Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 11119744725882261123 77 navras the Conjurer (level 4, 11/24 HPs) Began as a Deep Elf Conjurer on July 4, 2025. Quit the game on level 6 of the Dungeon. The game lasted 00:02:05 (859 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 859, Time: 00:02:05 Health: 11/24 AC: 2 Str: 4 XL: 4 Next: 14% Magic: 3/12 EV: 11 Int: 25 God: Gold: 84 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 84 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} g - a scroll of identify {unknown} Potions b - a potion of magic d - a potion of lignification {unknown} e - a potion of ambrosia {unknown} f - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.2 Spellcasting * Level 5.7 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Cigotuvi's Putrefaction Necr/Air 5% N/A 65% 4 Dispel Undead Necr 5% 3d7 65% 4 Martyr's Knell Necr/Summ 5% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Zin Annotations: D:3 exclusions: goblin and hobgoblin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: a scorpion (100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion barely misses you. The searing ray misses the scorpion. The scorpion stings you! The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 79% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! You kill the scorpion! (Press . to maintain the ray.) Your Spellcasting skill increases to level 4! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You have reached level 4! You feel clever. You stop channelling your searing ray. A water moccasin comes into view. The water moccasin hisses angrily. Found a glowing silver altar of Zin. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######## ≈≈.≈ ##<.....# ..≈ .......# #.≈. #>.....# . #.≈. #......# _.#.≈.# #......# ....§.. #......# ###.≈..##@.....# ### §...§...S......# ##.. §≈≈≈≈..##......#### ##... §...... #.........# #.... .....#. #########.####.... #.##.## #####......... . # ............... ...########.... . #.... You could see a water moccasin. Vanquished Creatures A scorpion (D:6) An orc (D:6) 2 endoplasms A giant cockroach (D:3) A hobgoblin (D:4) 2 quokkas 8 ball pythons A bat (D:3) 2 goblins A kobold (D:2) A rat (D:3) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 213 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 216 | D:2 | Learned a level 2 spell: Searing Ray 419 | D:4 | Noticed an ogre 597 | D:5 | Entered Level 5 of the Dungeon 611 | D:5 | Noticed a phantom 741 | D:4 | Noticed a scorpion 760 | D:4 | You fall into a shaft and drop 2 floors! 788 | D:6 | Reached skill level 5 in Conjurations 844 | D:6 | Noticed a scorpion 851 | D:6 | Killed a scorpion 852 | D:6 | Reached XP level 3. HP: 7/19 MP: 1/10 852 | D:6 | Reached XP level 4. HP: 9/24 MP: 1/12 856 | D:6 | Noticed a water moccasin 856 | D:6 | Found a glowing silver altar of Zin. 859 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_a, layout_basic D:2: layout_loops_ring, basic_altar, uniq_robin D:3: layout_loops_ring, serial_shops, nicolae_shop_swords_in_saltire D:4: layout_loops_ring, chequers_serial_rivers_small_a, dk_noncrumbling_4 D:5: layout_rooms, minmay_temple_entry_slanted D:6: layout_rooms, kennysheep_mini, mainiacjoe_overflow_brackets, cheibrodos_sewer_entry_drain, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | || 34 Searing Ray | 3 | || 3 Armour: Robe | 6 | || 6 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 861 | 841 | 20 | 0 | 381 | 6 | 143.5 | Dungeon | 861 | 841 | 20 | 0 | 381 | 6 | 143.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 421 daAuts D:1: 147 daAuts D:6: 95 daAuts D:2: 89 daAuts D:3: 72 daAuts D:5: 34 daAuts