neetthing Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, 9, D:1) a +0 dagger (6, -15, D:1) a +0 leather armour (7, 0, D:1) a bat skeleton (9, 35, D:1) 4 stones (9, 47, D:1) a quokka corpse (skeletalised by now) (12, 35, D:1) a quokka corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 35, D:1) a +1 robe of positive energy (19, 2, D:1) a +0 robe (30, 1, D:1) a +0 whip (34, 18, D:1) a +0 club (58, -8, D:1) a +0 robe (59, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip 3 stones (19, -29, D:2) a +0 war axe (20, -22, D:2) a +0 dagger (34, -25, D:2) a +0 hand axe (52, -19, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Icewnok's Armour Shop the +0 scale mail of Hairiness {rElec Regen+ Int-2 Slay+2} (222 gold) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Int-2: It affects your intelligence (-2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). the +3 ring mail "Funagu" {^Contam +Blink rF+++ Dex-3} (561 gold) ^Contam: It causes magical contamination when unequipped. +Blink: It lets you blink. rF+++: It renders you almost immune to fire. Dex-3: It affects your dexterity (-3). a +0 robe (7 gold) the +3 robe "Qaehooda" {rC++ Str-3 Slay+6 SInv} (633 gold) rC++: It greatly protects you from cold. Str-3: It affects your strength (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). SInv: It lets you see invisible. a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (665 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +0 leather armour of the Indigo Skies {rC+ Dex+3} (223 gold) rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). (0, 0, D:3) a +0 dagger (1, -1, D:3) a +0 hand axe a +0 club a +0 ring mail a +0 whip 2 stones a +0 mace a +0 leather armour an orc corpse (skeletalised by now) a kobold corpse (skeletalised by now) (4, 11, D:3) a +0 war axe a +0 dagger 2 boomerangs a +0 leather armour a +0 mace a +0 hand axe of flaming a +0 club a +0 club an orc corpse (skeletalised by now) a ball python corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (19, 8, D:3) a -3 dagger (31, 34, D:3) a +0 whip a +0 club a +0 short sword a goblin corpse (skeletalised by now) (32, 1, D:3) a +0 robe (32, 5, D:3) a +0 whip a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (9, 20, D:4) a +0 ring mail (14, -13, D:4) an amulet of magic regeneration (15, -13, D:4) a +0 robe (16, -9, D:4) a +0 dagger (16, 11, D:4) a +0 club (17, -6, D:4) a +0 spear (17, 7, D:4) a +0 ring mail (20, 20, D:4) 5 stones (25, 27, D:4) a scarf of shadows (34, 21, D:4) a jackal corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Hauhuuru's Antique Armour Shop a +0 leather armour of cold resistance (216 gold) a +0 ring mail (96 gold) the +5 tower shield "Lifif" {rC+} (1044 gold) rC+: It protects you from cold. a +0 helmet (108 gold) a +0 chain mail (108 gold) a +0 barding (552 gold) a +0 ring mail (96 gold) the +0 plate armour of Verch {Fly rC- MP+7 Dex+6} (1257 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. MP+7: It affects your magic capacity (+7). Dex+6: It affects your dexterity (+6). a +0 ring mail (96 gold) [Shop] Comaciv's Antique Armour Shoppe a +0 robe (20 gold) a +0 chain mail (130 gold) a +0 leather armour (58 gold) the +4 leather armour of Darkness {rPois rF+ rCorr Dex-2} (1206 gold) rPois: It protects you from poison. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). a +0 leather armour (58 gold) a +0 ring mail (116 gold) the +1 buckler of the Game of Kings {rPois rN+ Will++ MP-6} (762 gold) rPois: It protects you from poison. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. MP-6: It affects your magic capacity (-6). [Shop] Muzxuh's Weapon Emporium 2 atropa-tipped darts (18 gold) a +1 heavy quarterstaff (142 gold) a +0 spear (30 gold) a +0 quarterstaff (40 gold) a +0 spear (30 gold) a stone (1 gold) a +4 bardiche of freezing (382 gold) (0, 0, D:5) a ring of fire (2, -1, D:5) 16 gold pieces (2, 0, D:5) 7 stones (9, 18, D:5) a +0 dagger (18, -4, D:5) a +0 chain mail (20, -1, D:5) a +0 ring mail (22, -6, D:5) a +0 short sword a +0 flail a +0 club an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (22, 15, D:5) 6 poisoned darts a hound corpse (26, 22, D:5) a +0 sling (26, 25, D:5) a potion of moonshine (27, 16, D:5) a +0 leather armour (28, 18, D:5) a potion of moonshine (32, 24, D:5) the +1 robe "Ledd" {rC- rN+ Regen+} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. (36, 7, D:5) 4 stones (38, 33, D:5) 4 stones