Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 10565769105325717194 29 neetthing the Cutter (level 3, 21/29 HPs) Began as a Demonspawn Monk on Oct 31, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:26 (588 turns). neetthing the Cutter (Demonspawn Monk) Turns: 588, Time: 00:00:27 Health: 21/29 AC: 2 Str: 11 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 10 God: Gold: 48 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . (100%) a - +0 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: wreathed by umbra A: powered by pain 1, foul shadow 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of fog {unknown} e - a scroll of summoning {unknown} h - a scroll of identify {unknown} Potions a - a potion of ambrosia e - a potion of enlightenment d - 2 potions of heal wounds {unknown} f - a potion of resistance {unknown} Skills: - Level 3.0 Fighting * Level 3.9 Short Blades - Level 2.6 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 36% 1 Frozen Ramparts Ice 0% 1d1 75% 3 Hailstorm Conj/Ice 0% 3d5 75% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. You are faintly shadowed, rarely releasing foul flame when damaged in melee. Message History The jackal closely misses you. You barely miss the jackal. The jackal barely misses you. x3 You hit the jackal. The jackal is lightly wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal misses you. x2 You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. x2; The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The jackal attacks as it pursues you! The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. You hit the jackal. You kill the jackal! You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. You hit the jackal. You kill the jackal! You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2; Your demonic ancestry asserts itself... You feel energised by your suffering. You swing at nothing. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....... #....... ##### ###.#### ##...########.# #.............# #....########## #....# #....# #@#### #g# #........ .......#$ .......... ..######### #.. ##. # You could see a hobgoblin (g). Vanquished Creatures 2 dart slugs (D:1) A hobgoblin (D:1) 4 ball pythons (D:1) A bat (D:1) A goblin (D:1) 12 jackals (D:1) 2 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neetthing the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 207 | D:1 | Gained mutation: You are faintly shadowed, rarely releasing | foul flame when damaged in melee. [demonic ancestry] 207 | D:1 | Reached XP level 2. HP: 14/24 MP: 2/2 587 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 587 | D:1 | Reached XP level 3. HP: 21/29 MP: 3/3 588 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hellmonk_ecumenical_altar_inner_sanctum Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.0 Short Blades | 3 | 3.9 Dodging | 2 | 2.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 86 Melee: Short sword || 86 Stab: Sleeping || 2 Armour: Robe || 31 Dodge: Dodged || 69 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 572 | 572 | 0 | 0 | 426 | 1 | 572.0 | Dungeon | 572 | 572 | 0 | 0 | 426 | 1 | 572.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 572 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+