Dungeon Crawl Stone Soup version 0.35-a0-478-g324fca1d4c (webtiles) character file. Game seed: 11806416062518299762 1008 navras the Conjurer (level 8, 52/52 HPs) Began as a Demonspawn Conjurer on June 10, 2026. Quit the game on level 5 of the Dungeon. The game lasted 00:04:48 (4698 turns). navras the Conjurer (Demonspawn Conjurer) Turns: 4698, Time: 00:04:48 Health: 52/52 AC: 0 Str: 8 XL: 8 Next: 1% Magic: 24/24 EV: 17 Int: 25 God: Gold: 317 SH: 0 Dex: 11 Spells: 16/19 levels left rFire x . . (150%) b - melded +0 spear rCold . . . (100%) (offhand unavailable) rNeg + . . (50%) j - melded +0 robe {rC+ rF+} rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... f - amulet of wildshape Stlth ++ c - ring of positive energy HPRegen 0.28/turn (no ring) MPRegen 0.19/turn d - inkwell talisman %: no passive effects @: scroll-form, wreathed by umbra A: scribal knowledge, magic absorption, novice magic, weak attacks, tiny, big brain 2, (demonic touch 1), foul shadow 1 a: no special abilities You were on level 5 of the Dungeon. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 317 gold pieces. Inventory: Hand Weapons b - a +0 spear (melded) h - a +1 dagger of freezing i - the +0 spear of Blood-Lust {reap, Str+3} (You found it on level 4 of the Dungeon) Str+3: It affects your strength (+3). It cannot be enchanted further. Missiles e - a curare-tipped dart g - a throwing net Armour j - a +0 robe of resistance (melded) Magical Staves a - a staff of necromancy Jewellery c - a ring of positive energy (worn) f - an amulet of wildshape (worn) Talismans d - an inkwell talisman (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of enchant armour {unknown} e - 3 scrolls of butterflies {unknown} h - 2 scrolls of immolation {unknown} m - 2 scrolls of fog {unknown} o - a scroll of identify {unknown} q - a scroll of enchant weapon {unknown} Potions g - a potion of magic f - 2 potions of moonshine {unknown} j - a potion of brilliance {unknown} k - 3 potions of curing {unknown} l - a potion of invisibility {unknown} n - 2 potions of haste {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.2 Spellcasting + Level 7.7(10.7) Conjurations You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 35% N/A 2% 3 Fulminant Prism Conj/Alch 21% 3d12 4% 4 Iskenderun's Mystic Bla Conj/Tloc 42% 2d10 (+2d54% 4 Airstrike Air 11% 2d(2-18) 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Fedhas Makhleb Qazlal Shops: D:4 ? Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. You have an extremely huge brain. (Int +4) (Your touch may inflict minor irresistible damage on your foes.) You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 100% to hit) The magic dart hits the scorpion. The scorpion is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (moderately wounded, 89% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray misses the scorpion. The searing ray hits the scorpion. The scorpion is severely wounded. The scorpion misses you. x2 The searing ray misses the scorpion. You finish channelling your searing ray. The scorpion closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 89% to hit) You focus your ray upon the scorpion. The searing ray misses the scorpion. (Press . to maintain the ray.) The scorpion closely misses you. The searing ray hits the scorpion! You kill the scorpion! You have reached level 8! You feel stronger. Your demonic ancestry asserts itself... Your body darkens with foul flame. You stop channelling your searing ray. You start resting. HP restored. You start resting. Magic restored. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ....# #.. ...######### # ##...##.######.......... #.##.....#.#...#######.##.. #.#....[....###...####.##.# ..........## #...)