neoul Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (2, 12, D:1) a ball python skeleton (4, 1, D:1) a ball python corpse (skeletalised by now) (7, 12, D:1) a +0 dagger (9, -6, D:1) a +0 dagger of venom a goblin corpse (skeletalised by now) (11, 11, D:1) a +0 leather armour (16, 27, D:1) a rat skeleton (20, 27, D:1) a +0 club a goblin skeleton (23, 31, D:1) a rat corpse (skeletalised by now) (29, 40, D:1) a +0 dagger (29, 46, D:1) a +0 robe (32, 0, D:1) a rat corpse (skeletalised by now) (36, 34, D:1) a +1 whip of electrocution (39, 22, D:1) a +0 club (43, 20, D:1) a +0 club a goblin skeleton (43, 28, D:1) a bat corpse (skeletalised by now) (53, 5, D:1) a +0 short sword (55, 17, D:1) 4 stones (56, 35, D:1) a rat corpse (skeletalised by now) (58, 12, D:1) 5 stones Level 2 of the Dungeon (0, 16, D:2) an adder skeleton (0, 18, D:2) a +0 dagger (2, 5, D:2) 2 stones (3, 18, D:2) a ring of resist corrosion (4, 5, D:2) a bat skeleton (5, -15, D:2) a +0 dagger a goblin corpse (skeletalised by now) (7, -13, D:2) a +0 trident a +0 scale mail (7, 28, D:2) a hobgoblin corpse (skeletalised by now) (15, 3, D:2) a jackal corpse (skeletalised by now) (18, 2, D:2) a ring of willpower (22, -7, D:2) a bat corpse (skeletalised by now) (23, 14, D:2) a +0 dagger a kobold corpse (skeletalised by now) (25, 11, D:2) a +0 dagger (25, 12, D:2) a bat corpse (skeletalised by now) (29, -1, D:2) a +0 short sword (32, 19, D:2) a bat corpse (skeletalised by now) (34, 17, D:2) 7 stones (37, 6, D:2) 2 stones (39, -8, D:2) a +0 mace (40, -9, D:2) a frilled lizard skeleton (50, -3, D:2) a +0 robe (55, 12, D:2) a bat corpse (skeletalised by now) (60, 6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (3, 36, D:3) a frilled lizard corpse (skeletalised by now) (4, 10, D:3) a +0 ring mail (5, 27, D:3) 3 flux baubles (5, 28, D:3) a +0 leather armour (16, 33, D:3) a +0 leather armour (19, 35, D:3) a +0 whip 5 stones (20, 18, D:3) a +0 leather armour (21, 17, D:3) a +0 dagger a goblin skeleton (27, 22, D:3) a +0 dagger a +0 ring mail a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +3 dagger a +0 scale mail a +0 whip an orc skeleton an adder skeleton a quokka skeleton an orc skeleton (37, 1, D:3) a +0 ring mail (37, 25, D:3) a +0 club (39, 15, D:3) a jackal corpse (skeletalised by now) (39, 31, D:3) a +0 club 4 poisoned darts (40, 16, D:3) a +0 robe (40, 17, D:3) a +0 plate armour (41, 17, D:3) a +0 glaive Level 4 of the Dungeon (0, 0, D:4) 2 stones (8, 31, D:4) a +0 scale mail (10, 9, D:4) a +0 trident (12, 26, D:4) a +0 club 2 stones (12, 37, D:4) an adder corpse (skeletalised by now) (13, 25, D:4) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (15, 41, D:4) an adder corpse (skeletalised by now) (16, 35, D:4) an adder corpse (skeletalised by now) (19, 26, D:4) a +0 leather armour (21, 44, D:4) a hobgoblin corpse (skeletalised by now) (23, 32, D:4) a +0 club a goblin skeleton (23, 34, D:4) a +0 giant spiked club (38, 24, D:4) a +0 whip a gnoll skeleton (39, 8, D:4) an amulet of faith (41, 25, D:4) a +0 halberd a