Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 16343741279905446017 35 neetthing the Changeling (level 3, 8/27 HPs) Began as a Demonspawn Stalker on Oct 20, 2026. Quit the game on level 2 of the Dungeon. The game lasted 00:01:13 (1035 turns). neetthing the Changeling (Demonspawn Stalker) Turns: 1035, Time: 00:01:13 Health: 8/27 AC: 0 Str: 11 XL: 3 Next: 14% Magic: 3/3 EV: 11 Int: 8 God: Gold: 56 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.44/turn (no ring) MPRegen 0.16/turn b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, hooves 1, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles e - 2 atropa-tipped darts (quivered) Armour d - a +0 helmet Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of vulnerability {unknown} e - a scroll of enchant armour {unknown} h - a scroll of teleportation {unknown} j - 2 scrolls of identify {unknown} k - a scroll of torment {unknown} Potions A - 3 potions of attraction d - 2 potions of heal wounds {unknown} Baubles b - 3 centipede baubles Skills: - Level 2.0 Fighting - Level 1.7 Short Blades - Level 0.8 Dodging - Level 2.6 Stealth * Level 3.8 Shapeshifting You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. You have large cloven feet. You regenerate magic rapidly. Message History You hit the adder. The adder is severely wounded. You feel sick. You are no longer poisoned. The adder bites you. You closely miss the adder. The adder is severely wounded. The adder bites you. You miss the adder. The adder is severely wounded. The adder is no longer blind. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You hit the adder but do no damage. The adder is severely wounded. You feel sick. You shed your tail and slip away to distract predators! The adder bites your hypnotail but does no damage. You feel sick. The adder bites your hypnotail. You miss the adder. The adder is severely wounded. You feel sick. The adder bites your hypnotail. You hit the adder. The adder is almost dead. The adder bites your hypnotail. The adder bites your hypnotail but does no damage. You hit the adder. The adder is almost dead. You feel sick. The adder bites your hypnotail but does no damage. You hit the adder. You kill the adder! You feel sick. You are no longer poisoned. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... Your feet thicken and deform. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######.### ##'## ##...## ##.....## ##.......## .###.........# .............+ ...ß#ß.......# ...#)#.(ll..## .#.ß#ß.....## #........## #######+## There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 3 endoplasms (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:2) A bat (D:1) A frilled lizard (D:1) 6 goblins A kobold (D:2) A rat (D:1) A spectral goblin (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Stalker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 247 | D:1 | Reached skill level 3 in Shapeshifting 682 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 682 | D:1 | Reached XP level 2. HP: 10/22 MP: 2/2 730 | D:1 | You fall into a shaft and drop 1 floor! 851 | D:2 | Found a faded altar of an unknown god. 1035 | D:2 | Gained mutation: You have large cloven feet. [demonic | ancestry] 1035 | D:2 | Reached XP level 3. HP: 8/27 MP: 3/3 1035 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_loops_ring, st_stairs_4, kennysheep_decorative_pillar, dreamdust_princess_bridge D:2: layout_loops_corners, dreamdust_ecumenical_altar_drowned_temple, minmay_statues_item Skill XL: | 1 | ---------------+----+----- Shapeshifting | 3 | 3.8 Fighting | | 2.0 Short Blades | | 1.7 Dodging | | 0.8 Stealth | | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- Gecko | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 58 Melee: Dagger || 58 Throw: Dart || 1 Stab: Sleeping || 8 Distracted || 2 Armour: None || 28 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1034 | 1017 | 17 | 0 | 835 | 2 | 517.0 | Dungeon | 1034 | 1017 | 17 | 0 | 835 | 2 | 517.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 726 daAuts D:2: 308 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+