daAuts D:2: 263 daAuts D:4: 240 daAuts