Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 975619280773336851 9952 neoul the Skirmisher (level 11, -13/90 HPs) Began as a Coglin Hunter on May 17, 2025. Was a Priest of Ashenzari. Shot with an arrow by a centaur warrior (15 damage) ... on level 9 of the Dungeon. The game lasted 00:11:03 (9834 turns). neoul the Skirmisher (Coglin Hunter) Turns: 9834, Time: 00:11:04 Health: -13/90 AC: 11 Str: 11 XL: 11 Next: 54% Magic: 11/11 EV: 15 Int: 9 God: Ashenzari [***...] Gold: 377 SH: 0 Dex: 22 Spells: 10/10 levels left rFire + . . a - +3 sling {Gerda} rCold + . . d - +0 sling "Chained the Doldrums" {Jin, Self, Bglg} (curse) rNeg . . . i - +1 swamp dragon scales "Sybil of Ashenzari" {rPois, Comp, Fort} (curse) rPois + u - +0 helmet "Shackled Oracle" {Bglg, Fort} (curse) rElec . E - scarf of the Unyielding Gaze {rC+ rF+, Elem, Fort} (curse) rCorr . (no gloves) SInv + (no boots) Will +.... (no gizmo) Stlth +++ HPRegen 0.35/turn MPRegen 0.12/turn %: clarity @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion, Shatter the Chains You were on level 9 of the Dungeon. You worshipped Ashenzari. Ashenzari was most pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You also visited: Ossuary. You collected 589 gold pieces. You spent 212 gold pieces at shops. Inventory: Hand Weapons a - a +3 sling (weapon) {Gerda} d - the cursed +0 sling "Chained the Doldrums" (offhand) {Jin, Self, Bglg} It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Beguiling: Hexes and Translocations. Missiles m - a throwing net Armour i - the cursed +1 swamp dragon scales "Sybil of Ashenzari" (worn) {rPois, Comp, Fort} (You took it off Maggie on level 6 of the Dungeon) rPois: It protects you from poison. It has a curse which improves the following skills: Companions: Summonings, Necromancy and Forgecraft. Fortitude: Armour and Shields. u - the cursed +0 helmet "Shackled Oracle" (worn) {Bglg, Fort} (You took it off Robin on level 3 of the Dungeon) It has a curse which improves the following skills: Beguiling: Hexes and Translocations. Fortitude: Armour and Shields. E - the cursed scarf of the Unyielding Gaze (worn) {rC+ rF+, Elem, Fort} (You found it on level 9 of the Dungeon) It has a curse which improves the following skills: Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. Fortitude: Armour and Shields. Wands b - a wand of acid (2) n - a wand of paralysis (19) s - a wand of warping (6) v - a wand of flame (21) y - a wand of mindburst (16) D - a wand of polymorph (4) Scrolls g - a scroll of fear h - 3 scrolls of teleportation o - a scroll of amnesia t - 2 scrolls of poison z - a scroll of fog A - 4 scrolls of torment Potions e - 9 potions of curing f - a potion of ambrosia j - 2 potions of berserk rage k - a potion of haste l - a potion of magic p - 3 potions of attraction q - 2 potions of brilliance r - a potion of heal wounds w - a potion of moonshine x - 5 potions of enlightenment B - a potion of resistance C - a potion of might Skills: - Level 8.5(10.0) Fighting - Level 10.0 Ranged Weapons - Level 3.1(5.6) Armour + Level 8.8 Dodging + Level 6.5 Stealth You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 77% 2 Maxwell's Portable Pile Tloc 0% (3-9)d2 94% 3 Teleport Other Tloc 0% N/A 94% 3 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:4 Ossuary (visited) Lair: D:8-11 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ! D:4 * D:5 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (chance to affect: 31%) The centaur warrior easily resists. The centaur warrior throws a stone. The stone hits you. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow misses you. You climb upwards. There is a stone staircase leading down here. You start resting. You start resting. HP restored. You climb downwards. The centaur warrior shoots an arrow. The arrow hits you!! The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you. There is a stone staircase leading up, spattered with blood here. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (chance to affect: 31%) The centaur warrior easily resists. The centaur warrior throws a stone. The stone hits you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (chance to affect: 31%) The centaur warrior easily resists. The centaur warrior throws a stone. The stone hits you! The centaur warrior shoots an arrow. The arrow barely misses you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (chance to affect: 31%) The centaur warrior easily resists. The centaur warrior throws a stone. The stone hits you. Aiming: Paralyse Press: ? - help, Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow, wearing a +0 robe and quivering stones (chance to affect: 31%) The centaur warrior easily resists. The centaur warrior shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior shoots an arrow. The arrow hits you! 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