neoul Level 1 of the Dungeon (6, -4, D:1) a +0 dagger 5 stones (7, 12, D:1) a quokka corpse (skeletalised by now) (8, 25, D:1) a +0 spear (9, 25, D:1) a bat corpse (skeletalised by now) (13, -20, D:1) a +0 dagger (17, 14, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) (20, 14, D:1) 2 stones (26, 0, D:1) a ball python skeleton (28, 2, D:1) a quokka skeleton (31, -28, D:1) a bat corpse (skeletalised by now) (36, 16, D:1) a +0 dagger (39, 3, D:1) a +0 club a goblin skeleton (46, -4, D:1) a hobgoblin skeleton (46, -3, D:1) a rat skeleton (47, -5, D:1) a +0 dagger 2 stones (49, -22, D:1) a rat corpse (skeletalised by now) (57, -11, D:1) a ball python corpse (skeletalised by now) (63, 15, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Edumat's General Store 2 potions of attraction (unknown) (60 gold) a +0 dagger (20 gold) a lightning rod (4/4) (400 gold) a potion of enlightenment (50 gold) a scroll of teleportation (30 gold) (11, 37, D:2) 2 stones (14, 16, D:2) a +0 ring mail (32, 18, D:2) a jackal skeleton (33, 16, D:2) a jackal skeleton (35, 21, D:2) a rat skeleton (36, 20, D:2) a jackal skeleton (37, 1, D:2) a ball python skeleton (38, 2, D:2) a +0 dagger of venom a goblin skeleton (40, 33, D:2) a +0 ring mail (42, 27, D:2) a +1 heavy hand axe (57, 12, D:2) a +3 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 17 gold pieces (10, 24, D:3) a +0 hand axe (21, 11, D:3) a scroll of blinking (35, 5, D:3) a +0 dagger (35, 7, D:3) a +0 mace (38, -8, D:3) a +0 club (42, 15, D:3) a +0 whip an orc skeleton (42, 26, D:3) a +0 club