Dungeon Crawl Stone Soup version 0.33-a0-1372-gf361626b86 (webtiles) character file. Game seed: 13610513471470480854 9 neetthing the Slasher (level 2, 17/24 HPs) Began as a Demonspawn Monk on Apr 12, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (308 turns). neetthing the Slasher (Demonspawn Monk) Turns: 308, Time: 00:00:15 Health: 17/24 AC: 2 Str: 11 XL: 2 Next: 3% Magic: 2/2 EV: 11 Int: 10 God: Gold: 5 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 falchion rCold . . . d - orb {light} rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: glowing A: demonic guardian 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 robe (worn) d - an orb of light (worn) Scrolls e - a scroll of torment {unknown} f - a scroll of identify {unknown} Potions c - a potion of ambrosia Skills: - Level 3.0 Fighting * Level 3.2 Long Blades - Level 2.6 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations A weak demonic guardian rushes to your aid. Message History A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a bark! A jackal comes into view. The jackal barks! The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. A jackal comes into view. The goblin hits you with a +0 club. You hit the goblin. The goblin is severely wounded. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is severely wounded. The goblin closely misses you. You completely miss the goblin. The goblin is severely wounded. The goblin barely misses you. You barely miss the goblin. The goblin is severely wounded. The goblin hits you but does no damage. The goblin barely misses you. You hit the goblin. You kill the goblin! You have reached level 2! Your demonic ancestry asserts itself... You feel the presence of a demonic guardian. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) .######.............. #. #......#....... . #......#....... #. #......#....... #.#####......#....... #..#.........######## #...##......# ##..##......# #h@##......# ##>#######.+ #h# ## #.# ... ... ... #.### You could see 2 jackals. Vanquished Creatures 2 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A quokka (D:1) A frilled lizard (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 308 | D:1 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 308 | D:1 | Reached XP level 2. HP: 17/24 MP: 2/2 308 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_basic, hangedman_decor_diamond_cutter Skill XL: | 1 | ---------------+----+----- Long Blades | 3 | 3.2 Fighting | | 3.0 Dodging | | 2.6 Action || total ---------------------------++------- Melee: Falchion || 22 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 312 | 312 | 0 | 0 | 248 | 1 | 312.0 | Dungeon | 312 | 312 | 0 | 0 | 248 | 1 | 312.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 312 daAuts