gnoll skeleton (42, 22, D:4) a +0 whip a gnoll corpse (skeletalised by now) (54, 24, D:4) a ball python corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Lirre's Firing Range a +0 orcbow (48 gold) a +0 triple crossbow (240 gold) 4 poisoned darts (28 gold) 4 javelins (144 gold) a +0 triple crossbow (240 gold) 3 poisoned darts (21 gold) a +0 orcbow (48 gold) a +0 arbalest (90 gold) (0, 0, D:5) a +0 leather armour (11, -8, D:5) a +0 rapier (13, -16, D:5) a +0 quarterstaff (13, -4, D:5) a +0 leather armour a +0 hand axe (14, -5, D:5) a +0 hand axe a +0 robe a +0 dagger an orc skeleton an orc skeleton (14, 4, D:5) a +0 mace (15, -24, D:5) a potion of berserk rage (15, -6, D:5) a +0 leather armour a +0 short sword an orc skeleton (15, -5, D:5) a +0 dagger (16, -5, D:5) a hound skeleton (17, -27, D:5) a +2 war axe of venom (19, 11, D:5) a +0 hand axe (21, 1, D:5) a +1 partisan of freezing (22, -25, D:5) a +0 ring mail a +0 flail an orc skeleton (22, -22, D:5) a +0 antimagic flail (23, -5, D:5) a +0 orcbow (23, 11, D:5) a +0 giant club an ogre skeleton (25, 23, D:5) a javelin (25, 25, D:5) a stone (26, 23, D:5) a stone (27, 23, D:5) a boomerang (27, 24, D:5) a stone (27, 25, D:5) a stone (28, -28, D:5) a +0 whip (28, 23, D:5) a stone (28, 25, D:5) a stone a stone (30, -9, D:5) a +0 dagger (30, 2, D:5) a +0 ring mail (31, -26, D:5) a black bear corpse (skeletalised by now) (31, 18, D:5) a +0 dagger (33, -2, D:5) the +9 rapier "Ocwoq" {flame, Dex+5} Dex+5: It affects your dexterity (+5). (38, 9, D:5) a +0 giant spiked club an ogre skeleton (40, -12, D:5) a +0 mace (40, 13, D:5) a +0 arbalest (45, -4, D:5) a jackal skeleton (47, -3, D:5) a jackal skeleton Level 6 of the Dungeon (0, 0, D:6) a +0 robe (4, -4, D:6) 6 poisoned darts (10, 28, D:6) a +0 robe (11, -8, D:6) a +1 falchion of protection (21, -3, D:6) a +0 hand axe an orc corpse (skeletalised by now) (21, -2, D:6) a +0 hand axe a +0 short sword 2 boomerangs an orc corpse (skeletalised by now) (21, 27, D:6) 9 stones (24, -3, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe an orc skeleton an orc skeleton (29, 25, D:6) an adder corpse (skeletalised by now) (31, 14, D:6) a +0 scale mail (32, 11, D:6) 6 stones (35, 12, D:6) an iguana skeleton (35, 24, D:6) a +0 hand axe (36, 2, D:6) a +0 leather armour (36, 12, D:6) a +0 hand axe (41, 6, D:6) a +0 morningstar (44, -4, D:6) a +0 giant club (44, 1, D:6) a +0 ring mail (44, 3, D:6) a +0 helmet (46, -4, D:6) 6 stones a +0 scale mail a +1 heavy spear a gnoll skeleton (47, -12, D:6) a +0 club a +0 ring mail a gnoll skeleton Level 7 of the Dungeon [Shop] Ufio's Weapon Shoppe a +0 great sword (130 gold) a +0 trident (45 gold) 5 boomerangs (130 gold) a +0 war axe (45 gold) a +0 trident (45 gold) the +1 hand axe of Rygyx {reap, *Rage rElec rCorr Str+2} (386 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). 5 stones (6 gold) a +8 dagger of electrocution (611 gold) a +0 whip (32 gold) a +0 trident (45 gold) (8, 14, D:7) a potion of heal wounds (18, 16, D:7) 16 gold pieces the Ecumenical Temple