Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 4481675502688281872 16 neetthing the Changeling (level 2, -6/22 HPs) Began as a Demonspawn Stalker on Oct 31, 2026. Mangled by a gnoll ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:22 (863 turns). neetthing the Changeling (Demonspawn Stalker) Turns: 863, Time: 00:00:23 Health: -6/22 AC: 2 Str: 11 XL: 2 Next: 35% Magic: 2/2 EV: 10 Int: 8 God: Gold: 29 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) (body armour unavailable) rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.43/turn (no ring) MPRegen 0.08/turn b - gecko talisman %: no passive effects @: gecko-form A: autotomy, stealthy, cold-blooded, slimy green scales 1 a: no special abilities You were on level 2 of the Dungeon. You were a hypnotic gecko-hybrid. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour d - a +2 robe of willpower e - a +0 pair of gloves Talismans b - a gecko talisman (worn) c - a mist talisman Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} Potions A - 4 potions of attraction d - 2 potions of heal wounds {unknown} f - a potion of mutation {unknown} j - a potion of lignification {unknown} Baubles b - 3 centipede baubles Skills: - Level 2.0 Fighting - Level 1.7 Short Blades - Level 0.8 Dodging - Level 2.6 Stealth * Level 3.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 54% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a hypnotic gecko-hybrid. When badly injured, your tail breaks off to distract enemies. You have a higher chance of stabbing distracted enemies. You are stealthy. You are cold-blooded and may be slowed by cold attacks. Your body armour, gloves and boots are melded. You are partially covered in slimy green scales. (AC +2) Message History * * * LOW HITPOINT WARNING * * * You shed your tail and slip away to distract predators! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits your hypnotail with a +0 flail! The gnoll hits your hypnotail with a +0 halberd. You catch the helpless gnoll completely off-guard! You puncture the gnoll! You kill the gnoll! The gnoll hits your hypnotail with a +0 flail! Your hypnotail dies! The gnoll misses you. You have reached level 2! Your demonic ancestry asserts itself... Slimy green scales grow over part of your body. The gnoll closely misses you. The gnoll hits you with a +0 halberd. * * * LOW HITPOINT WARNING * * * Things that are here: a +0 flail; a gnoll corpse You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 flail! You die... +.........###.###.....).. #.........# #.# #........ #.........# #.# #........ #.....<...###'###........ .........###..$.......... .........#............... .........#............... #.....ğ......... #.....ğl........ ###....?........ #............# #......#.###.# #......#.# # #......#.# #......#.. ######.# You could see 2 gnolls (ğ). Vanquished Creatures A gnoll (D:2) A hobgoblin (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 3 goblins (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Stalker began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 262 | D:1 | Reached skill level 3 in Shapeshifting 862 | D:2 | Gained mutation: You are partially covered in slimy green | scales. (AC +2) [demonic ancestry] 862 | D:2 | Reached XP level 2. HP: 6/22 MP: 2/2 862 | D:2 | HP: 1/22 [gnoll/+0 halberd (5)] 863 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_octomino_e4 D:2: layout_basic, basic_altar, uniq_jessica Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.0 Short Blades | 1 | 1.7 Stealth | 2 | 2.6 Shapeshifting | 3 | 3.4 Dodging | | 0.8 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- Gecko | * * | 2 Action || total ---------------------------++------- Attack: Normal || 25 Melee: Dagger || 25 Stab: Sleeping || 5 Distracted || 1 Armour: None || 11 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 861 | 771 | 90 | 0 | 674 | 2 | 430.5 | Dungeon | 861 | 771 | 90 | 0 | 674 | 2 | 430.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 800 daAuts D:2: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+