........ #...[...## #.####.#####. . #.......# ####~#.#b#b#. ....###.......## #~#.#l#b#. #...........;## #.#.#~#.#. ......####.###..###.##~###.#.## .##.# #..##...)..##.~.~~#~~~ # ##.##.################ .#######.##.######## ........#).......... ########.##.######## ########.##.##### #c.......##.....# There were no monsters in sight! Vanquished Creatures A black bear (D:4) A centaur (D:5) 5 kobold brigands (Sewer) 3 scorpions (D:5) 2 bombardier beetles (D:5) A jelly (D:5) An orc priest (D:5) An iguana (D:4) 4 river rats 5 adders 2 ufetubi (D:5) 3 dart slugs (D:3) 8 orcs 5 ribbon worms 5 hobgoblins 2 jackals (D:1) 2 quokkas (D:3) 7 ball pythons 6 bats (D:1) 10 endoplasms A frilled lizard (D:3) 5 goblins 6 kobolds A rat (Sewer) 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | navras the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 392 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 392 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1186 | D:2 | Learned a level 2 spell: Searing Ray 1503 | D:3 | Found a burning altar of Makhleb. 1592 | D:3 | Reached XP level 3. HP: 24/24 MP: 4/11 1778 | D:3 | Found a glowing drain. 1786 | Sewer | Entered a sewer 2069 | Sewer | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 2069 | Sewer | Reached XP level 4. HP: 30/30 MP: 4/12 2286 | Sewer | Reached skill level 5 in Conjurations 2372 | Sewer | Encountered a kobold brigand 2386 | Sewer | Killed a kobold brigand 2387 | Sewer | Gained mutation: You have an extremely huge brain. (Int +4) | [demonic ancestry] 2387 | Sewer | Reached XP level 5. HP: 24/35 MP: 4/14 2656 | Sewer | Reached skill level 6 in Conjurations 2656 | Sewer | Reached XP level 6. HP: 41/41 MP: 10/16 3051 | Sewer | Reached skill level 5 in Spellcasting 3179 | D:3 | Found a blossoming altar of Fedhas. 3189 | D:3 | Found a stormy altar of Qazlal. 3449 | D:4 | Found Tyxt's Magic Scroll Emporium. 3610 | D:4 | Reached XP level 7. HP: 46/46 MP: 14/21 3722 | D:4 | Identified the +0 spear of Blood-Lust {reap, Str+3} 3846 | D:4 | Encountered Ijyb 3891 | D:5 | Entered Level 5 of the Dungeon 4037 | D:5 | Reached skill level 7 in Conjurations 4601 | D:5 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 4601 | D:5 | Reached XP level 8. HP: 48/52 MP: 5/24 4698 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_water_cross, layout_basic, chequers_mini_garden D:2: layout_basic D:3: layout_basic, grunt_temple_overflow_forces_of_nature, nicolae_overflow_some_kind_of_shallow_water_thing, gup_sewer_entry_bubbles D:4: kennysheep_six_static_rooms, layout_cave_pools, serial_shops, nicolae_shop_tiny_waterfront, grunt_ministairs_15, minmay_liquid_box, uniq_ijyb D:5: layout_loops_ring, minmay_temple_entry_grid, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window, aquarium_subvault_wall], aquarium_window_1, aquarium_window_corner, aquarium_view_2e, aquarium_view_2e, aquarium_balcony_double_2, aquarium_pool_four, uniq_crazy_yiuf_cottage, uniq_pikel Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 3 4 5 6 | 6.2 Conjurations | 5 6 7 | 7.7 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 7 | | || 7 Melee: Unarmed | 7 | | || 7 Cast: Magic Dart | 56 | 36 | 27 || 119 Searing Ray | 9 | 16 | 14 || 39 Armour: Robe | 5 | | 4 || 9 None | 8 | 7 | 10 || 25 Dodge: Dodged | 17 | 21 | 25 || 63 Form: Scroll | 1 | | 3 || 4 Default | | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4958 | 4844 | 114 | 606 | 3306 | 6 | 826.3 | Dungeon | 3374 | 3260 | 114 | 503 | 2026 | 5 | 674.8 | Sewer | 1584 | 1584 | 0 | 103 | 1280 | 1 | 1584.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 1584 daAuts D:1: 1163 daAuts D:3: 884 daAuts D:5: 806 daAuts D:4: 442 daAuts D:2: 78 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+