Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 7756701972107978545 155 navras the Conjurer (level 5, -11/35 HPs) Began as a Demonspawn Conjurer on July 22, 2025. Mangled by a gnoll sergeant ... wielding a +0 trident of venom (16 damage) ... on level 5 of the Dungeon. The game lasted 00:03:14 (2723 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 2723, Time: 00:03:14 Health: -11/35 AC: 0 Str: 7 XL: 5 Next: 14% Magic: 0/14 EV: 17 Int: 23 God: Gold: 166 SH: 5 Dex: 11 Spells: 8/11 levels left rFire x . . (150%) - Magic Parchment rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... b - amulet of reflection Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.14/turn c - inkwell talisman %: reflection @: scroll-form A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, big brain 1, (demonic touch 2) a: no special abilities You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 166 gold pieces. Inventory: Armour a - a +0 robe (melded) d - a +1 pair of gloves Jewellery b - an amulet of reflection (worn) e - a ring of ice Scrolls c - a scroll of revelation {unknown} d - a scroll of blinking {unknown} e - 4 scrolls of enchant armour {unknown} h - 5 scrolls of identify {unknown} j - 2 scrolls of enchant weapon {unknown} m - a scroll of amnesia {unknown} o - a scroll of fog {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} k - a potion of resistance {unknown} l - a potion of lignification {unknown} n - a potion of moonshine {unknown} Talismans c - an inkwell talisman (worn) Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.7 Spellcasting + Level 5.3(5.8) Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 38% 3d9 9% 3 Scorch Fire 12% 2d5 13% 2 Frozen Ramparts Ice 12% 1d2 26% 3 Ozocubu's Armour Ice 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 28% 4 Dispel Undead Necr 6% 3d8 65% 4 Metabolic Englaciation Hex/Ice 3% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Trog Annotations: D:4 Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You have an unusually large brain. (Int +2) (Your touch may inflict irresistible damage on your foes.) Message History (Press . to maintain the ray.) You block the gnoll sergeant's attack. The searing ray misses the gnoll sergeant. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll sergeant hits you from afar with a +0 trident of venom! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll sergeant completely misses you. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The searing ray hits the gnoll. You kill the gnoll! You finish channelling your searing ray. You block the gnoll sergeant's attack. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +0 trident of venom and wearing a +0 scale mail (heavily wounded, 85% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. (Press . to maintain the ray.) You block the gnoll sergeant's attack. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is severely wounded. You block the gnoll sergeant's attack. The searing ray hits the gnoll sergeant. The gnoll sergeant is almost dead. The gnoll sergeant completely misses you. Without enough magic to sustain it, your Searing Ray dissipates. The gnoll sergeant closely misses you. You aren't carrying any items that you can evoke. Unknown command. The gnoll sergeant hits you with a +0 trident of venom! You die... ### #. #.# . #. #;# #. #.####.###j# ##... #.......##)##..... #...............#. ................>. #.....##.###.... #....<##.# ... #........# .. ####..##.# . You could see a gnoll sergeant. Vanquished Creatures A bombardier beetle (D:4) An iguana (D:4) 4 gnolls (D:5) An adder (D:3) 3 dart slugs A ribbon worm (D:2) 2 orcs 4 endoplasms (D:3) 2 giant cockroaches 3 hobgoblins 2 jackals (D:2) 2 quokkas 2 ball pythons 5 bats 2 frilled lizards 4 goblins 5 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 308 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 311 | D:1 | Learned a level 2 spell: Searing Ray 1457 | D:2 | Found a bloodstained altar of Trog. 1606 | D:3 | Reached XP level 3. HP: 24/24 MP: 7/11 1712 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 2249 | D:4 | Noticed Ijyb 2263 | D:4 | Noticed Sigmund 2345 | D:4 | Reached skill level 5 in Conjurations 2345 | D:4 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 2345 | D:4 | Reached XP level 4. HP: 30/30 MP: 3/12 2700 | D:5 | Entered Level 5 of the Dungeon 2715 | D:5 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2715 | D:5 | Reached XP level 5. HP: 20/35 MP: 8/14 2723 | D:5 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_basic D:2: layout_rooms, basic_altar D:3: layout_rooms, kiku_gazebo_garden_becter, chequers_jeans, chequers_serial_rivers_marsh D:4: layout_loops_ring, minmay_temple_entry_proselytizer, uniq_sigmund, uniq_pikel, uniq_ijyb, uniq_crazy_yiuf_cottage D:5: layout_basic, marbit_many_paths, portal_sewer_entry_e, kennysheep_minor_cross, st_stairs_8 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 51 | || 51 Searing Ray | 17 | 5 || 22 Armour: Robe | 1 | || 1 Skin | | 4 || 4 Dodge: Dodged | 8 | 6 || 14 Block: Other | 2 | 5 || 7 Form: Scroll | 1 | 1 || 2 | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2727 | 2679 | 48 | 179 | 2118 | 5 | 545.4 | Dungeon | 2727 | 2679 | 48 | 179 | 2118 | 5 | 545.4 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 974 daAuts D:3: 697 daAuts D:2: 627 daAuts D:4: 405 daAuts D:5: 22 daAuts