Dungeon Crawl Stone Soup version 0.33-a0-1167-g1564750bf8 (webtiles) character file. Game seed: 4906699603428072498 8 neetthing the Slasher (level 2, 12/24 HPs) Began as a Demonspawn Monk on Mar 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (104 turns). neetthing the Slasher (Demonspawn Monk) Turns: 104, Time: 00:00:11 Health: 12/24 AC: 2 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 10 God: Gold: 10 SH: 4 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: condensation shield a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of identify {unknown} f - a scroll of amnesia {unknown} Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A meltable shield of frost defends you. (SH +4) Message History You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. You kill the jackal! HP restored. f - a scroll labelled RUVUIQ QISIUC A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A giant cockroach comes into view. A rat comes into view. The rat squeaks loudly. The hobgoblin hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. The giant cockroach bites you but does no damage. You hit the hobgoblin. You kill the hobgoblin! The giant cockroach bites you. You have reached level 2! Your demonic ancestry asserts itself... Frost condenses into a shield before you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### ###############.....#### ###.............@B.r...... .......########........... ..............#.......#### .......#####.....#..#.... .......# #.....#..#..#.# .......# #.....#..# .# . .......# #.....#..# # .......#####.....#..# ...)........ You could see a giant cockroach and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 102 | D:1 | Gained mutation: A meltable shield of frost defends you. | (SH +4) [demonic ancestry] 102 | D:1 | Reached XP level 2. HP: 11/24 MP: 2/2 104 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_forest_river, layout_basic, minmay_tiny_reverse_x Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 17 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 109 | 0 | 0 | 70 | 1 | 109.0 | Dungeon | 109 | 109 | 0 | 0 | 70 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts