neoul Level 1 of the Dungeon (0, 0, D:1) 5 stones (14, 13, D:1) a quokka corpse (skeletalised by now) (15, 15, D:1) a +0 robe (23, -17, D:1) a rat skeleton (26, -8, D:1) 4 stones (32, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (34, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -2, D:2) a +0 club a goblin corpse (skeletalised by now) (13, -37, D:2) a +0 dagger a stone (17, -28, D:2) a +0 club a goblin corpse (skeletalised by now) (24, -18, D:2) an adder corpse (skeletalised by now) (27, -7, D:2) a +0 robe (40, -12, D:2) a +0 dagger (46, -11, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (47, -12, D:2) a +0 dagger (51, -21, D:2) a +0 leather armour (52, -35, D:2) a hobgoblin corpse (skeletalised by now) (52, -4, D:2) 2 flux baubles (63, -13, D:2) a +0 whip 3 stones a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club a quokka corpse (skeletalised by now) (1, 0, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) (1, 1, D:3) a +0 flail an orc corpse (skeletalised by now) (2, 0, D:3) a +0 flail (3, -16, D:3) a ball python corpse (skeletalised by now) (10, 1, D:3) a quokka corpse (skeletalised by now) (16, -15, D:3) a +0 scale mail (18, -22, D:3) a bat corpse (skeletalised by now) (20, -15, D:3) a bat skeleton (23, 2, D:3) a quill talisman (24, -18, D:3) 3 stones (37, -18, D:3) a +0 whip a kobold corpse (skeletalised by now) (45, 1, D:3) a ball python skeleton (47, -33, D:3) 2 potions of heal wounds Level 4 of the Dungeon (4, 0, D:4) a +0 ring mail (4, 27, D:4) a +0 robe (5, 12, D:4) 7 stones (6, 21, D:4) a staff of conjuration a staff of earth (14, 8, D:4) a +0 club a gnoll corpse (skeletalised by now) (17, -6, D:4) a +0 robe (18, 6, D:4) a +0 dagger 8 boomerangs a goblin skeleton (30, -9, D:4) an adder skeleton (32, -3, D:4) a +0 club a +0 ring mail (33, -3, D:4) a +0 dagger (37, 0, D:4) a +0 chain mail (39, 34, D:4) a +0 ring mail (43, 28, D:4) an adder corpse (skeletalised by now) (44, 12, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 spear (6, 6, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (9, 6, D:5) a +0 leather armour a +0 hand axe an orc skeleton (9, 7, D:5) a +0 flail a +0 flail an orc skeleton (10, 6, D:5) a potion of moonshine (10, 7, D:5) a +0 war axe an orc skeleton (11, -6, D:5) a +0 dagger a +0 flail a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -7, D:5) a +0 club a +0 leather armour a +2 dagger of venom a +0 robe a +0 hand axe a +0 leather armour (12, -6, D:5) a +0 hand axe (13, -7, D:5) a +0 club 2 boomerangs a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, 20, D:5) a +0 falchion (25, 12, D:5) a quokka corpse (skeletalised by now) (27, -9, D:5) a +0 whip a gnoll skeleton (28, -8, D:5) a +0 flail (28, -3, D:5) a +1 dagger of venom a +0 robe the elf skeleton of Dowan (28, 11, D:5) a potion of heal wounds (30, -13, D:5) a +0 flail a gnoll corpse (skeletalised by now) (30, -11, D:5) a +1 trident of protection a +0 scale mail a +0 mace (30, -3, D:5) a +0 short sword a +0 ring mail (31, -13, D:5) a +0 dagger a +0 robe (31, -12, D:5) a +0 whip (33, -13, D:5) a +0 flail a +0 leather armour a +0 dagger a gnoll corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc skeleton (34, -13, D:5) a +0 falchion a +0 club a +0 robe a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 2, D:5) a +0 ring mail (39, -2, D:5) the +0 robe of Ennui {Harm rElec} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. a +0 orcbow of freezing a centaur skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, 2, D:6) a +0 flail a +0 chain mail (3, 2, D:6) a +0 mace (4, 0, D:6) a +0 dagger a +0 robe (23, -24, D:6) a +0 hand axe an orc skeleton (23, -23, D:6) a hound skeleton (23, -4, D:6) a +0 plate armour (26, -1, D:6) an amulet of guardian spirit (28, 9, D:6) a +0 battleaxe a +0 orcbow a +0 chain mail an orc corpse (skeletalised by now) (28, 10, D:6) a +0 giant spiked club an ogre corpse (skeletalised by now) (28, 11, D:6) a +0 whip