Dungeon Crawl Stone Soup version 0.35-a0-336-gd5e08f372d (webtiles) character file. Game seed: 12005371373237409515 12 navras the Trooper (level 2, 12/24 HPs) Began as a Demonspawn Monk on May 3, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (65 turns). navras the Trooper (Demonspawn Monk) Turns: 65, Time: 00:00:10 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 falchion rCold . . . (100%) c - orb {Light} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) c - an orb of light (worn) Potions a - a potion of ambrosia d - a potion of enlightenment {unknown} Skills: - Level 3.0 Fighting + Level 3.0 Long Blades + Level 3.0 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History No target in view! No target in view! No target in view! No target in view! No target in view! You encounter a gnoll and a goblin. The gnoll shouts! The goblin shouts! You hear a shout! You encounter a kobold. It is wielding a +0 short sword. There are monsters nearby! You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. You kill the goblin! You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is almost dead. The gnoll hits you but does no damage. The gnoll hits you with a +0 whip. You hit the gnoll. You kill the gnoll! Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ### ....:.. ..# ....... #.# ....j..####.# .........##.# ....)..#.##.# .......#†##.# ...........K#### ########.###@..# #.......# ##############...# #.......# ##.## #.......# #.# #.......# #####.# ###.......###.....# ..................# ..................# You could see a kobold. Vanquished Creatures A gnoll (D:1) A ball python (D:1) 2 bats (D:1) A goblin (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 65 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 65 | D:1 | Reached XP level 2. HP: 12/24 MP: 2/2 65 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_estate, layout_loops_cross Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.0 Dodging | 3 | 3.0 Fighting | | 3.0 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Falchion || 11 Armour: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 67 | 67 | 0 | 0 | 37 | 1 | 67.0 | Dungeon | 67 | 67 | 0 | 0 | 37 | 1 | 67.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 67 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+