Dungeon Crawl Stone Soup version 0.34-a0-169-g11e0a03ac7 (webtiles) character file. Game seed: 3568682744930366266 32 navras the Conjurer (level 3, 10/19 HPs) Began as a Deep Elf Conjurer on July 4, 2025. Quit the game on level 3 of the Dungeon. The game lasted 00:01:59 (947 turns). navras the Conjurer (Deep Elf Conjurer) Turns: 947, Time: 00:02:00 Health: 10/19 AC: 2 Str: 4 XL: 3 Next: 10% Magic: 6/10 EV: 11 Int: 24 God: Gold: 30 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . i - +2 dagger (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons i - a +2 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} f - a scroll of fear {unknown} g - 2 scrolls of brand weapon {unknown} h - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} e - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 68% 2d10 3% 1 Confusing Touch Hex 4% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dispel Undead Necr 4% 3d7 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:1 exclusions: bat, goblin, jackal and rat D:2 exclusions: adder and hobgoblin D:3 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You kill the adder! You feel sick. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel sick. The goblin shoots a sling bullet. The sling bullet barely misses you. You hear a shout! A bat comes into view. You feel sick. You see here 12 gold pieces. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (100% to hit) The magic dart hits the bat. You kill the bat! You feel sick. You feel sick. You are no longer poisoned. The ball python attacks as it pursues you! The ball python closely misses you. The ball python barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (100% to hit) The magic dart hits the ball python. You kill the ball python! An orc comes into view. It is wielding a +0 club. An orc and an orc priest come into view. The orc shouts! The orc priest shouts! The orc shouts! The scorpion attacks as it pursues you! The scorpion stings you. The orc priest looks encouraged for a moment. You hear a shout! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## # #. ####### #.### ###...... ######...## #...##### .......@..# ##### .######.s.###### ...o..........# . .o..#####g....### .. .⌠. ##.⌠....# ... o ##g..#.#.... ##..#...### ##g.##...# #$....# You could see a scorpion, 2 hobgoblins and a goblin. Vanquished Creatures An adder (D:3) A ribbon worm (D:2) An endoplasm (D:2) 3 hobgoblins (D:2) 2 quokkas (D:2) 5 ball pythons 5 bats A frilled lizard (D:1) 4 goblins (D:2) 4 kobolds 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 537 | D:2 | Reached XP level 2. HP: 15/15 MP: 4/8 540 | D:2 | Learned a level 2 spell: Searing Ray 646 | D:3 | Noticed Robin 781 | D:2 | Reached skill level 5 in Conjurations 932 | D:3 | Noticed a scorpion 935 | D:3 | Reached XP level 3. HP: 17/19 MP: 5/10 947 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_basic D:2: layout_basic D:3: layout_rooms, nicolae_overflow_ecumenical_swirl, nicolae_concentric_dashed_squares_wild, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Action || total ---------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 53 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 946 | 927 | 19 | 0 | 628 | 3 | 315.3 | Dungeon | 946 | 927 | 19 | 0 | 628 | 3 | 315.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 629 daAuts D:1: 273 daAuts D:3: 44 daAuts