a boomerang a +0 leather armour (29, 9, D:6) a +0 dagger a +0 robe (34, -21, D:6) 3 stones (36, 4, D:6) a +0 war axe of freezing (46, -32, D:6) a +0 ring mail (47, -28, D:6) a potion of moonshine (49, -16, D:6) a howler monkey skeleton (52, -13, D:6) 3 stones (54, -15, D:6) 5 atropa-tipped darts (55, -23, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +3 dire flail a +0 robe a +3 war axe a +0 robe a +4 war axe of freezing a hound skeleton (0, 5, D:7) a +0 whip (2, -4, D:7) a +0 robe a +0 dagger a +0 short sword an orc skeleton an orc skeleton (3, -4, D:7) a +0 leather armour a +0 hand axe an orc skeleton (10, -17, D:7) a +0 orcbow (10, 10, D:7) a +0 mace (12, 4, D:7) a +0 giant spiked club an ogre skeleton (19, 6, D:7) a +0 club a gnoll corpse (skeletalised by now) (19, 7, D:7) a +0 club a gnoll corpse (skeletalised by now) (21, 5, D:7) a +0 flail a gnoll corpse (skeletalised by now) (22, 6, D:7) a +0 heavy spear (28, -24, D:7) 6 stones (30, -7, D:7) a +0 leather armour (40, 3, D:7) a +0 chain mail Level 8 of the Dungeon (8, -13, D:8) a +0 robe a +0 whip of flaming (9, -12, D:8) a +0 orcbow a centaur skeleton (12, 10, D:8) a sanguine talisman (12, 11, D:8) a +0 war axe a +0 plate armour (13, 12, D:8) a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) (15, 20, D:8) 5 stones a rimehorn talisman (23, 0, D:8) a +0 club an orc skeleton (26, -14, D:8) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (37, 20, D:8) a +0 hand axe (38, 20, D:8) a +0 club an orc skeleton (39, 19, D:8) a +0 plate armour a +0 dire flail (42, -7, D:8) a -1 spear a +2 animal skin (44, 3, D:8) a manticore skeleton (44, 4, D:8) a +2 falchion of flaming Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 chain mail a +0 long sword a +0 leather armour a +0 falchion an orc skeleton (0, 1, D:9) a +0 mace an orc skeleton (1, 0, D:9) a +0 club (1, 1, D:9) a +0 leather armour a +0 dagger a +0 robe a +0 dagger of venom a +0 flail a +0 robe a +0 dagger an orc skeleton (3, -18, D:9) 3 large rocks a +0 short sword a +0 club (4, -18, D:9) a +1 vampiric hand axe a +0 scale mail an orc skeleton (4, -16, D:9) a +0 dagger a +0 robe (5, -18, D:9) a +0 dagger (7, -13, D:9) an acid dragon skeleton (7, -11, D:9) a +0 ring mail (18, 30, D:9) a +0 falchion (30, -30, D:9) a +0 rapier (32, -30, D:9) a yak skeleton (34, -20, D:9) a potion of heal wounds (40, -3, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (41, -5, D:9) a +0 flail a +0 scale mail (41, -4, D:9) a +0 hand axe a +0 leather armour (41, -3, D:9) a +0 dagger a +0 leather armour (45, -24, D:9) a +0 quarterstaff Level 10 of the Dungeon (1, -10, D:10) a +0 long sword (2, -14, D:10) a +0 whip an orc corpse (skeletalised by now) (3, -15, D:10) a +0 mace a +0 mace a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) the Ecumenical Temple the Necropolis (0, 0, Necropolis) a +0 trident (7, 1, Necropolis) a +0 whip (7, 2, Necropolis) a +0 scimitar a +0 chain mail a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour (7, 3, Necropolis) a +0 trident 3 boomerangs a +0 chain mail an orc corpse (8, 1, Necropolis) a +0 mace a +0 leather armour a +7 long sword a +1 plate armour an orc corpse (8, 2, Necropolis) a +0 hand axe a +0 club a +0 club 2 boomerangs an orc corpse (27, 6, Necropolis) 15 gold pieces (27, 7, Necropolis) 6 poisoned darts (27, 8, Necropolis) 10 gold pieces (28, 6, Necropolis) a +0 flail (28, 8, Necropolis) a +0 sling (29, 6, Necropolis) a +0 flail (29, 8, Necropolis) a +0 club (32, 5, Necropolis) the +6 dire flail of Wealth {antimagic, ^Drain Will++ MP+9} (still there?) ^Drain: It drains your maximum health when unequipped. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). an ogre corpse (still there?) a moth of wrath corpse (still there?) (32, 6, Necropolis) the +11 great mace of Chagrin {heavy, rElec Str+3} (still there?) rElec: It insulates you from electricity. Str+3: It affects your strength (+3). a +4 heavy giant club (still there?)